- Change useMeshState to expose NodeMeshState[] and unwrap API snapshot nodes in refresh and polling flows
- Update NodesView mesh topology rendering to consume the flattened hook result directly
- Revise mesh-state and NodesView tests to validate array-based contract and topology behavior
- Document the Nodes UI mesh topology contract in architecture docs
Fusion-Task-Id: FN-3955
Implements a typed mesh snapshot API in `@fusion/core` (`CentralCore.getMeshSnapshot`, `MeshSnapshot` type) and wires it through the dashboard nodes view via a new `useMeshState` hook, substantially simplifying `MeshTopology.tsx` by replacing internal state management with the centralized snapshot.
Fusion-Task-Id: FN-3454
Merges node discovery onboarding (FN-3506) with two steps: a pre-registration discovery contract wired into the AddNodeModal UI, and full remote discovery integration with documentation. Also adds a local embedded runtime manager to the desktop app (FN-3404) and wires permanent-agent approval contex
Fusion-Task-Id: FN-3506
- Add onboarding project-mapping API contracts and dashboard UI wiring in AddNodeModal/NodesView
- Persist node-to-project mappings with rollback-safe failure handling and expanded hook/API test coverage
- Document node onboarding mapping behavior in architecture and multi-project docs
- Add tsup bundle asset gates for openclaw bridge and droid runtime, with changesets and bundle output tests
Fusion-Task-Id: FN-3505
The merge stabilizes a test case in the NodeDetailModal test file related to the docker config modal's recreate indicator, correcting an assertion that was causing intermittent failures.
Fusion-Task-Id: FN-3114
Fixes FN-3112: Updates NodesView CSS to use tokenized border-radius and transition values from the design system instead of hardcoded pixel values, ensuring consistency with the dashboard's established token variables.
Fusion-Task-Id: FN-3112
- Add managed Docker node API client/routes, onboarding hook, and NodesView integration with new onboarding modal UX
- Refine Add Node, mobile nav, agent/node detail, and onboarding-related component styling/interaction flows
- Expand dashboard/core/cli test coverage for onboarding flows, node routes, insights persistence, and mobile regressions
- Add CLI/plugin packaging updates including bundled dependency-graph install and plugin schema initialization support
Fusion-Task-Id: FN-3108
Split app/styles.css from ~40k lines down to ~4.5k. Created 56 co-located
component CSS files in app/components/, each imported by its owning .tsx.
The remainder of styles.css holds genuinely global rules (design tokens,
.btn/.card/.modal/.form-input primitives, cross-component @media overrides).
- Lazy-load 13 heavy views (AgentsView, RoadmapsView, NodesView, etc.) via
React.lazy + Suspense; prefetch all chunks on idle so first navigation is
instant. Initial JS bundle: 1.58 MB → 1.16 MB (-26%). Initial CSS bundle:
635 kB → 471 kB (-26%); the rest splits into 13 per-view chunks.
- Add app/test/cssFixture.ts exposing loadAllAppCss() + loadAllAppCssBaseOnly()
so CSS regression tests load the full per-component bundle (mirroring Vite
source order). Migrate 30+ tests off direct readFileSync('../styles.css').
- Enable test.css: { include: [/.+/] } in vitest.config.ts so component CSS
imports actually inject styles in jsdom (fixes getComputedStyle assertions).
- Add ESLint rule (no-restricted-syntax) banning direct styles.css reads in
dashboard test files; points at loadAllAppCss() instead.
- Restore lost utility classes (.text-muted, .text-secondary, .text-dim,
.form-input) and rescue dropped chat tool-call rules into QuickChatFAB.css.
- Mobile fixes along the way: scroll containment for view containers
(min-height:0 + -webkit-overflow-scrolling), QuickChatFAB full-screen on
mobile (with safe-area-inset for iOS home bar), AgentsView single-row
header layout, ActivityLogModal close button on right, model-combobox
z-index above the mobile quick-chat panel.
- Bug fix: SkillsView toggle was display:none which hid the input from the
accessibility tree; replaced with the visually-hidden pattern so screen
readers + getByRole still find the checkbox.
- Bug fix: standalone Delete button in TaskDetailModal for triage-column
tasks (Actions dropdown is hidden in triage state, so previously no way
to delete a freshly-created task without status change first).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Export MeshTopologyProps interface for external use
- Add peer awareness lines between remote nodes for mesh visualization
- Implement dynamic SVG sizing based on number of remote nodes
- Add status color legend showing online/offline/connecting/error states
- Improve CSS variable handling with fallback values
- Use transform-based positioning for cleaner SVG structure
- Add node API typings and client methods plus a polling useNodes hook with visibility-triggered refresh
- Introduce NodesView with NodeCard, AddNodeModal, and NodeDetailModal to register, inspect, update, health-check, and remove nodes
- Wire the Nodes surface into the app shell/header and add project node assignment UI with project card node badges
- Add unit coverage for useNodes, NodesView, NodeCard, Header, and ProjectCard behavior, plus node-specific dashboard styling