Files
fusion/packages/dashboard/app/hooks/useMobileKeyboard.ts
gsxdsm 21b01f8f56 fix(dashboard): pin --vv-offset-top to resize/focus, ignore pan scrolls
iOS fires visualViewport scroll events at 60fps during a pan with the
keyboard up. Routing those through React state and into the .chat-thread
translateY(--vv-offset-top) transform amplified the pan into a visible
judder + ~300px shift + body background exposure.

useMobileKeyboard now uses two listeners: a full update (resize +
focusin/focusout) that re-snapshots all metrics including offsetTop, and
a scroll-only update that updates only height/keyboardOpen. offsetTop
is therefore frozen between keyboard open/close events — the transform
correctly compensates for iOS's initial visualViewport shift on focus
without following pan-time movement.

Restores the translateY anchor (so the thread isn't off-screen on
first focus) while keeping the swipe-jitter fix.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-06 20:58:04 -07:00

180 lines
6.4 KiB
TypeScript

import { useEffect, useState } from "react";
const IOS_FALLBACK_MIN_GAP_PX = 30;
const IOS_FALLBACK_MIN_FOCUSED_GAP_PX = 16;
const IOS_VIEWPORT_SHRINK_MIN_PX = 16;
/** Whether the current device is likely mobile (touch-primary, small viewport). */
function isMobileDevice(): boolean {
if (typeof window === "undefined") return false;
const hasTouchScreen =
"ontouchstart" in window || navigator.maxTouchPoints > 0;
const isNarrow = window.innerWidth <= 768;
return hasTouchScreen && isNarrow;
}
/**
* Baseline viewport height captured while keyboard is likely closed.
* Kept as max-observed value to recover if first sample was keyboard-open.
*/
let _baselineViewportHeight: number | null = null;
function getBaselineViewportHeight(): number {
if (_baselineViewportHeight === null) {
_baselineViewportHeight = window.visualViewport?.height ?? window.innerHeight;
}
return _baselineViewportHeight;
}
function updateBaselineViewportHeight(nextHeight: number): void {
const current = getBaselineViewportHeight();
if (nextHeight > current) {
_baselineViewportHeight = nextHeight;
}
}
function isKeyboardFocusableElement(el: Element | null): boolean {
if (!el) return false;
if (el instanceof HTMLTextAreaElement) return true;
if (el instanceof HTMLInputElement) {
const nonTextTypes = new Set(["checkbox", "radio", "button", "submit", "reset", "file", "range", "color", "hidden"]);
return !nonTextTypes.has(el.type);
}
return el instanceof HTMLElement && el.isContentEditable;
}
interface KeyboardMetrics {
overlap: number;
open: boolean;
vvHeight: number | null;
vvOffsetTop: number;
}
function getKeyboardMetrics(): KeyboardMetrics {
if (typeof window === "undefined" || !window.visualViewport) {
return { overlap: 0, open: false, vvHeight: null, vvOffsetTop: 0 };
}
const vv = window.visualViewport;
const focused = isKeyboardFocusableElement(document.activeElement);
const offsetTop = vv.offsetTop;
// Only refresh baseline while keyboard is likely closed.
if (!focused) {
updateBaselineViewportHeight(vv.height);
}
// Android/Chrome style overlap. Only treat as open while an input is
// actually focused — without this, the (often slow) visualViewport
// dismissal animation keeps reporting overlap > 0 for hundreds of ms
// after the user has tapped Done, which leaves App-level layout (mobile
// nav bar visibility, project-content padding) stuck in keyboard-up
// mode and makes downstream components (ChatView) jump on settle.
const chromeOverlap = Math.max(0, window.innerHeight - vv.offsetTop - vv.height);
if (chromeOverlap > 0 && focused) {
return { overlap: chromeOverlap, open: true, vvHeight: vv.height, vvOffsetTop: offsetTop };
}
// iOS fallback (window.innerHeight shrinks with keyboard). Same focused
// requirement as above — the dismissal animation otherwise leaves the
// gap > the open-threshold for the duration of the slide.
const baselineHeight = getBaselineViewportHeight();
const gap = Math.max(0, baselineHeight - vv.offsetTop - vv.height);
if (gap >= IOS_FALLBACK_MIN_GAP_PX && focused) {
return { overlap: gap, open: true, vvHeight: vv.height, vvOffsetTop: offsetTop };
}
if (gap >= IOS_FALLBACK_MIN_FOCUSED_GAP_PX && focused) {
return { overlap: gap, open: true, vvHeight: vv.height, vvOffsetTop: offsetTop };
}
// Last-resort signal: focused input + meaningful viewport shrink.
const viewportShrink = Math.max(0, baselineHeight - vv.height);
if (focused && viewportShrink >= IOS_VIEWPORT_SHRINK_MIN_PX) {
return { overlap: 0, open: true, vvHeight: vv.height, vvOffsetTop: offsetTop };
}
return { overlap: 0, open: false, vvHeight: null, vvOffsetTop: 0 };
}
/** Reset cached viewport baseline. Exported for tests only. */
export function _resetInitialViewportHeight(): void {
_baselineViewportHeight = null;
}
interface UseMobileKeyboardOptions {
enabled?: boolean;
}
export function useMobileKeyboard(
{ enabled = true }: UseMobileKeyboardOptions = {},
): { keyboardOverlap: number; viewportHeight: number | null; viewportOffsetTop: number; keyboardOpen: boolean } {
const [keyboardOverlap, setKeyboardOverlap] = useState(0);
const [viewportHeight, setViewportHeight] = useState<number | null>(null);
const [viewportOffsetTop, setViewportOffsetTop] = useState(0);
const [keyboardOpen, setKeyboardOpen] = useState(false);
useEffect(() => {
if (!enabled || !isMobileDevice()) {
setKeyboardOverlap(0);
setViewportHeight(null);
setViewportOffsetTop(0);
setKeyboardOpen(false);
return;
}
const vv = window.visualViewport;
if (!vv) {
setKeyboardOverlap(0);
setViewportHeight(null);
setViewportOffsetTop(0);
setKeyboardOpen(false);
return;
}
// Full update for resize + focus transitions (real keyboard
// open/close events).
const update = () => {
const metrics = getKeyboardMetrics();
setKeyboardOverlap(metrics.overlap);
setViewportHeight(metrics.vvHeight);
setViewportOffsetTop(metrics.vvOffsetTop);
setKeyboardOpen(metrics.open);
};
// Scroll-only update: visualViewport.scroll fires at 60fps during
// an iOS pan with the keyboard up. Routing offsetTop through React
// state on every event amplifies the pan into a visible judder via
// the .chat-thread translateY(--vv-offset-top) transform. We skip
// offsetTop here; it stays pinned to whatever resize/focus last
// captured. Other metrics still update so a true viewport shrink
// is reflected.
const updateScrollOnly = () => {
const metrics = getKeyboardMetrics();
setKeyboardOverlap(metrics.overlap);
setViewportHeight(metrics.vvHeight);
setKeyboardOpen(metrics.open);
};
update();
vv.addEventListener("resize", update);
vv.addEventListener("scroll", updateScrollOnly);
document.addEventListener("focusin", update);
document.addEventListener("focusout", update);
return () => {
vv.removeEventListener("resize", update);
vv.removeEventListener("scroll", updateScrollOnly);
document.removeEventListener("focusin", update);
document.removeEventListener("focusout", update);
setKeyboardOverlap(0);
setViewportHeight(null);
setViewportOffsetTop(0);
setKeyboardOpen(false);
};
}, [enabled]);
return { keyboardOverlap, viewportHeight, viewportOffsetTop, keyboardOpen };
}