fix: adapt to AgentState.error → errorMessage rename
pi-coding-agent 0.70 replaced the mutable \`AgentState.error\` field with a readonly \`AgentState.errorMessage\`. \`session.prompt()\` still does not throw when retries are exhausted, so we still need to re-raise the stored error after each prompt. - checkSessionError (usage-limit-detector): widen parameter to accept either key; prefer errorMessage so new sessions work, fall back to error so we can deploy without forcing everyone's caches to rebuild. - agent-reflection: same widening at the call site. - pi.ts helpers: read both keys, best-effort clear both (the new field is readonly, so the write is a no-op on 0.70 sessions but still matters for mock sessions in tests). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -47,20 +47,28 @@ export interface PromptableSession extends AgentSession {
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}
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function getSessionStateError(session: AgentSession): string {
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const error = (session as any).state?.error;
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const state = (session as any).state;
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const error = state?.errorMessage ?? state?.error;
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return typeof error === "string" ? error : "";
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}
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function clearSessionStateError(session: AgentSession): void {
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const state = (session as any).state;
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if (!state || typeof state !== "object" || !("error" in state)) {
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if (!state || typeof state !== "object") {
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return;
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}
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try {
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state.error = undefined;
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} catch {
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// Best effort only. Some session implementations may expose readonly state.
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// pi-coding-agent 0.70+ exposes `errorMessage` as readonly — writes are
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// silently ignored. Pre-0.70 used mutable `state.error`. Best-effort clear
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// both so transcripts carry forward to the next prompt cleanly.
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for (const key of ["errorMessage", "error"]) {
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if (key in state) {
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try {
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state[key] = undefined;
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} catch {
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// readonly — no-op
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}
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}
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}
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}
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