Desktop "Local" mode crashed with ERR_MODULE_NOT_FOUND because electron-builder's
pnpm collector drops `deduped` subtrees, so engine's transitive closure
(@modelcontextprotocol/sdk, pi-ai provider SDKs, etc.) was never packed. Stage the
complete flat prod closure with `pnpm deploy --legacy --config.node-linker=hoisted`
and package it via `electron-builder --projectDir deploy`, bypassing the lossy
collector entirely.
Also make the dashboard-imported example plugins loadable under plain Node (the
Electron main runtime): cursor/droid/roadmap now expose compiled `dist` on the
`import` condition (keeping `source`→src for the bun CLI) and are built during the
desktop build. Add `source` conditions to paperclip/agent-browser/even-cards/
even-realities-glasses/whatsapp-chat so the bun `--conditions=source` Windows CLI
compile resolves them from source.
Validated on macOS: @fusion/core|engine|dashboard import cleanly from the staged
deploy; packing yields a complete 705-package asar; bun-windows-x64 cross-compiles
with all plugin dist removed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The packaged desktop "Local" runtime dynamically imports @fusion/engine, whose
tsc dist is gitignored. desktop-windows.yml built only `@fusion/desktop build`
(no root `pnpm build`), so it packaged an empty engine/dist and the app crashed
on Local mode with ERR_MODULE_NOT_FOUND for app.asar/node_modules/@fusion/engine.
Make the desktop build self-contained (build core then engine before packaging)
and add the parity `pnpm build` step to desktop-windows.yml.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
local-runtime.ts dynamically imports @fusion/engine, but it was missing from the
esbuild externals list (only @fusion/core and @fusion/dashboard were there). esbuild
followed the import and tried to bundle engine's transitive node-pty native .node
binaries, failing with "No loader is configured for .node files" — which broke every
desktop Windows EXE and macOS DMG build leg. Externalize @fusion/engine like the other
workspace packages; it resolves from node_modules at runtime.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Second pass after the cache/arch fix unblocked `pnpm build` and surfaced
later-stage failures:
- Desktop packaging called `pnpm --filter @fusion/desktop dist:mac -- <args>`,
but pnpm leaks the `--` separator into the script args. electron-builder
stops parsing at `--`, so `--publish never` was ignored — it auto-published
to api.github.com/repos/gsxdsm/fusion/releases and 404'd. The same leak
dropped Linux's `--x64 --arm64`. Switch all four desktop packaging steps to
`pnpm --filter @fusion/desktop exec electron-builder ...`, which forwards
args cleanly (verified locally).
- Windows CLI signing now skips when WINDOWS_CERTIFICATE_BASE64 is absent,
mirroring the macOS guard (was hard-failing the bun-windows-x64 job).
- Desktop build spawns workspace .cmd bins with shell:true on Windows; Node
rejects .cmd/.bat spawns without a shell (EINVAL) since CVE-2024-27980,
which broke `@fusion/desktop build` on the Windows runner.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
esbuild was emitting preload.js as ESM (format:"esm"), but Electron
loads preload scripts via its sandboxed Node context, which is CJS.
With an ESM preload, the contextBridge.exposeInMainWorld calls
silently no-op, leaving window.fusionShell / window.fusionAPI
undefined in the renderer — which is why the dashboard always fell
through to "Can't reach the Fusion backend" and DesktopLaunchGate
always logged "window.fusionShell unavailable; bypassing".
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
In packaged Electron builds, `process.argv[1]` is undefined (Electron loads
the main script via package.json `main`, not via argv), so the bottom-of-file
guard never invoked `run()` and the app started without creating a window.
Also build the dashboard client with `--base ./` so its `file://`-loaded
index.html resolves `./assets/*` from inside the asar instead of the
filesystem root, which was producing a blank white window.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
esbuild now bundles main.ts with electron-updater (and its transitive
deps) inline, externalizing only electron, workspace packages, and the
native better-sqlite3. This sidesteps the pnpm hoisting issue where
electron-updater's transitive `ms` lived only inside the .pnpm content
store and never landed in the packaged app.asar, leaving the in-app
updater non-functional.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Generate a 1024x1024 macOS app icon from the dashboard logo so packaged
builds carry the Fusion brand instead of the default Electron icon, and
load electron-updater dynamically inside a try/catch so packaged builds
tolerate CJS/ESM interop quirks and missing transitive deps. Widen the
electron-builder files whitelist to include electron-updater's
transitive dep tree so they are actually bundled into the asar.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds parameterized test cases to the worktree-liveness test to exercise different configured `worktreesDir` paths, improving coverage of the worktree escape/isolation path.
Fusion-Task-Id: FN-4737
Fusion-Task-Lineage: 40e262ea-2507-461e-b9f5-940b3b4490f9
Adds a local runtime manager to the desktop app (FN-3404) — an embedded engine process managed via IPC with packaging for bundled dependencies and lifecycle documentation. Also includes project mapping onboarding UI with persistence and rollback (FN-3505), plus related dashboard API and hook updates
Fusion-Task-Id: FN-3404
- Add new `fn desktop` CLI command with argument handling and comprehensive command/bin tests
- Implement desktop build and hot-reload dev scripts and wire package scripts/dependencies for Electron workflows
- Add electron-builder configuration and desktop main-process/integration test coverage to stabilize packaging behavior
- Document desktop development and usage in README files and include a changeset for the published CLI package
- Add dedicated desktop tray and menu modules, including platform-aware menu templates and tray status/visibility controls
- Integrate tray setup, app menu initialization, and tray status exports into the Electron main process bootstrap
- Add tray icon assets plus an icon generation script and update desktop package dependencies/lockfile
- Expand desktop test coverage with new menu/tray test suites and main process integration assertions
- Update desktop README with tray and application menu usage/documentation