Merge pull request #45 from timothyjlaurent/fix/quick-chat-init-race-condition
fix(dashboard): prevent quick chat init race condition and infinite retry loop
This commit is contained in:
@@ -954,6 +954,7 @@ export function QuickChatFAB({
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startModelChat,
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startModelChat,
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startFreshSession,
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startFreshSession,
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refreshSessions,
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refreshSessions,
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skipNextSessionInitRef,
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} = useQuickChat(projectId, addToast);
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} = useQuickChat(projectId, addToast);
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const panelRef = useRef<HTMLDivElement | null>(null);
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const panelRef = useRef<HTMLDivElement | null>(null);
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@@ -1181,6 +1182,10 @@ export function QuickChatFAB({
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}, [isOpen, refreshSessions]);
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}, [isOpen, refreshSessions]);
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// Initialize/switch quick chat session whenever the selected target changes.
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// Initialize/switch quick chat session whenever the selected target changes.
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// NOTE: activeSession and sessionsLoading are in the dependency array to
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// enable retry-when-null (see shouldRetrySessionInit), but the hook's
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// switchSession now reads activeSession from a ref so it doesn't get a
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// new identity on every activeSession change.
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useEffect(() => {
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useEffect(() => {
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if (!isOpen) {
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if (!isOpen) {
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prevSessionTargetRef.current = "";
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prevSessionTargetRef.current = "";
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@@ -1192,6 +1197,15 @@ export function QuickChatFAB({
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return;
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return;
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}
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}
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// When startFreshSession is in progress, skip the automatic init to
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// prevent racing with the explicit fresh-session creation. Record the
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// target key as "seen" so a later render won't re-trigger for the same
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// target.
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if (skipNextSessionInitRef.current) {
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prevSessionTargetRef.current = sessionTargetKey;
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return;
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}
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const shouldRetrySessionInit = sessionTargetKey === prevSessionTargetRef.current
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const shouldRetrySessionInit = sessionTargetKey === prevSessionTargetRef.current
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&& !activeSession
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&& !activeSession
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&& !sessionsLoading;
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&& !sessionsLoading;
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@@ -1220,6 +1234,7 @@ export function QuickChatFAB({
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sessionsLoading,
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sessionsLoading,
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startModelChat,
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startModelChat,
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switchSession,
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switchSession,
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skipNextSessionInitRef,
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]);
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]);
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useEffect(() => {
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useEffect(() => {
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@@ -856,6 +856,204 @@ describe("useQuickChat", () => {
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});
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});
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});
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});
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describe("regression: init retry limit prevents infinite toast spam", () => {
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it("stops showing error toasts after 3 consecutive initialization failures", async () => {
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const addToast = vi.fn();
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mockFetchResumeChatSession.mockRejectedValue(new Error("API down"));
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const { result } = renderHook(() => useQuickChat("proj-123", addToast));
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// Attempt 1
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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// Attempt 2
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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// Attempt 3
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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// Attempt 4 — should be silently dropped
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await act(async () => {
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await result.current.switchSession("agent-002");
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});
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// Should have exactly 3 toast calls (one per unique target up to the limit)
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// Each new target resets the retry counter, so agent-001 gets 3 toasts
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// and agent-002 starts fresh. But agent-001 only has 3 switchSession calls
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// each with a different internal retry.
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//
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// Actually: switchSession clears the session each time, so each call
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// goes through initializeSession which increments the counter.
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// The counter resets on success or when startFreshSession is called.
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// With 3 calls for agent-001, that's 3 failures = 3 toasts.
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// Then agent-002 starts a new sequence — retry counter continues
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// because it's the same hook instance.
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expect(addToast).toHaveBeenCalledTimes(3);
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expect(addToast).toHaveBeenNthCalledWith(1, "Failed to initialize chat", "error");
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expect(addToast).toHaveBeenNthCalledWith(2, "Failed to initialize chat", "error");
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expect(addToast).toHaveBeenNthCalledWith(3, "Failed to initialize chat", "error");
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});
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it("resets retry counter after a successful initialization", async () => {
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const addToast = vi.fn();
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const session = makeSession({ id: "session-001", agentId: "agent-001" });
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mockFetchResumeChatSession
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.mockRejectedValueOnce(new Error("API down"))
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.mockResolvedValueOnce({ session });
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const { result } = renderHook(() => useQuickChat("proj-123", addToast));
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// Fail once
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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expect(addToast).toHaveBeenCalledTimes(1);
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// Succeed — resets counter
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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expect(result.current.activeSession?.id).toBe("session-001");
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// Fail again — counter was reset, so toast shows again
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mockFetchResumeChatSession.mockRejectedValue(new Error("API down again"));
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await act(async () => {
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await result.current.switchSession("agent-002");
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});
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expect(addToast).toHaveBeenCalledTimes(2);
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});
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});
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describe("regression: startFreshSession skip flag prevents useEffect race", () => {
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it("sets skipNextSessionInitRef during startFreshSession and clears it after", async () => {
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const existingSession = makeSession({ id: "session-existing", agentId: "agent-001" });
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const freshSession = makeSession({ id: "session-fresh", agentId: "agent-001" });
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mockFetchResumeChatSession.mockResolvedValueOnce({ session: existingSession });
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mockCreateChatSession.mockResolvedValueOnce({ session: freshSession });
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mockFetchChatMessages.mockResolvedValue({ messages: [] });
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const { result } = renderHook(() => useQuickChat("proj-123"));
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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// Before startFreshSession — flag should be false
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expect(result.current.skipNextSessionInitRef.current).toBe(false);
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// During startFreshSession — the flag is set then cleared in finally
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await act(async () => {
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await result.current.startFreshSession();
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});
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// After startFreshSession — flag should be cleared
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expect(result.current.skipNextSessionInitRef.current).toBe(false);
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expect(result.current.activeSession?.id).toBe("session-fresh");
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});
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it("startFreshSession creates a new session even when an existing one exists for the same agent", async () => {
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const existingSession = makeSession({ id: "session-old", agentId: "agent-001" });
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const freshSession = makeSession({ id: "session-new", agentId: "agent-001" });
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mockFetchResumeChatSession.mockResolvedValueOnce({ session: existingSession });
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mockCreateChatSession.mockResolvedValueOnce({ session: freshSession });
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mockFetchChatMessages.mockResolvedValue({ messages: [] });
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const { result } = renderHook(() => useQuickChat("proj-123"));
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// First switchSession resumes existing session
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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expect(result.current.activeSession?.id).toBe("session-old");
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// startFreshSession should bypass resume and create a new one
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await act(async () => {
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await result.current.startFreshSession();
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});
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await waitFor(() => {
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expect(result.current.activeSession?.id).toBe("session-new");
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});
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// createSession was called (not resume)
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expect(mockCreateChatSession).toHaveBeenCalledWith(
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{ agentId: "agent-001" },
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"proj-123",
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);
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});
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});
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describe("regression: switchSession uses activeSessionRef to avoid cascading re-renders", () => {
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it("switchSession does not re-initialize when activeSession changes", async () => {
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const sessionA = makeSession({ id: "session-a", agentId: "agent-001" });
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mockFetchResumeChatSession.mockResolvedValue({ session: sessionA });
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mockFetchChatMessages.mockResolvedValue({ messages: [] });
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const { result } = renderHook(() => useQuickChat("proj-123"));
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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expect(result.current.activeSession).not.toBeNull();
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// Calling switchSession again with the same target should NOT
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// go through initializeSession again — it should just reload
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// messages (because activeSessionRef.current is set, making
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// isSameSession = true). This is the key behavioral fix:
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// even though switchSession gets a new identity from other deps,
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// it reads activeSession from a ref so it correctly detects
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// "same session" and skips re-initialization.
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const resumeCallCount = mockFetchResumeChatSession.mock.calls.length;
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const createCallCount = mockCreateChatSession.mock.calls.length;
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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// No additional API calls for session lookup or creation
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expect(mockFetchResumeChatSession.mock.calls.length).toBe(resumeCallCount);
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expect(mockCreateChatSession.mock.calls.length).toBe(createCallCount);
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// Messages were reloaded though
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expect(mockFetchChatMessages).toHaveBeenCalled();
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});
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it("switchSession with same target after activeSession change just reloads messages", async () => {
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const sessionA = makeSession({ id: "session-a", agentId: "agent-001" });
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mockFetchResumeChatSession.mockResolvedValue({ session: sessionA });
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mockFetchChatMessages.mockResolvedValue({ messages: [] });
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const { result } = renderHook(() => useQuickChat("proj-123"));
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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expect(result.current.activeSession?.id).toBe("session-a");
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// Calling switchSession again with same target should reload messages,
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// not call fetchResumeChatSession again
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const initialResumeCallCount = mockFetchResumeChatSession.mock.calls.length;
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await act(async () => {
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await result.current.switchSession("agent-001");
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});
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// No additional resume lookup — just message reload
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expect(mockFetchResumeChatSession.mock.calls.length).toBe(initialResumeCallCount);
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expect(mockFetchChatMessages).toHaveBeenCalled();
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});
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});
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describe("FN-3336: streaming state recovery on reload", () => {
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describe("FN-3336: streaming state recovery on reload", () => {
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it("sets isStreaming=true when initializing a session with isGenerating=true", async () => {
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it("sets isStreaming=true when initializing a session with isGenerating=true", async () => {
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const session = { ...makeSession({ id: "session-001", agentId: "agent-001" }), isGenerating: true };
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const session = { ...makeSession({ id: "session-001", agentId: "agent-001" }), isGenerating: true };
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@@ -58,6 +58,14 @@ export interface UseQuickChatReturn {
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refreshSessions: () => Promise<void>;
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refreshSessions: () => Promise<void>;
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loadMessages: () => Promise<void>;
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loadMessages: () => Promise<void>;
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reloadMessages: () => Promise<void>;
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reloadMessages: () => Promise<void>;
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/**
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* When true, the consuming component's session-init useEffect should
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* skip its automatic switchSession call. Set during startFreshSession
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* to prevent the useEffect from racing with an explicit fresh-session
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* creation.
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*/
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skipNextSessionInitRef: React.MutableRefObject<boolean>;
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}
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}
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function normalizeModelSelection(modelProvider?: string, modelId?: string): ModelSelection {
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function normalizeModelSelection(modelProvider?: string, modelId?: string): ModelSelection {
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@@ -208,6 +216,24 @@ export function useQuickChat(
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const currentSessionKeyRef = useRef<string>("");
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const currentSessionKeyRef = useRef<string>("");
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const currentSessionTargetRef = useRef<SessionTarget | null>(null);
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const currentSessionTargetRef = useRef<SessionTarget | null>(null);
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// Ref mirror of activeSession to avoid cascading re-renders through
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// switchSession's dependency array. Reading activeSession from the
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// closure causes switchSession to get a new identity every time
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// activeSession changes — which then re-triggers the consuming
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// component's useEffect that depends on switchSession.
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const activeSessionRef = useRef<ChatSession | null>(activeSession);
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activeSessionRef.current = activeSession;
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// Max retries for session init to prevent infinite toast loops
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const initRetryCountRef = useRef(0);
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const INIT_MAX_RETRIES = 3;
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// When true, the consuming component's session-init useEffect should
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// skip its switchSession call. Set by startFreshSession (and the
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// component's handleCreateFreshSession) to prevent the automatic
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// useEffect from racing with an explicit fresh-session creation.
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const skipNextSessionInitRef = useRef(false);
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useEffect(() => {
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useEffect(() => {
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pendingMessageRef.current = pendingMessage;
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pendingMessageRef.current = pendingMessage;
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}, [pendingMessage]);
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}, [pendingMessage]);
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@@ -276,9 +302,18 @@ export function useQuickChat(
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setActiveSession(newSession);
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setActiveSession(newSession);
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currentSessionKeyRef.current = sessionKey;
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currentSessionKeyRef.current = sessionKey;
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}
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}
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// Reset retry counter on success so a later failure can retry again
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initRetryCountRef.current = 0;
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} catch (err) {
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} catch (err) {
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console.error("[useQuickChat] Failed to initialize session:", err);
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console.error("[useQuickChat] Failed to initialize session:", err);
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addToast?.("Failed to initialize chat", "error");
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// Only show the toast while under the retry limit — once the limit
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// is reached the user has already seen the warning and further
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// toasts just create noise.
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initRetryCountRef.current += 1;
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if (initRetryCountRef.current <= INIT_MAX_RETRIES) {
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addToast?.("Failed to initialize chat", "error");
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}
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} finally {
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} finally {
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setSessionsLoading(false);
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setSessionsLoading(false);
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}
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}
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@@ -379,7 +414,10 @@ export function useQuickChat(
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const targetSessionKey = buildSessionKey(target.agentId, target.modelProvider, target.modelId);
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const targetSessionKey = buildSessionKey(target.agentId, target.modelProvider, target.modelId);
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currentSessionTargetRef.current = target;
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currentSessionTargetRef.current = target;
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const isSameSession = targetSessionKey === currentSessionKeyRef.current && activeSession;
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// Use ref to avoid cascading re-renders: reading activeSession from
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// the closure would make switchSession change identity every time
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// activeSession changes, triggering the consumer's useEffect again.
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const isSameSession = targetSessionKey === currentSessionKeyRef.current && activeSessionRef.current;
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if (!isSameSession) {
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if (!isSameSession) {
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// Close any existing stream
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// Close any existing stream
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@@ -407,7 +445,7 @@ export function useQuickChat(
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currentSessionKeyRef.current = targetSessionKey;
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currentSessionKeyRef.current = targetSessionKey;
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await initializeSession(target.agentId, target.modelProvider, target.modelId);
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await initializeSession(target.agentId, target.modelProvider, target.modelId);
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},
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},
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[activeSession, initializeSession, reloadMessages, resetTransientComposerState],
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[initializeSession, reloadMessages, resetTransientComposerState],
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);
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);
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const selectSession = useCallback(async (session: ChatSession) => {
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const selectSession = useCallback(async (session: ChatSession) => {
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@@ -444,6 +482,12 @@ export function useQuickChat(
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// This preserves normal switchSession resume behavior while allowing multiple threads per target.
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// This preserves normal switchSession resume behavior while allowing multiple threads per target.
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const targetSessionKey = buildSessionKey(target.agentId, target.modelProvider, target.modelId);
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const targetSessionKey = buildSessionKey(target.agentId, target.modelProvider, target.modelId);
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// Prevent the consuming component's automatic session-init useEffect
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// from racing with this explicit fresh-session creation. The effect
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// will see the flag, record the target key as "seen", and skip.
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||||||
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skipNextSessionInitRef.current = true;
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initRetryCountRef.current = 0;
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||||||
if (streamRef.current) {
|
if (streamRef.current) {
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streamRef.current.close();
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streamRef.current.close();
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streamRef.current = null;
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streamRef.current = null;
|
||||||
@@ -465,6 +509,7 @@ export function useQuickChat(
|
|||||||
console.error("[useQuickChat] Failed to start a fresh session:", err);
|
console.error("[useQuickChat] Failed to start a fresh session:", err);
|
||||||
addToast?.("Failed to start a new chat", "error");
|
addToast?.("Failed to start a new chat", "error");
|
||||||
} finally {
|
} finally {
|
||||||
|
skipNextSessionInitRef.current = false;
|
||||||
setSessionsLoading(false);
|
setSessionsLoading(false);
|
||||||
}
|
}
|
||||||
}, [addToast, createSessionForTarget, projectId, resetTransientComposerState]);
|
}, [addToast, createSessionForTarget, projectId, resetTransientComposerState]);
|
||||||
@@ -656,6 +701,7 @@ export function useQuickChat(
|
|||||||
refreshSessions,
|
refreshSessions,
|
||||||
loadMessages,
|
loadMessages,
|
||||||
reloadMessages,
|
reloadMessages,
|
||||||
|
skipNextSessionInitRef,
|
||||||
}), [
|
}), [
|
||||||
activeSession,
|
activeSession,
|
||||||
sessions,
|
sessions,
|
||||||
|
|||||||
Reference in New Issue
Block a user