import { getCurrentRepo, resolveDependencyOrder, type TaskStore, type Task, type MissionStore, type PrInfo } from "@fusion/core"; import { existsSync } from "node:fs"; import { readFile } from "node:fs/promises"; import { join } from "node:path"; import type { AgentSemaphore } from "./concurrency.js"; import { generateReservedWorktreeName, slugify } from "./worktree-names.js"; import { schedulerLog } from "./logger.js"; import { type PrMonitor, type PrComment } from "./pr-monitor.js"; /** * Check whether two sets of file scope paths overlap. * Paths overlap if they are identical, or if one is a directory prefix of the other. * Glob patterns (ending with `/*`) are treated as directory prefixes. * * Exported for direct unit testing; used internally by {@link Scheduler}. */ export function pathsOverlap(a: string[], b: string[]): boolean { for (const pa of a) { const prefixA = pa.endsWith("/*") ? pa.slice(0, -1) : null; for (const pb of b) { const prefixB = pb.endsWith("/*") ? pb.slice(0, -1) : null; // Exact match (ignoring glob suffix) const cleanA = prefixA ? pa.slice(0, -2) : pa; const cleanB = prefixB ? pb.slice(0, -2) : pb; if (cleanA === cleanB) return true; // Check prefix overlap if (prefixA && pb.startsWith(prefixA)) return true; if (prefixB && pa.startsWith(prefixB)) return true; if (prefixA && prefixB) { if (prefixA.startsWith(prefixB) || prefixB.startsWith(prefixA)) return true; } // Exact file path match if (pa === pb) return true; } } return false; } export interface SchedulerOptions { /** Max concurrent in-progress tasks. Default: 2 */ maxConcurrent?: number; /** Max worktrees for active (in-progress) tasks. Default: 4 */ maxWorktrees?: number; /** Milliseconds between scheduling polls. Default: 15000 */ pollIntervalMs?: number; /** * Shared concurrency semaphore. When provided, the scheduler uses * `semaphore.availableCount` to avoid scheduling more tasks than the * global concurrency limit allows (accounting for triage and merge * agents that also hold slots). */ semaphore?: AgentSemaphore; /** Called when scheduler starts a task */ onSchedule?: (task: Task) => void; /** Called when a task is blocked by deps */ onBlocked?: (task: Task, blockedBy: string[]) => void; /** Called when a mission-linked task fails and is queued for retry handling. */ onTaskFailed?: (taskId: string) => void | Promise; /** Optional PR monitor for tracking in-review PRs */ prMonitor?: PrMonitor; /** Optional MissionStore for slice activation and auto-advance */ missionStore?: MissionStore; /** Optional MissionAutopilot for autonomous mission progression */ missionAutopilot?: import("./mission-autopilot.js").MissionAutopilot; /** * Called when a task with a closed/merged PR moves out of in-review * and the PrMonitor has buffered actionable comments. * The callback receives the task ID, PR info, and the drained comments. * If no comments were buffered, this callback is NOT invoked. */ onClosedPrFeedback?: ( taskId: string, prInfo: PrInfo, comments: PrComment[] ) => void | Promise; /** Optional MissionExecutionLoop for validation cycle handling */ missionExecutionLoop?: import("./mission-execution-loop.js").MissionExecutionLoop; } /** * Scheduler watches the "todo" column and moves tasks to "in-progress" * when their dependencies are satisfied and concurrency allows. * * It respects: * - Dependency ordering (tasks depending on others wait) * - Concurrency limits (max N tasks in-progress at once) * * **Dynamic settings reload:** On every `schedule()` call the scheduler * reads `maxConcurrent`, `maxWorktrees`, and `pollIntervalMs` from the * persisted store settings (`store.getSettings()`). This means changes * made via the dashboard Settings modal (`PUT /settings`) take effect on * the very next poll cycle without an engine restart. The poll interval * itself is also refreshed: if `pollIntervalMs` differs from the active * timer, the `setInterval` is transparently restarted. */ export class Scheduler { private running = false; private scheduling = false; private wasWorktreeLimited = false; private wasGlobalPaused = false; private wasEnginePaused = false; private pollInterval: ReturnType | null = null; /** The interval (ms) of the currently active `setInterval` timer. */ private activePollMs: number | null = null; /** Tracks which task IDs are currently paused, to detect unpause transitions. */ private pausedTaskIds = new Set(); /** Tracks mission-linked tasks observed with status=failed before moveTask clears status/error. */ private failedTaskIds = new Set(); /** * Async listener guard convention: * - Any async mission helper invoked from event listeners is wrapped in internal try/catch * (`handleMissionTaskStart` / `handleMissionTaskCompletion`). * - Fire-and-forget Promise chains in listeners terminate with `.catch(...)`. * Keep this invariant when adding new async EventEmitter callbacks. */ constructor( private store: TaskStore, private options: SchedulerOptions = {}, ) { /** * Event-driven scheduling: when a task is created, trigger a scheduling * pass immediately instead of waiting for the next poll interval. * This reduces latency from up to 15 seconds to near-instant. */ this.store.on("task:created", () => { schedulerLog.log("Task created — triggering scheduling"); this.schedule(); }); /** * Immediate unpause resume: when `globalPause` transitions from `true` * to `false`, trigger a scheduling pass right away instead of waiting * for the next poll interval (up to 15 s). Only reacts to true→false * transitions — no-ops on false→false and true→true. * * The re-entrance guard (`this.scheduling`) inside `schedule()` safely * drops the call if a poll-based pass is already in flight. */ this.store.on("settings:updated", ({ settings, previous }) => { if (previous.globalPause && !settings.globalPause && this.running) { this.schedule(); } }); /** * Immediate soft-unpause resume: when `enginePaused` transitions from * `true` to `false`, trigger a scheduling pass right away instead of * waiting for the next poll interval. Same pattern as the globalPause * unpause handler above. */ this.store.on("settings:updated", ({ settings, previous }) => { if (previous.enginePaused && !settings.enginePaused && this.running) { this.schedule(); } }); /** * PR Monitoring: Start monitoring when a task moves to "in-review", * stop monitoring when it moves out. * * Also handles mission auto-advance: when a linked task completes, * update feature status and potentially activate next pending slice. */ this.store.on("task:moved", ({ task, from, to }) => { // PR Monitoring if (this.options.prMonitor) { if (to === "in-review" && task.prInfo) { // Start monitoring existing PR const repo = getCurrentRepo(this.store.getRootDir()); if (repo) { this.options.prMonitor.startMonitoring(task.id, repo.owner, repo.repo, task.prInfo); } } else if (from === "in-review" && to !== "in-review") { // If task has a closed/merged PR, drain buffered comments before // stopping monitoring (drainComments needs the tracked PR to still exist) if (task.prInfo && (task.prInfo.status === "closed" || task.prInfo.status === "merged")) { const comments = this.options.prMonitor.drainComments(task.id); if (comments.length > 0 && this.options.onClosedPrFeedback) { void Promise.resolve(this.options.onClosedPrFeedback(task.id, task.prInfo, comments)) .then(() => { schedulerLog.log(`Invoked onClosedPrFeedback for ${task.id} with ${comments.length} comment(s)`); }) .catch((err) => { schedulerLog.error(`Error in onClosedPrFeedback for ${task.id}:`, err); }); } } // Task moved out of in-review, stop monitoring this.options.prMonitor.stopMonitoring(task.id); } } // Mission progress tracking: when task with sliceId moves to in-progress if (task.sliceId && this.options.missionStore && to === "in-progress") { void this.handleMissionTaskStart(task.id, task.sliceId); } // Mission progress tracking: when task with sliceId moves to done if (task.sliceId && this.options.missionStore && to === "done") { void this.handleMissionTaskCompletion(task.id, task.sliceId); } // Mission failure tracking: status/error are cleared during moveTask(in-progress → todo), // so we pair this with failedTaskIds captured from task:updated events. if (task.sliceId && to === "todo" && this.options.onTaskFailed) { if (task.status === "failed" || this.failedTaskIds.has(task.id)) { this.failedTaskIds.delete(task.id); void Promise.resolve(this.options.onTaskFailed(task.id)).catch((err) => { schedulerLog.error(`Error in onTaskFailed for ${task.id}:`, err); }); } } // Event-driven scheduling: when a task moves to "done" (completion) or "todo" (retry/manual move), // trigger scheduling immediately so waiting tasks can start without waiting // for the next poll interval (up to 15 seconds). if (to === "done" || to === "todo") { schedulerLog.log(`Task moved to ${to} — triggering scheduling`); this.schedule(); } }); /** * PR Monitoring: Start monitoring when PR is linked to an in-review task. * Also detects task-level unpause transitions and triggers immediate scheduling. */ this.store.on("task:updated", (task) => { // Track mission failure signals before moveTask clears failure metadata. if (task.sliceId && task.column === "in-progress" && task.status === "failed") { this.failedTaskIds.add(task.id); } else if (task.status !== "failed") { this.failedTaskIds.delete(task.id); } // Track pause state transitions for event-driven scheduling on unpause. // When a previously-paused task is unpaused in a schedulable column, // trigger a scheduling pass immediately instead of waiting for the next // poll interval (up to 15 seconds). if (task.paused) { this.pausedTaskIds.add(task.id); } else if (this.pausedTaskIds.has(task.id)) { // Task was paused, now unpaused — trigger scheduling this.pausedTaskIds.delete(task.id); if (this.running && (task.column === "todo" || task.column === "triage")) { schedulerLog.log(`Task ${task.id} unpaused — triggering scheduling`); this.schedule(); } } if (!this.options.prMonitor) return; if (task.column !== "in-review") return; if (!task.prInfo) return; // Check if we're already monitoring this task const tracked = this.options.prMonitor.getTrackedPrs(); if (tracked.has(task.id)) { this.options.prMonitor.updatePrInfo(task.id, task.prInfo); return; } const repo = getCurrentRepo(this.store.getRootDir()); if (repo) { this.options.prMonitor.startMonitoring(task.id, repo.owner, repo.repo, task.prInfo); } }); } /** * Validate that a task's filesystem state is intact. * Checks that the task directory exists and PROMPT.md is present and non-empty. * * @param id - The task ID to validate * @returns Object with `valid: true` if checks pass, or `valid: false` with a `reason` string if they fail */ private async validateTaskFilesystem(id: string): Promise<{ valid: boolean; reason?: string }> { const taskDir = join(this.store.getTasksDir(), id); // Check if task directory exists if (!existsSync(taskDir)) { return { valid: false, reason: "missing directory" }; } // Check if PROMPT.md exists and has non-empty content const promptPath = join(taskDir, "PROMPT.md"); if (!existsSync(promptPath)) { return { valid: false, reason: "missing or empty PROMPT.md" }; } try { const content = await readFile(promptPath, "utf-8"); if (!content || content.trim().length === 0) { return { valid: false, reason: "missing or empty PROMPT.md" }; } } catch { return { valid: false, reason: "missing or empty PROMPT.md" }; } return { valid: true }; } start(): void { if (this.running) return; this.running = true; const interval = this.options.pollIntervalMs ?? 15_000; this.activePollMs = interval; this.pollInterval = setInterval(() => this.schedule(), interval); this.schedule(); schedulerLog.log(`Started (poll interval: ${interval}ms)`); // Wire up MissionAutopilot: set scheduler reference for lazy injection // and start watching all missions with autopilotEnabled: true if (this.options.missionAutopilot && this.options.missionStore) { this.options.missionAutopilot.setScheduler(this); const missions = this.options.missionStore.listMissions(); for (const mission of missions) { if (mission.autopilotEnabled && mission.status !== "complete" && mission.status !== "archived") { this.options.missionAutopilot.watchMission(mission.id); } } this.options.missionAutopilot.start(); } } stop(): void { this.running = false; if (this.pollInterval) { clearInterval(this.pollInterval); this.pollInterval = null; this.activePollMs = null; } // Stop all PR monitoring when scheduler shuts down if (this.options.prMonitor) { this.options.prMonitor.stopAll(); } // Stop MissionAutopilot when scheduler shuts down if (this.options.missionAutopilot) { this.options.missionAutopilot.stop(); } this.failedTaskIds.clear(); schedulerLog.log("Stopped"); } /** * If `newIntervalMs` differs from the currently active timer, restart * the `setInterval` so the new cadence takes effect immediately. */ private refreshPollInterval(newIntervalMs?: number): void { if (!this.running || !newIntervalMs) return; if (newIntervalMs === this.activePollMs) return; if (this.pollInterval) { clearInterval(this.pollInterval); } this.activePollMs = newIntervalMs; this.pollInterval = setInterval(() => this.schedule(), newIntervalMs); schedulerLog.log(`Poll interval updated to ${newIntervalMs}ms`); } getMissionAutopilot(): import("./mission-autopilot.js").MissionAutopilot | undefined { return this.options.missionAutopilot; } /** * Resolve the base branch for a task being started. * * Checks explicit dependencies and implicit `blockedBy` for an in-review * task with an unmerged branch. Returns the git branch name to start from, * or `null` if the task should start from HEAD (default). * * Priority: explicit dep in-review (first with worktree) > blockedBy in-review. */ private resolveBaseBranch(task: Task, allTasks: Task[]): string | null { // Check explicit dependencies for in-review tasks with worktrees for (const depId of task.dependencies) { const dep = allTasks.find((t) => t.id === depId); if (dep && dep.column === "in-review" && dep.worktree) { return dep.branch || `fusion/${dep.id.toLowerCase()}`; } } // Check implicit blockedBy for in-review task with worktree if (task.blockedBy) { const blocker = allTasks.find((t) => t.id === task.blockedBy); if (blocker && blocker.column === "in-review" && blocker.worktree) { return blocker.branch || `fusion/${blocker.id.toLowerCase()}`; } } return null; } /** * Delegates to the module-level {@link pathsOverlap} for testability. */ private pathsOverlap(a: string[], b: string[]): boolean { return pathsOverlap(a, b); } /** * Reserve the worktree path a task will use before it enters in-progress. * This prevents tasks from appearing active without an assigned worktree. */ private planWorktreePath( task: Task, naming: string | undefined, reservedNames: Set, ): string { if (task.worktree) { const existingName = task.worktree.split("/").pop(); if (existingName) reservedNames.add(existingName); return task.worktree; } let worktreeName: string; switch (naming || "random") { case "task-id": worktreeName = task.id.toLowerCase(); break; case "task-title": worktreeName = slugify(task.title || task.description.slice(0, 60)); break; case "random": default: worktreeName = generateReservedWorktreeName(this.store.getRootDir(), reservedNames); break; } reservedNames.add(worktreeName); return join(this.store.getRootDir(), ".worktrees", worktreeName); } /** * Run one scheduling pass. * * Uses a re-entrance guard (`this.scheduling`) to prevent overlapping * passes. Because `schedule()` is async but triggered by `setInterval`, * a slow pass could still be running when the next interval fires. * Without the guard, two passes would snapshot the same task list and * both could start tasks whose file scopes overlap — defeating the * overlap detection that relies on `inProgressScopes` being accurate. */ async schedule(): Promise { if (!this.running) return; if (this.scheduling) return; this.scheduling = true; try { const tasks = await this.store.listTasks({ slim: true, includeArchived: false }); const settings = await this.store.getSettings(); const maxConcurrent = settings.maxConcurrent ?? this.options.maxConcurrent ?? 2; const maxWorktrees = settings.maxWorktrees ?? this.options.maxWorktrees ?? 4; // Refresh the poll interval if the persisted setting has changed this.refreshPollInterval(settings.pollIntervalMs); // Global pause (hard stop): halt all scheduling activity if (settings.globalPause) { if (!this.wasGlobalPaused) { schedulerLog.warn("⚠ Global pause active — scheduling halted. To resume: set globalPause to false in settings."); this.wasGlobalPaused = true; } return; } if (this.wasGlobalPaused) { schedulerLog.log("Global pause cleared — scheduling resumed"); } this.wasGlobalPaused = false; // Engine paused (soft pause): halt new work dispatch, but let agents finish if (settings.enginePaused) { if (!this.wasEnginePaused) { schedulerLog.warn("⚠ Engine paused — scheduling halted (in-flight agents continue). To resume: set enginePaused to false."); this.wasEnginePaused = true; } return; } if (this.wasEnginePaused) { schedulerLog.log("Engine pause cleared — scheduling resumed"); } this.wasEnginePaused = false; // Count only in-progress tasks toward the worktree limit. // In-review tasks with worktrees are idle (waiting to merge) and // should not block new tasks from starting. const activeWorktrees = tasks.filter( (t) => t.column === "in-progress", ).length; if (activeWorktrees >= maxWorktrees) { if (!this.wasWorktreeLimited) { schedulerLog.log(`Worktree limit reached (${activeWorktrees}/${maxWorktrees})`); this.wasWorktreeLimited = true; } return; } this.wasWorktreeLimited = false; const inProgress = tasks.filter((t) => t.column === "in-progress"); // Specifying tasks (triage column, status "specifying") run full PI // agent sessions that consume the same resources as execution agents, // so they must occupy concurrency slots alongside in-progress tasks. // Paused specifying tasks don't count toward slots. const specifying = tasks.filter( (t) => t.column === "triage" && t.status === "specifying" && !t.paused, ); // When a semaphore is provided, it is the single source of truth for // global concurrency — its availableCount already accounts for ALL // slot holders (executors, specifiers, mergers). Counting specifying // tasks in agentSlots as well would double-count them. Without a // semaphore (fallback mode), count specifying tasks directly. const agentSlots = this.options.semaphore ? inProgress.length : inProgress.length + specifying.length; // When a semaphore is provided, factor in its available slots so we // don't schedule more tasks than the global limit allows. Triage and // merge agents also hold semaphore slots, so availableCount may be // lower than what maxConcurrent - inProgress.length would suggest. const semaphoreAvailable = this.options.semaphore ? this.options.semaphore.availableCount : Infinity; const available = Math.min( maxConcurrent - agentSlots, maxWorktrees - activeWorktrees, semaphoreAvailable, ); if (available <= 0) return; const now = Date.now(); let todo = tasks.filter((t) => { if (t.column !== "todo" || t.paused) return false; // Skip tasks with a recovery backoff that hasn't elapsed yet if (t.nextRecoveryAt && new Date(t.nextRecoveryAt).getTime() > now) return false; return true; }); // Filter out tasks belonging to blocked missions if (todo.length > 0 && this.options.missionStore) { const blockedSliceIds = new Set(); for (const t of todo) { if (t.sliceId && !blockedSliceIds.has(t.sliceId)) { try { const slice = this.options.missionStore.getSlice(t.sliceId); if (slice) { const milestone = this.options.missionStore.getMilestone(slice.milestoneId); if (milestone) { const mission = this.options.missionStore.getMission(milestone.missionId); if (mission && mission.status === "blocked") { blockedSliceIds.add(t.sliceId); } } } } catch { // If lookup fails, don't block the task } } } if (blockedSliceIds.size > 0) { todo = todo.filter((t) => !t.sliceId || !blockedSliceIds.has(t.sliceId)); } } if (todo.length === 0) return; /** * Pre-compute file scopes for all currently active tasks (in-progress * AND in-review with unmerged worktrees) so that todo tasks are never * started when their files overlap with work already underway or * awaiting merge. * * Including in-review tasks prevents a blocked task from starting on * main HEAD when the blocker's changes haven't been merged yet. * * The re-entrance guard on this method ensures that this snapshot * stays consistent throughout the pass — without it, a concurrent * pass could read stale state and start conflicting tasks. * * Newly started tasks are appended to this map further below so that * subsequent todo tasks in the same pass also see them. */ const activeScopes = new Map(); if (settings.groupOverlappingFiles) { // In-progress tasks for (const t of inProgress) { const scope = await this.store.parseFileScopeFromPrompt(t.id); if (scope.length > 0) activeScopes.set(t.id, scope); } // In-review tasks with unmerged worktrees const inReviewWithWorktree = tasks.filter( (t) => t.column === "in-review" && t.worktree, ); for (const t of inReviewWithWorktree) { const scope = await this.store.parseFileScopeFromPrompt(t.id); if (scope.length > 0) activeScopes.set(t.id, scope); } } // Resolve dependency order among todo tasks const ordered = resolveDependencyOrder(todo); let started = 0; const reservedWorktreeNames = new Set( tasks .map((task) => task.worktree?.split("/").pop()) .filter((name): name is string => Boolean(name)), ); for (const taskId of ordered) { const task = tasks.find((t) => t.id === taskId)!; // Check all deps are satisfied (done, in-review, or archived) const unmetDeps = task.dependencies.filter((depId) => { const dep = tasks.find((t) => t.id === depId); return dep && dep.column !== "done" && dep.column !== "in-review" && dep.column !== "archived"; }); if (unmetDeps.length > 0) { await this.store.updateTask(task.id, { status: "queued" }); this.options.onBlocked?.(task, unmetDeps); continue; } // Validate filesystem state before starting (only for tasks with satisfied deps) const validation = await this.validateTaskFilesystem(task.id); if (!validation.valid) { schedulerLog.warn(`Task ${task.id} filesystem validation failed: ${validation.reason}`); await this.store.moveTask(task.id, "triage"); await this.store.logEntry(task.id, "Task moved to triage — filesystem validation failed", validation.reason); continue; } // Check file scope overlap when enabled if (settings.groupOverlappingFiles) { const taskScope = await this.store.parseFileScopeFromPrompt(task.id); if (taskScope.length > 0) { let overlappingTaskId: string | null = null; for (const [ipId, ipScope] of activeScopes) { if (this.pathsOverlap(taskScope, ipScope)) { overlappingTaskId = ipId; break; } } if (overlappingTaskId) { await this.store.updateTask(task.id, { status: "queued", blockedBy: overlappingTaskId }); continue; } } } // Dependencies met — check concurrency if (started >= available) { continue; } // Dependencies met — resolve base branch from in-review deps const baseBranch = this.resolveBaseBranch(task, tasks); const plannedWorktree = this.planWorktreePath( task, settings.worktreeNaming, reservedWorktreeNames, ); // Clear status, reserve worktree path, and then move to in-progress schedulerLog.log(`Starting ${task.id}: ${task.title || task.id} (deps satisfied)`); await this.store.updateTask(task.id, { status: null, blockedBy: null, baseBranch: baseBranch ?? undefined, worktree: plannedWorktree, }); await this.store.moveTask(task.id, "in-progress"); this.options.onSchedule?.(task); started++; // Track newly started task's file scope for overlap with remaining todo tasks if (settings.groupOverlappingFiles) { const scope = await this.store.parseFileScopeFromPrompt(task.id); if (scope.length > 0) activeScopes.set(task.id, scope); } } } catch (err) { schedulerLog.error("Scheduling error:", err); } finally { this.scheduling = false; } } /** * Handle mission task start. * When a task with a sliceId moves to "in-progress", update the linked * feature status to "in-progress" to reflect active work. */ private async handleMissionTaskStart(taskId: string, sliceId: string): Promise { if (!this.options.missionStore) return; const missionStore = this.options.missionStore; try { // Find the feature linked to this task const feature = missionStore.getFeatureByTaskId(taskId); if (!feature) { schedulerLog.log(`Task ${taskId} has sliceId ${sliceId} but no linked feature found`); return; } if (feature.sliceId !== sliceId) { schedulerLog.warn( `Task ${taskId} sliceId ${sliceId} does not match linked feature ${feature.id} sliceId ${feature.sliceId}; skipping mission start update`, ); return; } // Only update if feature is still in "triaged" status if (feature.status === "triaged") { await missionStore.updateFeatureStatus(feature.id, "in-progress"); schedulerLog.log(`Feature ${feature.id} marked in-progress (task ${taskId} started)`); } } catch (err) { schedulerLog.error(`Error handling mission task start for ${taskId}:`, err); } } /** * Handle mission task completion. * When a task moves to "done", update the linked feature status to "done". * updateFeatureStatus cascades via recomputeSliceStatus — if all features * in the slice are done the slice status becomes "complete" automatically. * * If MissionAutopilot is configured, delegate slice advancement to it * (which tracks autopilot state and handles retries). Otherwise fall back * to the legacy onSliceComplete() path for non-autopilot missions. */ private async handleMissionTaskCompletion(taskId: string, sliceId: string): Promise { if (!this.options.missionStore) return; const missionStore = this.options.missionStore; try { const feature = missionStore.getFeatureByTaskId(taskId); if (!feature) return; if (feature.sliceId !== sliceId) { schedulerLog.warn( `Task ${taskId} sliceId ${sliceId} does not match linked feature ${feature.id} sliceId ${feature.sliceId}; skipping mission completion update`, ); return; } const sliceIdBeforeUpdate = feature.sliceId; if (feature.status !== "done") { missionStore.updateFeatureStatus(feature.id, "done"); schedulerLog.log(`Feature ${feature.id} marked done (task ${taskId} completed)`); } // Trigger the mission execution loop to run validation // This is called regardless of whether the slice is complete - the loop // handles the validation cycle independently if (this.options.missionExecutionLoop) { void this.options.missionExecutionLoop.processTaskOutcome(taskId).catch((err) => { schedulerLog.error(`Error in missionExecutionLoop.processTaskOutcome for ${taskId}:`, err); }); } // Check if the slice became complete after the feature update const slice = missionStore.getSlice(sliceIdBeforeUpdate); if (slice && slice.status === "complete") { // If MissionAutopilot is available AND actively watching this mission, // delegate progression to it. The autopilot handles: watching missions, // autoAdvance guard, retry logic, and state tracking. The autopilot // will call back into scheduler.activateNextPendingSlice() when appropriate. // // If autopilot is not watching this mission (e.g., legacy missions with // autoAdvance=true but no autopilot instance, or autopilot unwatched), // fall back to onSliceComplete() which uses the compatibility rule. const autopilot = this.options.missionAutopilot; const milestone = missionStore.getMilestone(slice.milestoneId); const missionId = milestone?.missionId; const isWatching = autopilot && missionId ? autopilot.isWatching(missionId) : false; if (autopilot && isWatching) { schedulerLog.log(`Slice ${slice.id} is complete — delegating to autopilot`); await autopilot.handleTaskCompletion(taskId); } else { // Fallback path: onSliceComplete uses autopilotEnabled/autoAdvance compat schedulerLog.log(`Slice ${slice.id} is complete — triggering auto-advance`); await this.onSliceComplete(slice); } } } catch (err) { schedulerLog.error(`Error handling mission task completion for ${taskId}:`, err); } } async onSliceComplete(slice: import("@fusion/core").Slice): Promise { if (!this.options.missionStore) return; const missionStore = this.options.missionStore; try { const milestone = missionStore.getMilestone(slice.milestoneId); if (!milestone) { schedulerLog.warn(`Milestone ${slice.milestoneId} not found for slice ${slice.id}`); return; } const mission = missionStore.getMission(milestone.missionId); // Use autopilotEnabled as canonical, fall back to autoAdvance for backward compat const shouldAutoAdvance = mission?.autopilotEnabled === true || mission?.autoAdvance === true; if (!mission || mission.status !== "active" || !shouldAutoAdvance) { return; } const missionHierarchy = missionStore.getMissionWithHierarchy(mission.id); const hasActiveSlice = missionHierarchy?.milestones.some((candidateMilestone) => candidateMilestone.slices.some((candidateSlice) => candidateSlice.id !== slice.id && candidateSlice.status === "active" ) ); if (hasActiveSlice) { schedulerLog.log(`Mission ${mission.id} already has an active slice; skipping auto-advance`); return; } const nextSlice = await this.activateNextPendingSlice(mission.id); if (nextSlice) { schedulerLog.log(`Auto-advanced: activated slice ${nextSlice.id} for mission ${mission.id}`); } } catch (err) { schedulerLog.error(`Error handling slice completion for ${slice.id}:`, err); } } /** * Activate the next pending slice in a mission. * Finds the first milestone with pending slices and activates * the first pending slice in that milestone. * * @param missionId - Mission ID * @returns The activated slice, or null if no pending slices */ async activateNextPendingSlice(missionId: string): Promise { if (!this.options.missionStore) return null; const missionStore = this.options.missionStore; try { const mission = missionStore.getMissionWithHierarchy(missionId); if (!mission || mission.status !== "active") { schedulerLog.log(`Mission ${missionId}: not active, skipping slice activation`); return null; } const sortedMilestones = [...mission.milestones].sort((a, b) => a.orderIndex - b.orderIndex); for (const milestone of sortedMilestones) { const dependenciesMet = milestone.dependencies.every((dependencyId) => { const dependency = mission.milestones.find((candidate) => candidate.id === dependencyId); return dependency?.status === "complete"; }); if (!dependenciesMet) { continue; } const pendingSlice = [...milestone.slices] .sort((a, b) => a.orderIndex - b.orderIndex) .find((slice) => slice.status === "pending"); if (!pendingSlice) { continue; } const activated = await missionStore.activateSlice(pendingSlice.id); schedulerLog.log(`Activated slice ${activated.id} for mission ${missionId}`); return activated; } schedulerLog.log(`Mission ${missionId}: no pending slices to activate`); return null; } catch (err) { schedulerLog.error(`Error activating next slice for mission ${missionId}:`, err); return null; } } /** * Reconcile feature status for all active missions on startup. * * This ensures that feature statuses are in sync with their linked task * columns for all missions, not just autopilot-enabled ones. The * reconciliation logic mirrors MissionAutopilot.reconcileMissionConsistency() * but runs unconditionally on startup. * * @returns The total number of fixes applied across all missions */ async reconcileAllMissionFeatures(): Promise { if (!this.options.missionStore) { return 0; } const missionStore = this.options.missionStore; let totalFixed = 0; try { const missions = missionStore.listMissions(); const activeMissions = missions.filter((m) => m.status === "active"); for (const mission of activeMissions) { const hierarchy = missionStore.getMissionWithHierarchy(mission.id); if (!hierarchy) continue; const activeSlices = hierarchy.milestones .flatMap((milestone) => milestone.slices) .filter((slice) => slice.status === "active"); for (const slice of activeSlices) { for (const feature of slice.features) { if (!feature.taskId) continue; const task = await this.store.getTask(feature.taskId); if (!task) continue; // Task done but feature not done -> update feature to done if (task.column === "done" && feature.status !== "done") { missionStore.updateFeatureStatus(feature.id, "done"); totalFixed++; continue; } // Task in-progress and feature triaged/defined -> update to in-progress if ( task.column === "in-progress" && (feature.status === "triaged" || feature.status === "defined") ) { missionStore.updateFeatureStatus(feature.id, "in-progress"); totalFixed++; continue; } // Task in triage/todo and feature in-progress -> update to triaged if ( (task.column === "triage" || task.column === "todo") && feature.status === "in-progress" ) { missionStore.updateFeatureStatus(feature.id, "triaged"); totalFixed++; } } } } if (totalFixed > 0) { schedulerLog.log(`Mission feature reconciliation: fixed ${totalFixed} inconsistencies`); } } catch (err) { schedulerLog.error("Error during mission feature reconciliation:", err); } return totalFixed; } }