feat(KB-157): add soft-pause (enginePaused) alongside hard-stop (globalPause)

- Add enginePaused field to Settings type with soft-pause semantics (drain queue, don't kill agents)
- Gate scheduler, triage, auto-merge, and periodic merge retry on enginePaused
- Add Pause and Stop buttons to dashboard Header replacing single toggle
- Wire enginePaused state through App with optimistic toggle and unpause resume logic
- Add tests for scheduler, triage, dashboard CLI, Header, and App covering pause behavior
This commit is contained in:
Dustin Byrne
2026-03-28 03:50:42 -04:00
parent 3dc741c56e
commit cac10af5e1
14 changed files with 692 additions and 38 deletions

View File

@@ -76,6 +76,8 @@ vi.mock("@kb/engine", async (importOriginal) => {
stop: vi.fn(),
})),
aiMergeTask: vi.fn().mockResolvedValue({ merged: true }),
scanIdleWorktrees: vi.fn().mockResolvedValue([]),
cleanupOrphanedWorktrees: vi.fn().mockResolvedValue(0),
};
});

View File

@@ -86,6 +86,8 @@ vi.mock("@kb/engine", async (importOriginal) => {
stop: vi.fn(),
})),
aiMergeTask: vi.fn().mockImplementation(() => Promise.resolve({ merged: true })),
scanIdleWorktrees: vi.fn().mockResolvedValue([]),
cleanupOrphanedWorktrees: vi.fn().mockResolvedValue(0),
};
});
@@ -456,3 +458,116 @@ describe("runDashboard — port fallback on EADDRINUSE", () => {
);
});
});
describe("runDashboard — enginePaused (soft pause)", () => {
let mockStore: ReturnType<typeof makeMockStore>;
beforeEach(async () => {
capturedExecutorOpts = undefined;
vi.clearAllMocks();
mockStore = makeMockStore();
const { TaskStore } = await import("@kb/core");
(TaskStore as ReturnType<typeof vi.fn>).mockImplementation(() => mockStore);
const engine = await import("@kb/engine");
(engine.aiMergeTask as ReturnType<typeof vi.fn>).mockImplementation(() =>
Promise.resolve({ merged: true }),
);
(engine.TaskExecutor as unknown as ReturnType<typeof vi.fn>).mockImplementation(
(_store: unknown, _cwd: unknown, opts: unknown) => {
capturedExecutorOpts = opts as Record<string, unknown>;
return { resumeOrphaned: vi.fn().mockResolvedValue(undefined) };
},
);
});
it("does not enqueue tasks for auto-merge when enginePaused on task:moved", async () => {
mockStore.getSettings.mockResolvedValue({
maxConcurrent: 1,
maxWorktrees: 2,
autoMerge: true,
pollIntervalMs: 60_000,
enginePaused: true,
});
await runDashboard(0, { open: false });
const { aiMergeTask } = await import("@kb/engine");
// Emit task:moved
mockStore.emit("task:moved", {
task: { id: "KB-EP1", column: "in-review", paused: false },
from: "in-progress",
to: "in-review",
});
await new Promise((r) => setTimeout(r, 50));
expect(aiMergeTask).not.toHaveBeenCalled();
});
it("calls executor.resumeOrphaned() when enginePaused transitions true → false", async () => {
const { TaskExecutor } = await import("@kb/engine");
const resumeOrphaned = vi.fn().mockResolvedValue(undefined);
(TaskExecutor as unknown as ReturnType<typeof vi.fn>).mockImplementation(
(_store: unknown, _cwd: unknown, opts: unknown) => {
capturedExecutorOpts = opts as Record<string, unknown>;
return { resumeOrphaned };
},
);
await runDashboard(0, { open: false });
// Clear the startup call
resumeOrphaned.mockClear();
// Trigger engine unpause event
mockStore.emit("settings:updated", {
settings: { enginePaused: false, maxConcurrent: 1, autoMerge: false },
previous: { enginePaused: true },
});
await new Promise((r) => setTimeout(r, 50));
expect(resumeOrphaned).toHaveBeenCalled();
});
it("sweeps merge queue on engine unpause when autoMerge is enabled", async () => {
mockStore.getSettings.mockResolvedValue({
maxConcurrent: 1,
maxWorktrees: 2,
autoMerge: true,
pollIntervalMs: 60_000,
enginePaused: false,
globalPause: false,
});
mockStore.listTasks.mockResolvedValue([
{ id: "KB-EP2", column: "in-review", paused: false },
]);
mockStore.getTask = vi.fn().mockImplementation(async (id: string) => ({
id,
column: "in-review",
paused: false,
}));
const { aiMergeTask } = await import("@kb/engine");
(aiMergeTask as ReturnType<typeof vi.fn>).mockImplementation(() =>
Promise.resolve({ merged: true }),
);
await runDashboard(0, { open: false });
(aiMergeTask as ReturnType<typeof vi.fn>).mockClear();
mockStore.emit("settings:updated", {
settings: { enginePaused: false, maxConcurrent: 1, autoMerge: true },
previous: { enginePaused: true },
});
await new Promise((r) => setTimeout(r, 200));
const mergedIds = (aiMergeTask as ReturnType<typeof vi.fn>).mock.calls.map(
(call: any[]) => call[2],
);
expect(mergedIds).toContain("KB-EP2");
});
});

View File

@@ -142,8 +142,8 @@ export async function runDashboard(port: number, opts: { open?: boolean } = {})
try {
// Re-check autoMerge and globalPause before each merge (setting may have been toggled)
const settings = await store.getSettings();
if (settings.globalPause) {
console.log(`[auto-merge] Skipping ${taskId}global pause active`);
if (settings.globalPause || settings.enginePaused) {
console.log(`[auto-merge] Skipping ${taskId}${settings.globalPause ? "global pause" : "engine paused"} active`);
continue;
}
if (!settings.autoMerge) {
@@ -180,7 +180,7 @@ export async function runDashboard(port: number, opts: { open?: boolean } = {})
if (task.paused) return;
try {
const settings = await store.getSettings();
if (settings.globalPause) return;
if (settings.globalPause || settings.enginePaused) return;
if (!settings.autoMerge) return;
enqueueMerge(task.id);
} catch { /* ignore settings read errors */ }
@@ -273,6 +273,31 @@ export async function runDashboard(port: number, opts: { open?: boolean } = {})
}
});
// ── Immediate engine-unpause: resume orphans + merge sweep ────────
// When enginePaused transitions from true → false, same resume logic
// as globalPause unpause: pick up orphaned tasks and sweep merge queue.
store.on("settings:updated", async ({ settings: s, previous: prev }) => {
if (prev.enginePaused && !s.enginePaused) {
console.log("[engine] Engine unpaused — resuming agentic activity");
cachedMaxConcurrent = s.maxConcurrent ?? cachedMaxConcurrent;
executor.resumeOrphaned().catch((err) =>
console.error("[engine] Failed to resume orphaned tasks on engine unpause:", err),
);
if (s.autoMerge) {
try {
const tasks = await store.listTasks();
for (const t of tasks) {
if (t.column === "in-review" && !t.paused) {
enqueueMerge(t.id);
}
}
} catch { /* ignore errors in unpause sweep */ }
}
}
});
// ── Periodic retry: catch failed merges on each poll cycle ────────
// Uses a setTimeout chain so the interval dynamically follows
// settings.pollIntervalMs without requiring an engine restart.
@@ -285,7 +310,7 @@ export async function runDashboard(port: number, opts: { open?: boolean } = {})
const s = await store.getSettings();
// Refresh the cached limit so the semaphore picks up live changes
cachedMaxConcurrent = s.maxConcurrent;
if (!s.globalPause && s.autoMerge) {
if (!s.globalPause && !s.enginePaused && s.autoMerge) {
const tasks = await store.listTasks();
for (const t of tasks) {
if (t.column === "in-review" && !t.paused) {

View File

@@ -95,10 +95,19 @@ export interface TaskCreateInput {
}
export interface Settings {
/** When true, all automated agent activity is halted — triage specification,
* task scheduling, execution, and auto-merge. Acts as a global emergency stop
* for the entire AI engine. Individual per-task pause flags are unaffected. */
/** Hard stop: when true, all automated agent activity is **immediately**
* terminated — active triage, execution, and merge agent sessions are
* killed, and the scheduler stops dispatching new work. Acts as a
* global emergency stop for the entire AI engine.
* Individual per-task pause flags are unaffected. */
globalPause?: boolean;
/** Soft pause: when true, the scheduler and triage processor stop
* dispatching **new** work (scheduling, triage specification, and
* auto-merge), but in-flight agent sessions are allowed to finish
* gracefully. Use this to drain the queue without killing active work.
* Has no effect when {@link globalPause} is also true (hard stop
* takes precedence). */
enginePaused?: boolean;
/** Maximum number of concurrent AI agents across all activity types
* (triage specification, task execution, and merge operations). */
maxConcurrent: number;
@@ -142,6 +151,7 @@ export interface Settings {
export const DEFAULT_SETTINGS: Settings = {
globalPause: false,
enginePaused: false,
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,

View File

@@ -18,6 +18,7 @@ function AppInner() {
const [maxConcurrent, setMaxConcurrent] = useState(2);
const [autoMerge, setAutoMerge] = useState(false);
const [globalPaused, setGlobalPaused] = useState(false);
const [enginePaused, setEnginePaused] = useState(false);
const { tasks, createTask, moveTask, deleteTask, mergeTask, retryTask } = useTasks();
useEffect(() => {
@@ -28,6 +29,7 @@ function AppInner() {
.then((s) => {
setAutoMerge(!!s.autoMerge);
setGlobalPaused(!!s.globalPause);
setEnginePaused(!!s.enginePaused);
})
.catch(() => {/* keep default */});
fetchAuthStatus()
@@ -73,6 +75,16 @@ function AppInner() {
}
}, [globalPaused]);
const handleToggleEnginePause = useCallback(async () => {
const next = !enginePaused;
setEnginePaused(next);
try {
await updateSettings({ enginePaused: next });
} catch {
setEnginePaused(!next); // revert on failure
}
}, [enginePaused]);
const handleDetailOpen = useCallback((task: TaskDetail) => {
setDetailTask(task);
}, []);
@@ -84,7 +96,9 @@ function AppInner() {
<Header
onOpenSettings={() => setSettingsOpen(true)}
globalPaused={globalPaused}
enginePaused={enginePaused}
onToggleGlobalPause={handleToggleGlobalPause}
onToggleEnginePause={handleToggleEnginePause}
/>
<Board
tasks={tasks}

View File

@@ -1,12 +1,20 @@
import { Settings, Pause, Play } from "lucide-react";
import { Settings, Pause, Play, Square } from "lucide-react";
interface HeaderProps {
onOpenSettings?: () => void;
globalPaused?: boolean;
enginePaused?: boolean;
onToggleGlobalPause?: () => void;
onToggleEnginePause?: () => void;
}
export function Header({ onOpenSettings, globalPaused, onToggleGlobalPause }: HeaderProps) {
export function Header({
onOpenSettings,
globalPaused,
enginePaused,
onToggleGlobalPause,
onToggleEnginePause,
}: HeaderProps) {
return (
<header className="header">
<div className="header-left">
@@ -15,12 +23,22 @@ export function Header({ onOpenSettings, globalPaused, onToggleGlobalPause }: He
<span className="logo-sub">board</span>
</div>
<div className="header-actions">
{/* Pause button (soft pause): stops new work, lets agents finish */}
<button
className={`btn-icon${globalPaused ? " btn-icon--paused" : ""}`}
onClick={onToggleGlobalPause}
title={globalPaused ? "Resume AI engine" : "Pause AI engine"}
className={`btn-icon${enginePaused ? " btn-icon--paused" : ""}`}
onClick={onToggleEnginePause}
title={enginePaused ? "Resume AI engine" : "Pause AI engine"}
disabled={!!globalPaused}
>
{globalPaused ? <Play size={16} /> : <Pause size={16} />}
{enginePaused ? <Play size={16} /> : <Pause size={16} />}
</button>
{/* Stop button (hard stop): kills all agents immediately */}
<button
className={`btn-icon${globalPaused ? " btn-icon--stopped" : ""}`}
onClick={onToggleGlobalPause}
title={globalPaused ? "Start AI engine" : "Stop AI engine"}
>
{globalPaused ? <Play size={16} /> : <Square size={16} />}
</button>
<button className="btn-icon" onClick={onOpenSettings} title="Settings">
<Settings size={16} />

View File

@@ -133,7 +133,7 @@ describe("App auto-open Settings on unauthenticated", () => {
});
});
describe("App global pause", () => {
describe("App global pause (hard stop)", () => {
it("initializes global pause state from fetchSettings", async () => {
(fetchSettings as ReturnType<typeof vi.fn>).mockResolvedValueOnce({
...defaultSettings,
@@ -142,13 +142,13 @@ describe("App global pause", () => {
render(<App />);
// When globally paused, the button should show "Resume AI engine"
// When globally paused, the stop button should show "Start AI engine"
await waitFor(() => {
expect(screen.getByTitle("Resume AI engine")).toBeTruthy();
expect(screen.getByTitle("Start AI engine")).toBeTruthy();
});
});
it("shows Pause button when globalPause is false", async () => {
it("shows Stop button when globalPause is false", async () => {
(fetchSettings as ReturnType<typeof vi.fn>).mockResolvedValueOnce({
...defaultSettings,
globalPause: false,
@@ -157,7 +157,7 @@ describe("App global pause", () => {
render(<App />);
await waitFor(() => {
expect(screen.getByTitle("Pause AI engine")).toBeTruthy();
expect(screen.getByTitle("Stop AI engine")).toBeTruthy();
});
});
@@ -171,15 +171,15 @@ describe("App global pause", () => {
// Wait for initial render
await waitFor(() => {
expect(screen.getByTitle("Pause AI engine")).toBeTruthy();
expect(screen.getByTitle("Stop AI engine")).toBeTruthy();
});
// Click the pause button
fireEvent.click(screen.getByTitle("Pause AI engine"));
// Click the stop button
fireEvent.click(screen.getByTitle("Stop AI engine"));
// Should optimistically switch to "Resume" state
// Should optimistically switch to "Start" state
await waitFor(() => {
expect(screen.getByTitle("Resume AI engine")).toBeTruthy();
expect(screen.getByTitle("Start AI engine")).toBeTruthy();
});
// Should call updateSettings with globalPause: true
@@ -196,15 +196,68 @@ describe("App global pause", () => {
render(<App />);
await waitFor(() => {
expect(screen.getByTitle("Pause AI engine")).toBeTruthy();
expect(screen.getByTitle("Stop AI engine")).toBeTruthy();
});
// Click the pause button — will fail
fireEvent.click(screen.getByTitle("Pause AI engine"));
// Click the stop button — will fail
fireEvent.click(screen.getByTitle("Stop AI engine"));
// Should revert back to "Stop" state after failure
await waitFor(() => {
expect(screen.getByTitle("Stop AI engine")).toBeTruthy();
});
});
});
describe("App engine pause (soft pause)", () => {
it("initializes engine pause state from fetchSettings", async () => {
(fetchSettings as ReturnType<typeof vi.fn>).mockResolvedValueOnce({
...defaultSettings,
enginePaused: true,
});
render(<App />);
// When engine is paused, the pause button should show "Resume AI engine"
await waitFor(() => {
expect(screen.getByTitle("Resume AI engine")).toBeTruthy();
});
});
it("shows Pause button when enginePaused is false", async () => {
(fetchSettings as ReturnType<typeof vi.fn>).mockResolvedValueOnce({
...defaultSettings,
enginePaused: false,
});
render(<App />);
// Should revert back to "Pause" state after failure
await waitFor(() => {
expect(screen.getByTitle("Pause AI engine")).toBeTruthy();
});
});
it("toggles engine pause state and calls updateSettings", async () => {
(fetchSettings as ReturnType<typeof vi.fn>).mockResolvedValueOnce({
...defaultSettings,
enginePaused: false,
});
render(<App />);
await waitFor(() => {
expect(screen.getByTitle("Pause AI engine")).toBeTruthy();
});
// Click the pause button
fireEvent.click(screen.getByTitle("Pause AI engine"));
// Should optimistically switch to "Resume" state
await waitFor(() => {
expect(screen.getByTitle("Resume AI engine")).toBeTruthy();
});
// Should call updateSettings with enginePaused: true
expect(updateSettings).toHaveBeenCalledWith({ enginePaused: true });
});
});

View File

@@ -26,35 +26,91 @@ describe("Header", () => {
expect(btn).toBeDefined();
});
// ── Pause button (soft pause) ────────────────────────────────────
it("renders pause button with 'Pause AI engine' title when not paused", () => {
render(<Header globalPaused={false} />);
render(<Header enginePaused={false} />);
const btn = screen.getByTitle("Pause AI engine");
expect(btn).toBeDefined();
});
it("renders play button with 'Resume AI engine' title when paused", () => {
render(<Header globalPaused={true} />);
it("renders play button with 'Resume AI engine' title when engine is paused", () => {
render(<Header enginePaused={true} />);
const btn = screen.getByTitle("Resume AI engine");
expect(btn).toBeDefined();
});
it("calls onToggleGlobalPause when pause button is clicked", () => {
it("calls onToggleEnginePause when pause button is clicked", () => {
const onToggle = vi.fn();
render(<Header globalPaused={false} onToggleGlobalPause={onToggle} />);
render(<Header enginePaused={false} onToggleEnginePause={onToggle} />);
const btn = screen.getByTitle("Pause AI engine");
fireEvent.click(btn);
expect(onToggle).toHaveBeenCalledOnce();
});
it("applies btn-icon--paused class when paused", () => {
render(<Header globalPaused={true} />);
it("applies btn-icon--paused class when engine is paused", () => {
render(<Header enginePaused={true} />);
const btn = screen.getByTitle("Resume AI engine");
expect(btn.className).toContain("btn-icon--paused");
});
it("does not apply btn-icon--paused class when not paused", () => {
render(<Header globalPaused={false} />);
it("does not apply btn-icon--paused class when engine is not paused", () => {
render(<Header enginePaused={false} />);
const btn = screen.getByTitle("Pause AI engine");
expect(btn.className).not.toContain("btn-icon--paused");
});
it("pause button is disabled when globalPaused is true", () => {
render(<Header globalPaused={true} enginePaused={false} />);
const btn = screen.getByTitle("Pause AI engine");
expect((btn as HTMLButtonElement).disabled).toBe(true);
});
it("pause button is enabled when globalPaused is false", () => {
render(<Header globalPaused={false} enginePaused={false} />);
const btn = screen.getByTitle("Pause AI engine");
expect((btn as HTMLButtonElement).disabled).toBe(false);
});
// ── Stop button (hard stop) ──────────────────────────────────────
it("renders stop button with 'Stop AI engine' title when not stopped", () => {
render(<Header globalPaused={false} />);
const btn = screen.getByTitle("Stop AI engine");
expect(btn).toBeDefined();
});
it("renders play button with 'Start AI engine' title when stopped", () => {
render(<Header globalPaused={true} />);
const btn = screen.getByTitle("Start AI engine");
expect(btn).toBeDefined();
});
it("calls onToggleGlobalPause when stop button is clicked", () => {
const onToggle = vi.fn();
render(<Header globalPaused={false} onToggleGlobalPause={onToggle} />);
const btn = screen.getByTitle("Stop AI engine");
fireEvent.click(btn);
expect(onToggle).toHaveBeenCalledOnce();
});
it("applies btn-icon--stopped class when globally paused", () => {
render(<Header globalPaused={true} />);
const btn = screen.getByTitle("Start AI engine");
expect(btn.className).toContain("btn-icon--stopped");
});
it("does not apply btn-icon--stopped class when not globally paused", () => {
render(<Header globalPaused={false} />);
const btn = screen.getByTitle("Stop AI engine");
expect(btn.className).not.toContain("btn-icon--stopped");
});
it("stop button shows Play icon when globalPaused is true", () => {
render(<Header globalPaused={true} />);
const btn = screen.getByTitle("Start AI engine");
// The Play icon from lucide-react renders an SVG
const svg = btn.querySelector("svg");
expect(svg).toBeDefined();
});
});

View File

@@ -64,6 +64,18 @@ html, body {
color: var(--text);
background: var(--border);
}
.btn-icon--paused {
color: var(--triage);
}
.btn-icon--paused:hover {
color: var(--triage);
}
.btn-icon--stopped {
color: var(--color-error);
}
.btn-icon--stopped:hover {
color: var(--color-error);
}
.logo { font-size: 20px; font-weight: 700; letter-spacing: -0.5px; }
.logo-sub { font-size: 13px; color: var(--text-muted); font-weight: 400; }

View File

@@ -1069,6 +1069,142 @@ describe("Scheduler in-review worktrees do not count against maxWorktrees", () =
});
});
describe("Scheduler enginePaused (soft pause)", () => {
beforeEach(() => {
vi.clearAllMocks();
});
async function runSchedule(scheduler: Scheduler): Promise<void> {
(scheduler as any).running = true;
await scheduler.schedule();
}
it("does not move any tasks when enginePaused is true", async () => {
const tasks = [
makeTask({ id: "KB-001", column: "todo" }),
makeTask({ id: "KB-002", column: "todo" }),
];
const store = createMockStore(tasks);
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: true,
});
const scheduler = new Scheduler(store, { maxConcurrent: 2 });
await runSchedule(scheduler);
expect(store.moveTask).not.toHaveBeenCalled();
expect(store.updateTask).not.toHaveBeenCalled();
});
it("resumes scheduling when enginePaused is toggled back to false", async () => {
const tasks = [
makeTask({ id: "KB-001", column: "todo" }),
];
const store = createMockStore(tasks);
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: true,
});
const scheduler = new Scheduler(store, { maxConcurrent: 2 });
await runSchedule(scheduler);
expect(store.moveTask).not.toHaveBeenCalled();
// Toggle enginePaused off
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: false,
});
await runSchedule(scheduler);
expect(store.moveTask).toHaveBeenCalledWith("KB-001", "in-progress");
});
it("logs once when entering engine paused state", async () => {
const tasks = [makeTask({ id: "KB-001", column: "todo" })];
const store = createMockStore(tasks);
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: true,
});
const scheduler = new Scheduler(store, { maxConcurrent: 2 });
const logSpy = vi.spyOn(console, "log").mockImplementation(() => {});
await runSchedule(scheduler);
await runSchedule(scheduler);
await runSchedule(scheduler);
const pauseMessages = logSpy.mock.calls.filter(
(args) =>
typeof args[0] === "string" &&
args[0].includes("Engine paused"),
);
expect(pauseMessages).toHaveLength(1);
logSpy.mockRestore();
});
it("calls schedule() immediately when enginePaused transitions from true to false", async () => {
const tasks = [
makeTask({ id: "KB-001", column: "todo" }),
];
const store = createMockStore(tasks);
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: false,
});
const scheduler = new Scheduler(store, { maxConcurrent: 2 });
(scheduler as any).running = true;
// Fire the settings:updated event: enginePaused true → false
store._trigger("settings:updated", {
settings: { enginePaused: false },
previous: { enginePaused: true },
});
await new Promise((r) => setTimeout(r, 50));
expect(store.moveTask).toHaveBeenCalledWith("KB-001", "in-progress");
});
it("does NOT call schedule() when enginePaused stays false (false → false)", async () => {
const store = createMockStore();
const scheduler = new Scheduler(store, { maxConcurrent: 2 });
(scheduler as any).running = true;
store._trigger("settings:updated", {
settings: { enginePaused: false },
previous: { enginePaused: false },
});
await new Promise((r) => setTimeout(r, 50));
expect(store.listTasks).not.toHaveBeenCalled();
expect(store.moveTask).not.toHaveBeenCalled();
});
});
describe("Scheduler semaphore-aware slot counting", () => {
beforeEach(() => {
vi.clearAllMocks();

View File

@@ -76,6 +76,7 @@ export class Scheduler {
private scheduling = false;
private wasWorktreeLimited = false;
private wasGlobalPaused = false;
private wasEnginePaused = false;
private pollInterval: ReturnType<typeof setInterval> | null = null;
/** The interval (ms) of the currently active `setInterval` timer. */
private activePollMs: number | null = null;
@@ -98,6 +99,18 @@ export class Scheduler {
this.schedule();
}
});
/**
* Immediate soft-unpause resume: when `enginePaused` transitions from
* `true` to `false`, trigger a scheduling pass right away instead of
* waiting for the next poll interval. Same pattern as the globalPause
* unpause handler above.
*/
this.store.on("settings:updated", ({ settings, previous }) => {
if (previous.enginePaused && !settings.enginePaused && this.running) {
this.schedule();
}
});
}
start(): void {
@@ -197,7 +210,7 @@ export class Scheduler {
// Refresh the poll interval if the persisted setting has changed
this.refreshPollInterval(settings.pollIntervalMs);
// Global pause: halt all scheduling activity
// Global pause (hard stop): halt all scheduling activity
if (settings.globalPause) {
if (!this.wasGlobalPaused) {
schedulerLog.log("Global pause active — scheduling halted");
@@ -207,6 +220,16 @@ export class Scheduler {
}
this.wasGlobalPaused = false;
// Engine paused (soft pause): halt new work dispatch, but let agents finish
if (settings.enginePaused) {
if (!this.wasEnginePaused) {
schedulerLog.log("Engine paused — scheduling halted (in-flight agents continue)");
this.wasEnginePaused = true;
}
return;
}
this.wasEnginePaused = false;
// Count only in-progress tasks toward the worktree limit.
// In-review tasks with worktrees are idle (waiting to merge) and
// should not block new tasks from starting.

View File

@@ -823,6 +823,164 @@ describe("TriageProcessor immediate resume on unpause via settings:updated", ()
});
});
describe("TriageProcessor enginePaused (soft pause)", () => {
beforeEach(() => {
vi.clearAllMocks();
});
it("does not specify any tasks when enginePaused is true", async () => {
const triageTask = {
id: "KB-001",
title: "Test",
description: "Test task",
column: "triage" as const,
dependencies: [],
steps: [],
currentStep: 0,
log: [],
createdAt: new Date().toISOString(),
updatedAt: new Date().toISOString(),
};
const store = createMockStore([triageTask]);
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: true,
});
mockedCreateHaiAgent.mockResolvedValue({
session: {
prompt: vi.fn().mockResolvedValue(undefined),
dispose: vi.fn(),
},
} as any);
const triage = new TriageProcessor(store, "/tmp/test");
(triage as any).running = true;
await (triage as any).poll();
// Agent should never be created when engine is soft-paused
expect(mockedCreateHaiAgent).not.toHaveBeenCalled();
expect(store.updateTask).not.toHaveBeenCalled();
});
it("resumes triage when enginePaused is toggled back to false", async () => {
const triageTask = {
id: "KB-002",
title: "Normal",
description: "Normal task",
column: "triage" as const,
dependencies: [],
steps: [],
currentStep: 0,
log: [],
createdAt: new Date().toISOString(),
updatedAt: new Date().toISOString(),
};
const store = createMockStore([triageTask]);
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: true,
});
mockedCreateHaiAgent.mockResolvedValue({
session: {
prompt: vi.fn().mockResolvedValue(undefined),
dispose: vi.fn(),
},
} as any);
const triage = new TriageProcessor(store, "/tmp/test");
(triage as any).running = true;
// First poll — engine paused, nothing happens
await (triage as any).poll();
expect(mockedCreateHaiAgent).not.toHaveBeenCalled();
// Toggle enginePaused off
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: false,
});
// Second poll — should process tasks
await (triage as any).poll();
await new Promise((r) => setTimeout(r, 50));
expect(store.updateTask).toHaveBeenCalledWith("KB-002", { status: "specifying" });
});
it("calls poll() immediately when enginePaused transitions from true to false", async () => {
const triageTask = {
id: "KB-001",
title: "Test",
description: "Test task",
column: "triage" as const,
dependencies: [],
steps: [],
currentStep: 0,
log: [],
createdAt: new Date().toISOString(),
updatedAt: new Date().toISOString(),
};
const store = createMockStore([triageTask]);
store.getSettings.mockResolvedValue({
maxConcurrent: 2,
maxWorktrees: 4,
pollIntervalMs: 15000,
groupOverlappingFiles: false,
autoMerge: false,
enginePaused: false,
});
mockedCreateHaiAgent.mockResolvedValue({
session: {
prompt: vi.fn().mockResolvedValue(undefined),
dispose: vi.fn(),
},
} as any);
const triage = new TriageProcessor(store, "/tmp/test");
(triage as any).running = true;
// Fire the settings:updated event: enginePaused true → false
store._trigger("settings:updated", {
settings: { enginePaused: false },
previous: { enginePaused: true },
});
await new Promise((r) => setTimeout(r, 50));
// poll() should have been called → triage task processed
expect(store.updateTask).toHaveBeenCalledWith("KB-001", { status: "specifying" });
});
it("does NOT call poll() when enginePaused stays false (false → false)", async () => {
const store = createMockStore([]);
const triage = new TriageProcessor(store, "/tmp/test");
(triage as any).running = true;
store._trigger("settings:updated", {
settings: { enginePaused: false },
previous: { enginePaused: false },
});
await new Promise((r) => setTimeout(r, 50));
expect(store.listTasks).not.toHaveBeenCalled();
});
});
describe("buildSpecificationPrompt", () => {
it("includes project commands when testCommand is set", () => {
const task = createMockTaskDetail();

View File

@@ -184,6 +184,7 @@ export class TriageProcessor {
private activePollMs: number | null = null;
private processing = new Set<string>();
private wasGlobalPaused = false;
private wasEnginePaused = false;
/** Active agent sessions per task, used to terminate on global pause. */
private activeSessions = new Map<string, { dispose: () => void }>();
/** Tasks that were aborted due to global pause (to avoid reporting as errors). */
@@ -228,6 +229,22 @@ export class TriageProcessor {
this.poll();
}
});
/**
* Immediate soft-unpause resume: when `enginePaused` transitions from
* `true` to `false`, trigger a triage poll right away instead of
* waiting for the next poll interval. Same pattern as the globalPause
* unpause handler above.
*
* Note: the agent-kill listener above only fires on `globalPause`
* transitions (hard stop). `enginePaused` (soft pause) lets in-flight
* agents finish gracefully.
*/
store.on("settings:updated", ({ settings, previous }) => {
if (previous.enginePaused && !settings.enginePaused && this.running) {
this.poll();
}
});
}
start(): void {
@@ -286,7 +303,7 @@ export class TriageProcessor {
const settings = await this.store.getSettings();
this.refreshPollInterval(settings.pollIntervalMs);
// Global pause: halt all triage activity
// Global pause (hard stop): halt all triage activity
if (settings.globalPause) {
if (!this.wasGlobalPaused) {
triageLog.log("Global pause active — triage halted");
@@ -296,6 +313,16 @@ export class TriageProcessor {
}
this.wasGlobalPaused = false;
// Engine paused (soft pause): halt new triage work, but let agents finish
if (settings.enginePaused) {
if (!this.wasEnginePaused) {
triageLog.log("Engine paused — triage halted (in-flight agents continue)");
this.wasEnginePaused = true;
}
return;
}
this.wasEnginePaused = false;
const tasks = await this.store.listTasks();
const triageTasks = tasks.filter(
(t) => t.column === "triage" && !this.processing.has(t.id) && !t.paused,