Files
fusion/packages/dashboard/app/components/__tests__/Header.test.tsx
Dustin Byrne cac10af5e1 feat(KB-157): add soft-pause (enginePaused) alongside hard-stop (globalPause)
- Add enginePaused field to Settings type with soft-pause semantics (drain queue, don't kill agents)
- Gate scheduler, triage, auto-merge, and periodic merge retry on enginePaused
- Add Pause and Stop buttons to dashboard Header replacing single toggle
- Wire enginePaused state through App with optimistic toggle and unpause resume logic
- Add tests for scheduler, triage, dashboard CLI, Header, and App covering pause behavior
2026-03-28 16:30:23 -04:00

117 lines
4.5 KiB
TypeScript

import { describe, it, expect, vi } from "vitest";
import { render, screen, fireEvent } from "@testing-library/react";
import { Header } from "../Header";
describe("Header", () => {
it("renders a logo image with correct src and alt", () => {
render(<Header />);
const logo = screen.getByAltText("kb logo");
expect(logo).toBeDefined();
expect(logo.tagName).toBe("IMG");
expect((logo as HTMLImageElement).src).toContain("/logo.svg");
});
it("renders the logo before the h1 element", () => {
render(<Header />);
const logo = screen.getByAltText("kb logo");
const h1 = screen.getByRole("heading", { level: 1 });
// Logo should be a preceding sibling of the h1
expect(logo.compareDocumentPosition(h1) & Node.DOCUMENT_POSITION_FOLLOWING).toBeTruthy();
});
it("renders the settings button", () => {
const onOpen = vi.fn();
render(<Header onOpenSettings={onOpen} />);
const btn = screen.getByTitle("Settings");
expect(btn).toBeDefined();
});
// ── Pause button (soft pause) ────────────────────────────────────
it("renders pause button with 'Pause AI engine' title when not paused", () => {
render(<Header enginePaused={false} />);
const btn = screen.getByTitle("Pause AI engine");
expect(btn).toBeDefined();
});
it("renders play button with 'Resume AI engine' title when engine is paused", () => {
render(<Header enginePaused={true} />);
const btn = screen.getByTitle("Resume AI engine");
expect(btn).toBeDefined();
});
it("calls onToggleEnginePause when pause button is clicked", () => {
const onToggle = vi.fn();
render(<Header enginePaused={false} onToggleEnginePause={onToggle} />);
const btn = screen.getByTitle("Pause AI engine");
fireEvent.click(btn);
expect(onToggle).toHaveBeenCalledOnce();
});
it("applies btn-icon--paused class when engine is paused", () => {
render(<Header enginePaused={true} />);
const btn = screen.getByTitle("Resume AI engine");
expect(btn.className).toContain("btn-icon--paused");
});
it("does not apply btn-icon--paused class when engine is not paused", () => {
render(<Header enginePaused={false} />);
const btn = screen.getByTitle("Pause AI engine");
expect(btn.className).not.toContain("btn-icon--paused");
});
it("pause button is disabled when globalPaused is true", () => {
render(<Header globalPaused={true} enginePaused={false} />);
const btn = screen.getByTitle("Pause AI engine");
expect((btn as HTMLButtonElement).disabled).toBe(true);
});
it("pause button is enabled when globalPaused is false", () => {
render(<Header globalPaused={false} enginePaused={false} />);
const btn = screen.getByTitle("Pause AI engine");
expect((btn as HTMLButtonElement).disabled).toBe(false);
});
// ── Stop button (hard stop) ──────────────────────────────────────
it("renders stop button with 'Stop AI engine' title when not stopped", () => {
render(<Header globalPaused={false} />);
const btn = screen.getByTitle("Stop AI engine");
expect(btn).toBeDefined();
});
it("renders play button with 'Start AI engine' title when stopped", () => {
render(<Header globalPaused={true} />);
const btn = screen.getByTitle("Start AI engine");
expect(btn).toBeDefined();
});
it("calls onToggleGlobalPause when stop button is clicked", () => {
const onToggle = vi.fn();
render(<Header globalPaused={false} onToggleGlobalPause={onToggle} />);
const btn = screen.getByTitle("Stop AI engine");
fireEvent.click(btn);
expect(onToggle).toHaveBeenCalledOnce();
});
it("applies btn-icon--stopped class when globally paused", () => {
render(<Header globalPaused={true} />);
const btn = screen.getByTitle("Start AI engine");
expect(btn.className).toContain("btn-icon--stopped");
});
it("does not apply btn-icon--stopped class when not globally paused", () => {
render(<Header globalPaused={false} />);
const btn = screen.getByTitle("Stop AI engine");
expect(btn.className).not.toContain("btn-icon--stopped");
});
it("stop button shows Play icon when globalPaused is true", () => {
render(<Header globalPaused={true} />);
const btn = screen.getByTitle("Start AI engine");
// The Play icon from lucide-react renders an SVG
const svg = btn.querySelector("svg");
expect(svg).toBeDefined();
});
});