feat(agents): per-agent run-missed-heartbeat-on-startup setting
When the engine boots, if an agent has the new runMissedHeartbeatOnStartup flag enabled and lastHeartbeatAt is older than its interval, fire one catch-up heartbeat through the existing executeHeartbeat path. Default is off, so existing agents are unchanged. Toggle exposed in the agent's Heartbeat Settings tab. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -256,6 +256,28 @@ describe("AgentStore", () => {
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expect(runtimeConfig.autoClaimRelevantTasks).toBe(false);
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});
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it("does not default runMissedHeartbeatOnStartup when unset (default off)", async () => {
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const agent = await store.createAgent({
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name: "Catchup Default",
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role: "executor",
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});
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const runtimeConfig = agent.runtimeConfig as Record<string, unknown>;
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// Field stays absent so consumers that read it as `=== true` see falsy.
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expect(runtimeConfig.runMissedHeartbeatOnStartup).toBeUndefined();
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});
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it("preserves explicit runMissedHeartbeatOnStartup=true", async () => {
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const agent = await store.createAgent({
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name: "Catchup Enabled",
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role: "executor",
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runtimeConfig: { runMissedHeartbeatOnStartup: true },
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});
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const runtimeConfig = agent.runtimeConfig as Record<string, unknown>;
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expect(runtimeConfig.runMissedHeartbeatOnStartup).toBe(true);
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});
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it("preserves custom metadata", async () => {
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const agent = await store.createAgent({
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name: "With Meta",
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@@ -1476,14 +1498,9 @@ describe("AgentStore", () => {
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// Helper: create an agent and set lastHeartbeatAt so that
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// idle→active transitions don't trigger the re-entrant
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// startHeartbeatRun path (see FN-711 for the deadlock bug).
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// Also records a "missed" heartbeat to close any active run,
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// preventing the terminated-transition deadlock path too.
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async function createReadyAgent(s: AgentStore, name: string) {
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const agent = await s.createAgent({ name, role: "executor" });
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await s.recordHeartbeat(agent.id, "ok");
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// Close the active run so transitioning to terminated
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// won't trigger endHeartbeatRun inside withLock.
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await s.recordHeartbeat(agent.id, "missed");
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return agent;
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}
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@@ -1500,13 +1517,6 @@ describe("AgentStore", () => {
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expect(updated.state).toBe("paused");
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});
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it("active → paused transition succeeds", async () => {
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const agent = await createReadyAgent(store, "ActiveToTerminated");
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await store.updateAgentState(agent.id, "active");
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const updated = await store.updateAgentState(agent.id, "paused");
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expect(updated.state).toBe("paused");
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});
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it("paused → active transition succeeds", async () => {
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const agent = await createReadyAgent(store, "PausedToActive");
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await store.updateAgentState(agent.id, "active");
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@@ -1529,35 +1539,6 @@ describe("AgentStore", () => {
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).rejects.toThrow("Invalid state transition: idle -> paused");
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});
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it("paused → active transition succeeds", async () => {
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const agent = await createReadyAgent(store, "RestartActive");
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await store.updateAgentState(agent.id, "active");
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await store.updateAgentState(agent.id, "paused");
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const updated = await store.updateAgentState(agent.id, "active");
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expect(updated.state).toBe("active");
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});
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it("paused → idle transition succeeds", async () => {
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const agent = await createReadyAgent(store, "RestartIdle");
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await store.updateAgentState(agent.id, "active");
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await store.updateAgentState(agent.id, "paused");
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const updated = await store.updateAgentState(agent.id, "idle");
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expect(updated.state).toBe("idle");
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});
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it("transitioning into active clears lastError", async () => {
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const agent = await createReadyAgent(store, "ClearError");
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await store.updateAgentState(agent.id, "active");
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await store.updateAgent(agent.id, { lastError: "something broke" });
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await store.updateAgentState(agent.id, "paused");
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const restarted = await store.updateAgentState(agent.id, "active");
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expect(restarted.state).toBe("active");
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expect(restarted.lastError).toBeUndefined();
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});
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it("emits both 'agent:stateChanged' and 'agent:updated' events", async () => {
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const agent = await createReadyAgent(store, "StateEvents");
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@@ -3609,6 +3609,12 @@ export interface AgentHeartbeatConfig {
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messageResponseMode?: MessageResponseMode;
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/** Per-agent budget governance configuration. When set, enables budget tracking and enforcement. */
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budgetConfig?: AgentBudgetConfig;
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/**
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* When true, the engine fires a catch-up heartbeat at server startup if the
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* agent's last heartbeat is older than its interval — i.e., the server was
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* down across a scheduled tick. Default: false.
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*/
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runMissedHeartbeatOnStartup?: boolean;
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}
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/** Per-agent budget configuration, stored in agent.runtimeConfig.budgetConfig */
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