- Add a collapsible agent error display in agent views, including modal integration, styling updates, and larger touch targets for action controls
- Expand dashboard test coverage for agent error rendering/collapse behavior plus board/list/task card sorting and merge-active state regressions
- Fix skill name/path resolution and align Fusion two-segment skill naming with bare pi-coding-agent skill names
- Harden runtime and route behavior across engine/dashboard/droid flows with added regression and e2e test coverage
Fusion-Task-Id: FN-3342
The merge lands a documentation update to `docs/agents.md`, correcting or refining the agents layout section (2 lines changed). No code or behavior changes.
Fusion-Task-Id: FN-3224
This merge brings in model fallback notifications, async planning draft sync, mobile scroll container fixes, plugin schema initialization hooks, a new ResearchTaskActionModal, viewport-conditional mission split layout, and test infrastructure improvements including split vitest environments and a cr
Fusion-Task-Id: FN-3206
This merge delivers a major Agents workspace redesign (FN-3122) with split-pane layout, inline AgentDetailView, and mobile drill-in, along with a comprehensive design-system revision addressing token consistency and focus-visible states. Priority picker support was added to the quick-entry box (FN-3
Fusion-Task-Id: FN-3122
This merge lands v0.15.0, bringing a major plugin system overhaul including a new dependency graph plugin with SQLite-backed storage, Quick Chat FAB with slash-triggered skill menu, and expanded plugin dashboard views. The AgentsView tree mode was fully removed with its hook, styles, and expansion s
Fusion-Task-Id: FN-3121
- Preserve and emphasize active agent card highlights across hover and modal states, with dedicated CSS updates and regression tests
- Expand dashboard and TUI activity surfaces for grouped tool-call and live agent status/log visibility, including Quick Chat and chat view refinements
- Add route and runtime updates for agent/settings flows plus self-healing coverage for merge recovery behavior
- Include accompanying changesets and test stabilizations for mission activity assertions and active highlight hooks
Fusion-Task-Id: FN-2932
- Hermes / OpenClaw plugin index.ts now re-export `probeHermesBinary` /
`probeOpenClawBinary` and their status types so the dashboard's
`runtime-provider-probes.ts` façade can import them via the public
package entry instead of deep paths.
- Dashboard `package.json` adds `@fusion-plugin-examples/hermes-runtime`,
`…/openclaw-runtime`, `…/paperclip-runtime` as workspace deps so
pnpm symlinks them into `packages/dashboard/node_modules/`. Without
these, the new probe imports failed with "Cannot find module" during
`pnpm typecheck`.
This clears 6 of the 9 outstanding typecheck errors. The remaining 3 are
in the in-flight Hermes plugin rewrite (runtime-adapter still imports
from a deleted `./pi-module.js`; the new `index.ts` calls a factory
with the wrong arg type) and should be resolved by the same change set
that landed the rewrite.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Render an accessible loading status when the first agents fetch is in flight
- Keep existing agent cards visible during refresh instead of replacing the grid with a loader
- Add AgentsView CSS for the loading container with responsive sizing
- Add regression tests covering initial loading, post-load cleanup, and refresh behavior
- eslint: ignore .claude/** so agent worktree scripts don't pull thousands of
spurious "console/process is not defined" errors into the workspace lint.
- AgentsView: lift the controls popup max-height/overflow into a CSS modifier
(.agent-controls-panel--scrollable) instead of an inline style so the
inline-style discipline test stays at 4 (only runtime health colors).
- board-mobile.test: scan every @media (max-width: 768px) block in the loaded
CSS bundle, not just the legacy section in styles.css. After the cards/
inline-create extraction those rules now live in component CSS files.
- AgentsView.test: update the layout assertion for the new "stats above the
collection" placement and open the controls popup before asserting on
the token-usage panel (which now lives there, not in the main view body).
- agents-view-mobile.test: open the controls popup before asserting on the
token-stats panel content.
- TaskDetailModal.test: bump tab-count assertions from 7→8 (or 6→7 for
triage/todo) to include the new Stats tab, and switch to the Stats tab
before asserting on token-usage text in the optimistic-loading suite.
- Column.test: add MoreVertical/ChevronDown/ChevronUp/Archive to the
lucide-react vi.mock so the new column dropdown menu renders.
After this: pnpm lint = 0 errors, pnpm typecheck = clean, pnpm test = all
9132 dashboard + plugin/engine/cli/desktop/mobile/core tests pass.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- AgentsView: agent metrics bar moves to the top of the scrolling
content (was below the agent list); token-usage panel moves into
the controls dropdown next to the heartbeat slider, which is now
scrollable so the added content fits on short viewports.
- AgentsView mobile: 2x2 grid for the metric cards with tighter
padding and smaller value/label text so labels don't crowd off
the card on narrow phones.
- TaskDetailModal: new "Stats" tab at the end of the fixed tab list
hosts the token-usage panel, removed from the inline definition
body.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Sweep 1 of the styles.css split. Rules where the desktop counterpart already
lived in a component CSS file have been moved out of the global mobile @media
block in styles.css and appended to the matching component file's mobile
block. styles.css 4551 → 4488.
Affected components: Header, AgentsView, DocumentsView, ListView, QuickChatFAB,
QuickEntryBox, ScriptsModal, TaskDetailModal, TerminalModal, WorkflowResultsTab.
Truly global mobile rules (input font-size for iOS auto-zoom, html/body
overflow, root safe-area padding, base .btn touch targets, bare element
selectors) intentionally stay in styles.css. The remaining bulk of the mobile
block (settings, auth, board/card, inline-create) cannot move yet because
their desktop rules are still in styles.css — those will fall out as part of
the cards and settings extraction sweeps.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Switch the .agents-view-title flex behavior from wrap to nowrap and apply
white-space: nowrap on the title and its h2, so the Bot icon and "Agents"
label stay on one row and the view-toggle / primary actions push to the
right edge. Drop the dedicated 32px icon-only width override that came from
the previous wrapping layout.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- ChatView mobile: add @media (max-width: 768px) so the session-list
sidebar goes full-width and the thread is hidden when the sidebar
is visible (and vice-versa). The component already had the state,
back-button (ChevronLeft), and visibility toggling — only the CSS
was missing.
- TaskComments compose/edit textareas now use var(--surface) for
background. The base .spec-editor-feedback uses var(--bg), which
in light theme resolves to #ffffff — the same as the task detail
modal's --card panel — making the comment box invisible.
- ChatView CSS is now imported eagerly from App.tsx so it bundles
into the main CSS file. Previously the lazy ChatView JS chunk
loaded its CSS via an async <link> tag, producing a brief flash
of unstyled chat UI on first render.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The AgentsView mobile header was wrapping onto two rows because
DocumentsView.css carried leaked agents-view-* rules forcing
flex-wrap: wrap on the header/controls/title and width: 100% on the
primary-actions group. Removed those stale overrides so AgentsView's
own mobile rules can take effect.
Header changes:
- Drop the Refresh button.
- Reorder: Bot icon, view-toggle, then primary-actions on the far right
(Controls icon left of New Agent +). Controls is now icon-only with
no text label on every viewport.
- Bump the Bot icon to 24px (was 20) and give its mobile container a
32x32 footprint to align with the view-toggle pill.
- Pin primary-actions to the right via space-between on the controls
flex container; everything stays on one row at <=320px.
Layout: move AgentMetricsBar (stats cards) above the agent collection
so stats sit on top of the list/board/tree/org views.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Split app/styles.css from ~40k lines down to ~4.5k. Created 56 co-located
component CSS files in app/components/, each imported by its owning .tsx.
The remainder of styles.css holds genuinely global rules (design tokens,
.btn/.card/.modal/.form-input primitives, cross-component @media overrides).
- Lazy-load 13 heavy views (AgentsView, RoadmapsView, NodesView, etc.) via
React.lazy + Suspense; prefetch all chunks on idle so first navigation is
instant. Initial JS bundle: 1.58 MB → 1.16 MB (-26%). Initial CSS bundle:
635 kB → 471 kB (-26%); the rest splits into 13 per-view chunks.
- Add app/test/cssFixture.ts exposing loadAllAppCss() + loadAllAppCssBaseOnly()
so CSS regression tests load the full per-component bundle (mirroring Vite
source order). Migrate 30+ tests off direct readFileSync('../styles.css').
- Enable test.css: { include: [/.+/] } in vitest.config.ts so component CSS
imports actually inject styles in jsdom (fixes getComputedStyle assertions).
- Add ESLint rule (no-restricted-syntax) banning direct styles.css reads in
dashboard test files; points at loadAllAppCss() instead.
- Restore lost utility classes (.text-muted, .text-secondary, .text-dim,
.form-input) and rescue dropped chat tool-call rules into QuickChatFAB.css.
- Mobile fixes along the way: scroll containment for view containers
(min-height:0 + -webkit-overflow-scrolling), QuickChatFAB full-screen on
mobile (with safe-area-inset for iOS home bar), AgentsView single-row
header layout, ActivityLogModal close button on right, model-combobox
z-index above the mobile quick-chat panel.
- Bug fix: SkillsView toggle was display:none which hid the input from the
accessibility tree; replaced with the visually-hidden pattern so screen
readers + getByRole still find the checkbox.
- Bug fix: standalone Delete button in TaskDetailModal for triage-column
tasks (Actions dropdown is hidden in triage state, so previously no way
to delete a freshly-created task without status change first).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>