feat(FN-938): add feature triage, mission pause/stop/resume, and scheduler blocked check
- Add mission store methods for pausing, stopping, and resuming missions with proper state transitions - Implement feature triage flow that evaluates and classifies mission features - Add scheduler blocked-task check to prevent scheduling when dependencies are unmet - Create dashboard mission management UI with pause/stop/resume controls - Add mission API routes for triage, pause, stop, and resume operations - Add e2e tests for mission routes and unit tests for mission store and scheduler
This commit is contained in:
@@ -2468,6 +2468,42 @@ export function unlinkFeatureFromTask(featureId: string, projectId?: string): Pr
|
||||
});
|
||||
}
|
||||
|
||||
/** Triage a feature — create a task from the feature and link it */
|
||||
export function triageFeature(featureId: string, taskTitle?: string, taskDescription?: string, projectId?: string): Promise<MissionFeature> {
|
||||
return api<MissionFeature>(withProjectId(`/missions/features/${encodeURIComponent(featureId)}/triage`, projectId), {
|
||||
method: "POST",
|
||||
body: JSON.stringify({ taskTitle, taskDescription }),
|
||||
});
|
||||
}
|
||||
|
||||
/** Triage all "defined" features in a slice */
|
||||
export function triageAllSliceFeatures(sliceId: string, projectId?: string): Promise<{ triaged: MissionFeature[]; count: number }> {
|
||||
return api<{ triaged: MissionFeature[]; count: number }>(withProjectId(`/missions/slices/${encodeURIComponent(sliceId)}/triage-all`, projectId), {
|
||||
method: "POST",
|
||||
});
|
||||
}
|
||||
|
||||
/** Pause a mission (sets status to "blocked", in-flight tasks continue) */
|
||||
export function pauseMission(missionId: string, projectId?: string): Promise<Mission> {
|
||||
return api<Mission>(withProjectId(`/missions/${encodeURIComponent(missionId)}/pause`, projectId), {
|
||||
method: "POST",
|
||||
});
|
||||
}
|
||||
|
||||
/** Resume a paused mission (sets status back to "active") */
|
||||
export function resumeMission(missionId: string, projectId?: string): Promise<Mission> {
|
||||
return api<Mission>(withProjectId(`/missions/${encodeURIComponent(missionId)}/resume`, projectId), {
|
||||
method: "POST",
|
||||
});
|
||||
}
|
||||
|
||||
/** Stop a mission (sets status to "blocked" and pauses all linked tasks) */
|
||||
export function stopMission(missionId: string, projectId?: string): Promise<Mission & { pausedTaskIds: string[] }> {
|
||||
return api<Mission & { pausedTaskIds: string[] }>(withProjectId(`/missions/${encodeURIComponent(missionId)}/stop`, projectId), {
|
||||
method: "POST",
|
||||
});
|
||||
}
|
||||
|
||||
// ── Mission Interview API ─────────────────────────────────────────────────
|
||||
|
||||
/** Mission plan types returned by the interview AI */
|
||||
|
||||
@@ -16,7 +16,11 @@ import {
|
||||
Link,
|
||||
Unlink,
|
||||
Play,
|
||||
Pause,
|
||||
Square,
|
||||
RefreshCw,
|
||||
Sparkles,
|
||||
Zap,
|
||||
} from "lucide-react";
|
||||
import type { ToastType } from "../hooks/useToast";
|
||||
import { MissionInterviewModal } from "./MissionInterviewModal";
|
||||
@@ -51,6 +55,11 @@ import {
|
||||
deleteFeature,
|
||||
linkFeatureToTask,
|
||||
unlinkFeatureFromTask,
|
||||
triageFeature,
|
||||
triageAllSliceFeatures,
|
||||
pauseMission,
|
||||
resumeMission,
|
||||
stopMission,
|
||||
} from "../api";
|
||||
|
||||
interface MissionManagerProps {
|
||||
@@ -572,6 +581,71 @@ export function MissionManager({ isOpen, onClose, addToast, projectId, onSelectT
|
||||
}
|
||||
}, [addToast, loadMissionDetail, selectedMission, projectId]);
|
||||
|
||||
// Triage a single feature — creates a task and links it
|
||||
const handleTriageFeature = useCallback(async (featureId: string) => {
|
||||
try {
|
||||
setSaving(true);
|
||||
await triageFeature(featureId, undefined, undefined, projectId);
|
||||
addToast("Feature triaged — task created", "success");
|
||||
await loadMissionDetail(selectedMission!.id);
|
||||
} catch (err: any) {
|
||||
addToast(err.message || "Failed to triage feature", "error");
|
||||
} finally {
|
||||
setSaving(false);
|
||||
}
|
||||
}, [addToast, loadMissionDetail, selectedMission, projectId]);
|
||||
|
||||
// Triage all defined features in a slice
|
||||
const handleTriageAllSliceFeatures = useCallback(async (sliceId: string) => {
|
||||
try {
|
||||
setSaving(true);
|
||||
const result = await triageAllSliceFeatures(sliceId, projectId);
|
||||
addToast(`Triaged ${result.count} feature${result.count !== 1 ? "s" : ""}`, "success");
|
||||
await loadMissionDetail(selectedMission!.id);
|
||||
} catch (err: any) {
|
||||
addToast(err.message || "Failed to triage slice features", "error");
|
||||
} finally {
|
||||
setSaving(false);
|
||||
}
|
||||
}, [addToast, loadMissionDetail, selectedMission, projectId]);
|
||||
|
||||
// Pause mission — set status to "blocked"
|
||||
const handlePauseMission = useCallback(async (missionId: string) => {
|
||||
try {
|
||||
await pauseMission(missionId, projectId);
|
||||
addToast("Mission paused", "success");
|
||||
await loadMissionDetail(missionId);
|
||||
loadMissions();
|
||||
} catch (err: any) {
|
||||
addToast(err.message || "Failed to pause mission", "error");
|
||||
}
|
||||
}, [addToast, loadMissionDetail, loadMissions, projectId]);
|
||||
|
||||
// Resume a paused mission — set status back to "active"
|
||||
const handleResumeMission = useCallback(async (missionId: string) => {
|
||||
try {
|
||||
await resumeMission(missionId, projectId);
|
||||
addToast("Mission resumed", "success");
|
||||
await loadMissionDetail(missionId);
|
||||
loadMissions();
|
||||
} catch (err: any) {
|
||||
addToast(err.message || "Failed to resume mission", "error");
|
||||
}
|
||||
}, [addToast, loadMissionDetail, loadMissions, projectId]);
|
||||
|
||||
// Stop mission — set status to "blocked" and pause all linked tasks
|
||||
const handleStopMission = useCallback(async (missionId: string) => {
|
||||
try {
|
||||
const result = await stopMission(missionId, projectId);
|
||||
const count = result.pausedTaskIds?.length ?? 0;
|
||||
addToast(`Mission stopped (${count} task${count !== 1 ? "s" : ""} paused)`, "success");
|
||||
await loadMissionDetail(missionId);
|
||||
loadMissions();
|
||||
} catch (err: any) {
|
||||
addToast(err.message || "Failed to stop mission", "error");
|
||||
}
|
||||
}, [addToast, loadMissionDetail, loadMissions, projectId]);
|
||||
|
||||
const handleSelectMission = useCallback((mission: Mission) => {
|
||||
loadMissionDetail(mission.id);
|
||||
}, [loadMissionDetail]);
|
||||
@@ -713,6 +787,36 @@ export function MissionManager({ isOpen, onClose, addToast, projectId, onSelectT
|
||||
</span>
|
||||
</div>
|
||||
<div className="mission-detail__actions">
|
||||
{selectedMission.status === "active" && (
|
||||
<>
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => handlePauseMission(selectedMission.id)}
|
||||
title="Pause mission"
|
||||
aria-label="Pause mission"
|
||||
>
|
||||
<Pause size={14} />
|
||||
</button>
|
||||
<button
|
||||
className="mission-icon-btn mission-icon-btn--danger"
|
||||
onClick={() => handleStopMission(selectedMission.id)}
|
||||
title="Stop mission"
|
||||
aria-label="Stop mission"
|
||||
>
|
||||
<Square size={14} />
|
||||
</button>
|
||||
</>
|
||||
)}
|
||||
{selectedMission.status === "blocked" && (
|
||||
<button
|
||||
className="mission-icon-btn mission-icon-btn--success"
|
||||
onClick={() => handleResumeMission(selectedMission.id)}
|
||||
title="Resume mission"
|
||||
aria-label="Resume mission"
|
||||
>
|
||||
<RefreshCw size={14} />
|
||||
</button>
|
||||
)}
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => handleEditMission(selectedMission)}
|
||||
@@ -886,6 +990,16 @@ export function MissionManager({ isOpen, onClose, addToast, projectId, onSelectT
|
||||
<Play size={14} />
|
||||
</button>
|
||||
)}
|
||||
{slice.status === "active" && slice.features?.some((f) => f.status === "defined") && (
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => handleTriageAllSliceFeatures(slice.id)}
|
||||
title="Triage all features"
|
||||
disabled={saving}
|
||||
>
|
||||
{saving ? <Loader2 size={14} className="spinner" /> : <Zap size={14} />}
|
||||
</button>
|
||||
)}
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => handleCreateFeature(slice.id)}
|
||||
@@ -1004,6 +1118,16 @@ export function MissionManager({ isOpen, onClose, addToast, projectId, onSelectT
|
||||
</span>
|
||||
)}
|
||||
<div className="mission-feature__actions">
|
||||
{feature.status === "defined" && !feature.taskId && (
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => handleTriageFeature(feature.id)}
|
||||
title="Triage — create task"
|
||||
disabled={saving}
|
||||
>
|
||||
{saving ? <Loader2 size={14} className="spinner" /> : <Zap size={14} />}
|
||||
</button>
|
||||
)}
|
||||
{feature.taskId ? (
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
@@ -1012,7 +1136,7 @@ export function MissionManager({ isOpen, onClose, addToast, projectId, onSelectT
|
||||
>
|
||||
<Unlink size={14} />
|
||||
</button>
|
||||
) : (
|
||||
) : feature.status !== "defined" ? (
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => setLinkTaskFeatureId(feature.id)}
|
||||
@@ -1020,7 +1144,7 @@ export function MissionManager({ isOpen, onClose, addToast, projectId, onSelectT
|
||||
>
|
||||
<Link size={14} />
|
||||
</button>
|
||||
)}
|
||||
) : null}
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => handleEditFeature(feature)}
|
||||
@@ -1254,6 +1378,33 @@ export function MissionManager({ isOpen, onClose, addToast, projectId, onSelectT
|
||||
)}
|
||||
</div>
|
||||
<div className="mission-list__item-actions" onClick={(e) => e.stopPropagation()}>
|
||||
{m.status === "active" && (
|
||||
<>
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => handlePauseMission(m.id)}
|
||||
title="Pause mission"
|
||||
>
|
||||
<Pause size={14} />
|
||||
</button>
|
||||
<button
|
||||
className="mission-icon-btn mission-icon-btn--danger"
|
||||
onClick={() => handleStopMission(m.id)}
|
||||
title="Stop mission"
|
||||
>
|
||||
<Square size={14} />
|
||||
</button>
|
||||
</>
|
||||
)}
|
||||
{m.status === "blocked" && (
|
||||
<button
|
||||
className="mission-icon-btn mission-icon-btn--success"
|
||||
onClick={() => handleResumeMission(m.id)}
|
||||
title="Resume mission"
|
||||
>
|
||||
<RefreshCw size={14} />
|
||||
</button>
|
||||
)}
|
||||
<button
|
||||
className="mission-icon-btn"
|
||||
onClick={() => handleEditMission(mission)}
|
||||
|
||||
Reference in New Issue
Block a user