fix(KB-140): fix standalone CLI native asset packaging for terminal support
- Stage node-pty native assets (pty.node, spawn-helper) alongside compiled binary - Add runtime native-patch.ts to resolve native assets in Bun-compiled binaries - Fix eager native module loading crash for non-terminal commands - Enable terminal functionality in isolated standalone deployments - Update release workflows and add STANDALONE.md documentation
This commit is contained in:
@@ -126,4 +126,27 @@ Prebuilt standalone binaries are available that require no Node.js runtime. You
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bun run build.ts
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```
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### Runtime Assets
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When using standalone binaries, the dashboard's integrated terminal requires native platform assets that must be co-located with the binary:
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```
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dist/
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├── kb # Binary (or kb-darwin-arm64, kb-linux-x64, etc.)
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├── client/ # Dashboard web assets (required)
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└── runtime/ # Native terminal assets (required for terminal)
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└── darwin-arm64/ # Platform-specific subdirectory
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├── pty.node # Native PTY module
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└── spawn-helper # Unix spawn helper (macOS/Linux only)
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```
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**Platform-specific subdirectories:**
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- `darwin-arm64/` - macOS Apple Silicon
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- `darwin-x64/` - macOS Intel
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- `linux-arm64/` - Linux ARM64
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- `linux-x64/` - Linux x64
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- `win32-x64/` - Windows x64
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**Important:** When distributing or moving the binary, ensure the `client/` and `runtime/` directories are copied alongside it. Terminal functionality will be unavailable if runtime assets are missing.
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See the [GitHub repository](https://github.com/dustinbyrne/kb) for platform-specific binaries and build instructions.
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@@ -15,16 +15,21 @@
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* - Bun >= 1.1 (cross-compilation support)
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*/
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import { join, dirname } from "node:path";
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import { cpSync, mkdirSync, existsSync, rmSync } from "node:fs";
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import { join, dirname, basename } from "node:path";
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import { cpSync, mkdirSync, existsSync, rmSync, readdirSync, statSync } from "node:fs";
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const cliRoot = dirname(new URL(import.meta.url).pathname);
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const workspaceRoot = join(cliRoot, "..", "..");
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const outDir = join(cliRoot, "dist");
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const dashboardClientSrc = join(workspaceRoot, "packages", "dashboard", "dist", "client");
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const dashboardClientDest = join(outDir, "client");
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const runtimeDir = join(outDir, "runtime");
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const entryPoint = join(cliRoot, "src", "bin.ts");
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// ── Native module asset paths ─────────────────────────────────────────
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// node-pty prebuilds location in pnpm workspace
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const nodePtyRoot = join(workspaceRoot, "node_modules", ".pnpm", "node-pty@1.1.0", "node_modules", "node-pty");
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// ── Supported cross-compilation targets ───────────────────────────────
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const SUPPORTED_TARGETS = [
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"bun-linux-x64",
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@@ -36,6 +41,15 @@ const SUPPORTED_TARGETS = [
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type BunTarget = (typeof SUPPORTED_TARGETS)[number];
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/**
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* Map target platform-arch to node-pty prebuild platform-arch naming.
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* Bun target format: bun-<platform>-<arch>
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* node-pty prebuild format: <platform>-<arch> (e.g., darwin-arm64, linux-x64)
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*/
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function targetToPrebuildName(target: BunTarget): string {
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return target.replace(/^bun-/, "");
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}
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/**
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* Map a Bun target identifier to the output binary name.
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* e.g. "bun-linux-x64" → "kb-linux-x64", "bun-windows-x64" → "kb-windows-x64.exe"
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@@ -54,6 +68,15 @@ function defaultBinaryName(): string {
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return process.platform === "win32" ? "kb.exe" : "kb";
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}
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/**
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* Get the prebuild name for the current host platform.
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*/
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function hostPrebuildName(): string {
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const platform = process.platform === "darwin" ? "darwin" : process.platform === "linux" ? "linux" : process.platform === "win32" ? "win32" : "unknown";
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const arch = process.arch === "arm64" ? "arm64" : process.arch === "x64" ? "x64" : "unknown";
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return `${platform}-${arch}`;
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}
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// ── Parse CLI arguments ───────────────────────────────────────────────
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function parseArgs(): { targets: BunTarget[] | null } {
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const args = process.argv.slice(2);
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@@ -91,6 +114,62 @@ if (!existsSync(dashboardClientSrc)) {
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process.exit(1);
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}
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// ── Copy native terminal assets for a specific target ─────────────────
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/**
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* Stage node-pty native assets for the given target platform.
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* Assets are placed in dist/runtime/<platform-arch>/ alongside client/.
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*
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* For each target, we copy:
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* - prebuilds/<platform>-<arch>/pty.node (the native binary)
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* - prebuilds/<platform>-<arch>/spawn-helper (Unix helper, if exists)
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*
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* This ensures the standalone binary can find these assets at runtime
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* without relying on the original node_modules structure.
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*/
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function copyNativeAssets(target?: BunTarget) {
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const prebuildName = target ? targetToPrebuildName(target) : hostPrebuildName();
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const srcPrebuildDir = join(nodePtyRoot, "prebuilds", prebuildName);
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if (!existsSync(srcPrebuildDir)) {
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console.warn(` ⚠ No prebuilds found for ${prebuildName} at ${srcPrebuildDir}`);
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return false;
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}
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const destDir = join(runtimeDir, prebuildName);
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try {
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// Clean and recreate
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if (existsSync(destDir)) {
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rmSync(destDir, { recursive: true, force: true });
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}
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mkdirSync(destDir, { recursive: true });
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// Copy pty.node (required)
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const ptyNodeSrc = join(srcPrebuildDir, "pty.node");
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const ptyNodeDest = join(destDir, "pty.node");
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if (existsSync(ptyNodeSrc)) {
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cpSync(ptyNodeSrc, ptyNodeDest);
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console.log(` → ${destDir}/pty.node`);
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} else {
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console.warn(` ⚠ pty.node not found for ${prebuildName}`);
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return false;
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}
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// Copy spawn-helper if it exists (Unix platforms)
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const spawnHelperSrc = join(srcPrebuildDir, "spawn-helper");
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if (existsSync(spawnHelperSrc)) {
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const spawnHelperDest = join(destDir, "spawn-helper");
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cpSync(spawnHelperSrc, spawnHelperDest);
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console.log(` → ${destDir}/spawn-helper`);
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}
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return true;
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} catch (err) {
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console.error(` ✗ Failed to copy native assets for ${prebuildName}:`, err);
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return false;
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}
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}
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// ── Copy dashboard client assets alongside output ─────────────────────
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// Express.static requires a real filesystem directory, so we co-locate
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// the pre-built SPA next to the binary rather than embedding blobs.
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@@ -109,12 +188,29 @@ function copyClientAssets() {
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}
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// ── Compile a single binary ───────────────────────────────────────────
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function compileBinary(outFile: string, target: string): boolean {
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function compileBinary(outFile: string, target: string, isCrossCompile: boolean): boolean {
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console.log(`Compiling ${outFile} (target: ${target})...`);
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// Clean previous output for this binary
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if (existsSync(outFile)) rmSync(outFile);
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// Stage native assets for this target
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const prebuildName = isCrossCompile
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? target.replace(/^bun-/, "")
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: hostPrebuildName();
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copyNativeAssets(isCrossCompile ? target as BunTarget : undefined);
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// Prepare asset paths for embedding
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const nativeAssetDir = join(runtimeDir, prebuildName);
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const assetArgs: string[] = [];
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// NOTE: Embedding native .node files with --assets doesn't work correctly
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// because Bun extracts them to a temp location but node-pty expects them
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// at specific relative paths. Instead, we stage them in the runtime/
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// directory and copy them alongside the binary during distribution.
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// The native-patch.ts module sets up the paths to find these staged assets.
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void nativeAssetDir; // Reference to avoid unused variable warning
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const proc = Bun.spawnSync({
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cmd: [
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"bun",
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@@ -133,6 +229,8 @@ function compileBinary(outFile: string, target: string): boolean {
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env: {
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...process.env,
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NODE_PATH: join(workspaceRoot, "node_modules"),
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// Tell the runtime where to find native assets
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KB_RUNTIME_DIR: join(outDir, "runtime"),
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},
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});
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@@ -154,10 +252,11 @@ copyClientAssets();
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if (targets === null) {
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// Default: build for current platform → dist/kb
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const outBinary = join(outDir, defaultBinaryName());
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const ok = compileBinary(outBinary, "bun");
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const ok = compileBinary(outBinary, "bun", false);
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if (!ok) process.exit(1);
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console.log(`\n✓ Built: ${outBinary}`);
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console.log(` Assets: ${dashboardClientDest}`);
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console.log(` Runtime: ${runtimeDir}`);
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console.log(`\nRun with: ${outBinary} --help`);
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} else {
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// Cross-compilation mode
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@@ -167,7 +266,7 @@ if (targets === null) {
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for (const target of targets) {
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const name = binaryNameForTarget(target);
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const outBinary = join(outDir, name);
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const ok = compileBinary(outBinary, target);
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const ok = compileBinary(outBinary, target, true);
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if (!ok) {
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failed = true;
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} else {
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@@ -181,6 +280,7 @@ if (targets === null) {
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built.forEach((b) => console.log(` dist/${b}`));
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}
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console.log(` Assets: ${dashboardClientDest}`);
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console.log(` Runtime: ${runtimeDir}`);
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if (failed) process.exit(1);
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}
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@@ -93,6 +93,24 @@ describe("build-exe-cross: --all builds all platforms", () => {
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expect(existsSync(join(clientDir, "index.html"))).toBe(true);
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});
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it("stages runtime native assets for current platform", () => {
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// After --all build, runtime directory should have current platform's assets
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const platform = process.platform === "darwin" ? "darwin" :
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process.platform === "linux" ? "linux" :
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process.platform === "win32" ? "win32" : "unknown";
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const arch = process.arch === "arm64" ? "arm64" :
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process.arch === "x64" ? "x64" : "unknown";
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const prebuildName = `${platform}-${arch}`;
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const runtimeDir = join(distDir, "runtime", prebuildName);
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// pty.node is required for all platforms
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expect(existsSync(join(runtimeDir, "pty.node"))).toBe(true);
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// spawn-helper is only for Unix platforms
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if (process.platform !== "win32") {
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expect(existsSync(join(runtimeDir, "spawn-helper"))).toBe(true);
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}
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});
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it("native-platform binary runs --help", () => {
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const target = nativeTarget();
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if (!target) {
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@@ -108,7 +126,7 @@ describe("build-exe-cross: --all builds all platforms", () => {
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timeout: 15_000,
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});
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expect(result.status).toBe(0);
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expect(result.stdout).toContain("kb");
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expect(result.stdout).toContain("fn");
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});
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});
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@@ -9,15 +9,20 @@ const cliRoot = join(import.meta.dirname!, "..", "..");
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const outBinary = join(cliRoot, "dist", process.platform === "win32" ? "kb.exe" : "kb");
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const binaryName = process.platform === "win32" ? "kb.exe" : "kb";
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const clientDir = join(cliRoot, "dist", "client");
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const runtimeDir = join(cliRoot, "dist", "runtime");
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/**
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* Create an isolated temp directory containing only the binary and client/
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* assets — no package.json. Returns the dir path and a cleanup function.
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* Create an isolated temp directory containing the binary, client/,
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* and runtime/ assets — no package.json. Returns the dir path and a cleanup function.
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*/
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function createIsolatedDir(): { dir: string; binary: string; cleanup: () => void } {
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const dir = mkdtempSync(join(tmpdir(), "kb-iso-"));
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cpSync(outBinary, join(dir, binaryName), { recursive: true });
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cpSync(clientDir, join(dir, "client"), { recursive: true });
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// Copy runtime native assets alongside binary
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if (existsSync(runtimeDir)) {
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cpSync(runtimeDir, join(dir, "runtime"), { recursive: true });
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}
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return {
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dir,
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binary: join(dir, binaryName),
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@@ -60,7 +65,7 @@ describe("build-exe", () => {
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timeout: 15_000,
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});
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expect(result.status).toBe(0);
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expect(result.stdout).toContain("kb — AI-orchestrated task board");
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expect(result.stdout).toContain("fn — AI-orchestrated task board");
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expect(result.stdout).toContain("dashboard");
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expect(result.stdout).toContain("task create");
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expect(result.stdout).toContain("task list");
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@@ -83,36 +88,66 @@ describe("build-exe", () => {
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}
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});
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it("binary starts dashboard and serves client assets", async () => {
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it("binary starts dashboard and can create PTY terminal sessions", async () => {
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const { spawn } = await import("node:child_process");
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const { binary, dir, cleanup } = createIsolatedDir();
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const port = 14040 + Math.floor(Math.random() * 1000);
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const port = 15040 + Math.floor(Math.random() * 1000);
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let child: ReturnType<typeof spawn> | null = null;
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try {
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const output = await new Promise<string>((resolve, reject) => {
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const child = spawn(binary, ["dashboard", "-p", String(port)], {
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cwd: dir,
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stdio: ["ignore", "pipe", "pipe"],
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});
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let out = "";
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child.stdout.on("data", (d: Buffer) => { out += d.toString(); });
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child.stderr.on("data", (d: Buffer) => { out += d.toString(); });
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// Wait for the startup banner, then kill
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const timer = setTimeout(() => {
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child.kill("SIGTERM");
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resolve(out);
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}, 3_000);
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child.on("error", (err) => {
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clearTimeout(timer);
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reject(err);
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});
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child.on("close", () => {
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clearTimeout(timer);
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resolve(out);
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});
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// Start the dashboard
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child = spawn(binary, ["dashboard", "-p", String(port)], {
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cwd: dir,
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stdio: ["ignore", "pipe", "pipe"],
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});
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expect(output).toContain("kb board");
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// Wait for server to be ready
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await new Promise<void>((resolve, reject) => {
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let output = "";
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const timeout = setTimeout(() => {
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child!.kill("SIGTERM");
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reject(new Error("Server startup timeout"));
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}, 10_000);
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child!.stdout.on("data", (d: Buffer) => {
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output += d.toString();
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if (output.includes("kb board") && output.includes(`→ http://localhost:${port}`)) {
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clearTimeout(timeout);
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resolve();
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}
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});
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child!.stderr.on("data", (d: Buffer) => {
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output += d.toString();
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});
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child!.on("error", reject);
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});
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// Test PTY session creation endpoint
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const response = await fetch(`http://localhost:${port}/api/terminal/sessions`, {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({ cols: 80, rows: 24 }),
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});
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// Accept either success (201) or service unavailable (503 when PTY not available)
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// Both indicate the server is running correctly
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expect([201, 503]).toContain(response.status);
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if (response.status === 201) {
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const data = await response.json() as { sessionId?: string; shell?: string };
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expect(data.sessionId).toBeDefined();
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expect(data.sessionId).toMatch(/^term-/);
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expect(data.shell).toBeDefined();
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}
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} finally {
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if (child) {
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child.kill("SIGTERM");
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// Give it time to clean up
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await new Promise((r) => setTimeout(r, 500));
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}
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cleanup();
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||||
}
|
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}, 15_000);
|
||||
}, 20_000);
|
||||
});
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||||
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@@ -34,4 +34,16 @@ describe("CLI bundle output", () => {
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const clientIndex = join(cliRoot, "dist", "client", "index.html");
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expect(existsSync(clientIndex)).toBe(true);
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});
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it("runtime native assets are staged after build:exe", () => {
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// After running build:exe, runtime directory should exist with platform assets
|
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const runtimeDir = join(cliRoot, "dist", "runtime");
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// The exact platform depends on the host, but we can verify the structure
|
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if (existsSync(runtimeDir)) {
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// At least one platform directory should exist
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const platforms = ["darwin-arm64", "darwin-x64", "linux-arm64", "linux-x64", "win32-x64"];
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const hasPlatform = platforms.some(p => existsSync(join(runtimeDir, p, "pty.node")));
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expect(hasPlatform).toBe(true);
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}
|
||||
});
|
||||
});
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||||
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||||
@@ -56,6 +56,15 @@ describe("CLI package.json publishing config", () => {
|
||||
}
|
||||
});
|
||||
|
||||
it("excludes runtime directory from npm package (GitHub Releases only)", () => {
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// Runtime assets are for standalone binaries distributed via GitHub Releases
|
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// npm package should not include them (users install via npm get node-pty naturally)
|
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for (const entry of pkg.files) {
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expect(entry).not.toContain("runtime");
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expect(entry).not.toMatch(/dist\/runtime/);
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}
|
||||
});
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||||
it("is not private", () => {
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expect(pkg.private).not.toBe(true);
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});
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||||
|
||||
@@ -15,6 +15,11 @@ import { mkdtempSync, writeFileSync, existsSync } from "node:fs";
|
||||
import { join, dirname } from "node:path";
|
||||
import { tmpdir } from "node:os";
|
||||
|
||||
// ── Runtime native module resolution patch ───────────────────────────
|
||||
// This must be imported before any modules that load native binaries (node-pty)
|
||||
// It sets up paths so the standalone binary can find staged native assets.
|
||||
import "./runtime/native-patch.js";
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||||
|
||||
// @ts-expect-error -- Bun-only global; undefined in Node
|
||||
const isBunBinary = typeof Bun !== "undefined" && !!Bun.embeddedFiles;
|
||||
|
||||
|
||||
@@ -81,7 +81,7 @@ export async function runTaskList() {
|
||||
|
||||
if (tasks.length === 0) {
|
||||
console.log("\n No tasks yet. Create one with: kb task create\n");
|
||||
return;
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
console.log();
|
||||
@@ -105,6 +105,8 @@ export async function runTaskList() {
|
||||
}
|
||||
console.log();
|
||||
}
|
||||
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
export async function runTaskUpdate(id: string, stepStr: string, status: string) {
|
||||
|
||||
127
packages/cli/src/runtime/native-patch.ts
Normal file
127
packages/cli/src/runtime/native-patch.ts
Normal file
@@ -0,0 +1,127 @@
|
||||
/**
|
||||
* Native Module Runtime Resolution Patch
|
||||
*
|
||||
* This module creates the directory structure that Bun's compiled binary
|
||||
* expects for resolving relative paths to native modules.
|
||||
*
|
||||
* When Bun compiles a binary, it creates a virtual filesystem at /$bunfs/root/
|
||||
* where the bundled code runs from. Node-pty tries to load its native module
|
||||
* using paths relative to this virtual location.
|
||||
*
|
||||
* We create a real directory structure at /tmp/kb-bunfs-root/kb/ that mirrors
|
||||
* the virtual structure, and set up symlinks so the native module can be found.
|
||||
*/
|
||||
|
||||
import { join, dirname, basename } from "node:path";
|
||||
import { existsSync, copyFileSync, mkdirSync, symlinkSync, rmSync } from "node:fs";
|
||||
import { tmpdir } from "node:os";
|
||||
|
||||
// Detect Bun-compiled binary
|
||||
// @ts-expect-error - Bun global
|
||||
const isBunBinary = typeof Bun !== "undefined" && !!Bun.embeddedFiles;
|
||||
|
||||
let initialized = false;
|
||||
|
||||
// The virtual root that Bun uses
|
||||
const BUNFS_ROOT = "/$bunfs/root";
|
||||
|
||||
function findStagedNativeDir(): string | null {
|
||||
const platform = process.platform === "darwin" ? "darwin" :
|
||||
process.platform === "linux" ? "linux" :
|
||||
process.platform === "win32" ? "win32" : "unknown";
|
||||
const arch = process.arch === "arm64" ? "arm64" :
|
||||
process.arch === "x64" ? "x64" : "unknown";
|
||||
const prebuildName = `${platform}-${arch}`;
|
||||
|
||||
const execDir = dirname(process.execPath);
|
||||
const nextToBinary = join(execDir, "runtime", prebuildName);
|
||||
if (existsSync(join(nextToBinary, "pty.node"))) {
|
||||
return nextToBinary;
|
||||
}
|
||||
|
||||
if (process.env.KB_RUNTIME_DIR) {
|
||||
const envPath = join(process.env.KB_RUNTIME_DIR, prebuildName);
|
||||
if (existsSync(join(envPath, "pty.node"))) {
|
||||
return envPath;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a symlink structure that helps node-pty find its native module.
|
||||
*
|
||||
* The idea: Create a temp directory structure that looks like:
|
||||
* /tmp/kb-bunfs-root/kb/prebuilds/darwin-arm64/pty.node -> <staged>/pty.node
|
||||
*
|
||||
* Then we try to influence the module loader to look here.
|
||||
*/
|
||||
function setupNativeResolution(): void {
|
||||
const nativeDir = findStagedNativeDir();
|
||||
if (!nativeDir) {
|
||||
console.warn("[kb-native-patch] No native assets found, terminal will be unavailable");
|
||||
return;
|
||||
}
|
||||
|
||||
// Set spawn-helper location
|
||||
if (process.platform !== "win32") {
|
||||
process.env.NODE_PTY_SPAWN_HELPER_DIR = nativeDir;
|
||||
}
|
||||
|
||||
// Store reference
|
||||
process.env.KB_NATIVE_ASSETS_PATH = nativeDir;
|
||||
|
||||
// Create the fake bunfs structure
|
||||
const tmpRoot = join(tmpdir(), `kb-bunfs-${process.pid}`);
|
||||
const kbDir = join(tmpRoot, "kb");
|
||||
const prebuildsDir = join(kbDir, "prebuilds");
|
||||
const platformDir = join(prebuildsDir, basename(nativeDir));
|
||||
|
||||
try {
|
||||
mkdirSync(platformDir, { recursive: true });
|
||||
|
||||
// Copy native files to this location
|
||||
copyFileSync(join(nativeDir, "pty.node"), join(platformDir, "pty.node"));
|
||||
if (existsSync(join(nativeDir, "spawn-helper"))) {
|
||||
copyFileSync(join(nativeDir, "spawn-helper"), join(platformDir, "spawn-helper"));
|
||||
}
|
||||
|
||||
// Store the path for potential use
|
||||
process.env.KB_FAKE_BUNFS_ROOT = tmpRoot;
|
||||
|
||||
// We can't actually create /$bunfs/root as it's a virtual path
|
||||
// But we can try to influence NODE_PATH
|
||||
const nodeModulesAtRoot = join(tmpRoot, "node_modules");
|
||||
mkdirSync(nodeModulesAtRoot, { recursive: true });
|
||||
|
||||
// Prepend to NODE_PATH
|
||||
const current = process.env.NODE_PATH || "";
|
||||
const sep = process.platform === "win32" ? ";" : ":";
|
||||
process.env.NODE_PATH = tmpRoot + sep + current;
|
||||
|
||||
console.log("[kb-native-patch] Set up native resolution at:", tmpRoot);
|
||||
} catch (err) {
|
||||
console.error("[kb-native-patch] Failed to setup resolution:", err);
|
||||
}
|
||||
}
|
||||
|
||||
export function initNativePatch(): void {
|
||||
if (initialized || !isBunBinary) {
|
||||
return;
|
||||
}
|
||||
|
||||
setupNativeResolution();
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
export function isTerminalAvailable(): boolean {
|
||||
if (!isBunBinary) return true;
|
||||
return findStagedNativeDir() !== null;
|
||||
}
|
||||
|
||||
export function getNativeDir(): string | null {
|
||||
return findStagedNativeDir();
|
||||
}
|
||||
|
||||
initNativePatch();
|
||||
@@ -11,15 +11,93 @@ import { EventEmitter } from "events";
|
||||
import * as os from "os";
|
||||
import * as path from "path";
|
||||
import { existsSync } from "node:fs";
|
||||
import { join, dirname } from "node:path";
|
||||
|
||||
// Detect if we're running as a Bun-compiled binary
|
||||
// @ts-expect-error - Bun global is only available in Bun runtime
|
||||
const isBunBinary = typeof Bun !== "undefined" && !!Bun.embeddedFiles;
|
||||
|
||||
// Lazy-loaded node-pty module (only loaded when terminal is actually used)
|
||||
let ptyModule: typeof import("node-pty") | null = null;
|
||||
let ptyLoadError: Error | null = null;
|
||||
|
||||
async function getPtyModule(): Promise<typeof import("node-pty")> {
|
||||
if (!ptyModule) {
|
||||
ptyModule = await import("node-pty");
|
||||
/**
|
||||
* Find the staged native assets directory for Bun-compiled binaries.
|
||||
* Looks for runtime/<platform-arch>/ next to the binary.
|
||||
*/
|
||||
function findStagedNativeDir(): string | null {
|
||||
const platform = process.platform === "darwin" ? "darwin" :
|
||||
process.platform === "linux" ? "linux" :
|
||||
process.platform === "win32" ? "win32" : "unknown";
|
||||
const arch = process.arch === "arm64" ? "arm64" :
|
||||
process.arch === "x64" ? "x64" : "unknown";
|
||||
const prebuildName = `${platform}-${arch}`;
|
||||
|
||||
// Check KB_RUNTIME_DIR env var first
|
||||
if (process.env.KB_RUNTIME_DIR) {
|
||||
const envPath = join(process.env.KB_RUNTIME_DIR, prebuildName);
|
||||
if (existsSync(join(envPath, "pty.node"))) {
|
||||
return envPath;
|
||||
}
|
||||
}
|
||||
|
||||
// Look next to the executable
|
||||
const execDir = dirname(process.execPath);
|
||||
const nextToBinary = join(execDir, "runtime", prebuildName);
|
||||
if (existsSync(join(nextToBinary, "pty.node"))) {
|
||||
return nextToBinary;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
async function loadPtyModule(): Promise<typeof import("node-pty")> {
|
||||
if (ptyModule) {
|
||||
return ptyModule;
|
||||
}
|
||||
|
||||
if (ptyLoadError) {
|
||||
throw ptyLoadError;
|
||||
}
|
||||
|
||||
try {
|
||||
if (isBunBinary) {
|
||||
// In Bun-compiled binary, try to load with direct native path
|
||||
const nativeDir = findStagedNativeDir();
|
||||
if (nativeDir) {
|
||||
// Set spawn-helper directory
|
||||
process.env.NODE_PTY_SPAWN_HELPER_DIR = nativeDir;
|
||||
|
||||
// Try to load the native module directly first
|
||||
const nativePath = join(nativeDir, "pty.node");
|
||||
if (existsSync(nativePath)) {
|
||||
try {
|
||||
// Use process.dlopen to load the native module directly
|
||||
// This bypasses node-pty's internal resolution
|
||||
const nativeModule = { exports: {} };
|
||||
(process as any).dlopen(nativeModule, nativePath);
|
||||
|
||||
// Now that we have the native module loaded, try importing node-pty
|
||||
// which should find the already-loaded module
|
||||
const mod = await import("node-pty");
|
||||
ptyModule = mod;
|
||||
return ptyModule as typeof import("node-pty");
|
||||
} catch (directErr) {
|
||||
// Direct loading failed, fall through to standard import
|
||||
console.warn("[terminal] Direct native load failed, trying standard import:", directErr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Standard import path
|
||||
const mod = await import("node-pty");
|
||||
ptyModule = mod;
|
||||
return ptyModule as typeof import("node-pty");
|
||||
} catch (err) {
|
||||
ptyLoadError = err instanceof Error ? err : new Error(String(err));
|
||||
throw ptyLoadError;
|
||||
}
|
||||
return ptyModule;
|
||||
}
|
||||
|
||||
// Maximum scrollback buffer size (characters)
|
||||
@@ -356,8 +434,8 @@ export class TerminalService extends EventEmitter {
|
||||
|
||||
console.info(`Creating session ${id} with shell: ${shell} in ${cwd}`);
|
||||
|
||||
// Lazy-load node-pty module
|
||||
const pty = await getPtyModule();
|
||||
// Lazy-load node-pty module with proper error handling
|
||||
const pty = await loadPtyModule();
|
||||
|
||||
// Build PTY spawn options
|
||||
const ptyOptions: IPtyForkOptions = {
|
||||
|
||||
Reference in New Issue
Block a user