The triage processor was only checking the global semaphore, not the
per-project maxConcurrent setting. Now it counts all active agents
(in-progress + specifying) and respects Math.min(perProjectAvailable,
semaphoreAvailable) before starting new triage tasks. This matches the
scheduler's concurrency enforcement and prevents triage from consuming
all available slots on startup.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The triage processor was kicking off all eligible tasks simultaneously,
queuing them all on the semaphore regardless of available slots. Now it
checks semaphore.availableCount first and only starts as many triage
tasks as there are free slots. Remaining tasks get picked up on the
next poll cycle (default 10-15s) as slots free up.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Both SettingsModal test files were missing mocks for fetchGlobalConcurrency
and updateGlobalConcurrency, causing the component to throw on mount.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
ProjectEngineManager now creates a single AgentSemaphore and injects it
into all engines via config.globalSemaphore. Previously each engine created
its own semaphore, so the globalMaxConcurrent limit was not enforced across
projects. The semaphore dynamically reads the limit and listens for
concurrency:changed events for live updates.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add PUT /api/global-concurrency endpoint to update globalMaxConcurrent
via CentralCore (validated 1-50 range)
- Make InProcessRuntime semaphore react to live concurrency changes via
CentralCore "concurrency:changed" event — no restart needed
- Add Global Max Concurrent input to Settings modal Scheduling section
with fetch-on-mount and save-alongside-project-settings behavior
- Add updateGlobalConcurrency API client function
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Exclude test files from tsconfig.app.json (matches tsconfig.json pattern)
Test files use loose mocks that don't satisfy strict type checks —
they're validated by vitest at runtime, not by tsc
- Fix highlightDiff.test.ts React 19 type errors (props typed as unknown)
- Remove duplicate fetchTasks import in api.test.ts
- Add Task[] cast in ActivityLogModal.test.tsx mock data
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Remove the anti-pattern where the cwd project was treated as "primary" with a
special engine, and other projects got "secondary" engines through a separate
code path. Every project now gets an identical ProjectEngine created through
ProjectEngineManager.
Key changes:
- Add ProjectEngineManager class to @fusion/engine for uniform engine lifecycle
- Replace manual engine maps in dashboard.ts and serve.ts with engineManager
- Add engineManager to ServerOptions for per-project engine resolution
- Add getProjectContext() helper in routes.ts (replaces 199 getScopedStore calls)
- Merge and automation routes now resolve engine subsystems per-request
- SSE endpoint uses engine's store when available (same EventEmitter)
- Fix tsx not found in dev-with-memory.mjs startup script
- Add invalidateAllGlobalSettingsCaches for cross-project settings sync
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- docs(FN-1626): document PWA home bar gap token and updated bottom-layout contract
- fix(pre-existing): add missing invalidateAllGlobalSettingsCaches export to unblock build
- feat(FN-1626): update regression tests for standalone spacing and PWA home bar gap
- feat(FN-1626): add PWA home bar gap token and update bottom-layout CSS contract
Background stale spec checks now skip tasks that are already in an
active work state (in-progress, in-review, done, merging, merging-pr)
to avoid interrupting work that is underway or complete.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Same bug as MissionInterviewModal: handleSubmitResponse was calling the
API without first reconnecting to the SSE stream. The stream's complete
event closes the connection after each question delivery, so after the
user submits an answer, a fresh connection is needed to receive the
next question or summary.
Also cleans up the stream on API error, matching MissionInterviewModal.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
After handleSubmitResponse posted an answer, the stream connection was
never re-established, so the next question from the server was never
received. The modal would stay on the loading spinner until the user
closed and reopened it (which triggered the resume-session reconnect).
Fix: call connectToMissionInterviewStream(sessionId) before the API
call, matching the pattern used by handleRetryFromError. Also close
the stream on API error to match the error-recovery path, and add
connectToMissionInterviewStream to the useCallback dependency array.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- hasApiKey now only returns true for stored api_key credentials; previously
it fell back to hasAuth() which includes env vars, causing Clear to appear
to do nothing and Save to never appear
- Save button now shows when user types into the key input even if already
authenticated, allowing key updates without clearing first
- Remove unused importFile state variable (TS 6133 lint error)
- Update GitManagerModal tests to pass undefined as projectId argument to
all API mocks, matching the component's project-aware API signatures
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
GitManagerModal was not receiving projectId from AppModals, causing all
git operations to run against the default repo instead of the active
project's repo. Threads projectId through all git API calls.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Secondary projects were started via ProjectManager (bare InProcessRuntime)
which lacks auto-merge queue, startup sweep, periodic retry, PR monitor,
and settings listeners. Tasks reaching in-review in secondary projects
would never be auto-merged. Now all projects use ProjectEngine for the
full subsystem set.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
When a merge completes but auto-recovery moves the task back to
in-review, the retry gating (mergeRetries >= 3) blocked re-processing.
Now canMergeTask always accepts mergeConfirmed tasks and drainMergeQueue
fast-paths them directly to done without re-running the merge agent.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- docs(FN-1664): add changeset for Active Agents card selection fix
- test(FN-1664): add regression tests for active agent card selection
- feat(FN-1664): wire ActiveAgentsPanel selection to open AgentDetailView
- Apply textarea width fix from QuickEntryBox to InlineCreateCard in styles.css
- Add regression tests for InlineCreateCard textarea width
- Add regression tests for QuickEntryBox textarea width
- Ensure consistent textarea styling across board and list creation surfaces
- Add Agent Import section to README with team hierarchy docs
- Update CLI reference with import source formats and examples
- Add changeset for @gsxdsm/fusion patch release
- Add max-height constraint (100dvh - 120px) to action and move dropdown menus on mobile
- Enable vertical scrolling for dropdown menus with overflow-y: auto
- Add -webkit-overflow-scrolling: touch for smooth scrolling on iOS
- Add CSS coverage test for dropdown menu mobile constraints