The ChatView and QuickChat send/stop buttons each had both an
onPointerDown and an onTouchStart handler invoking the action. On a
quick mobile tap both fire, so handleSend / handleSendMessage /
stopStreaming ran twice in rapid succession. The second invocation
closed the first's SSE stream (streamRef.current.close()), the server
treated that as a cancel via beginGeneration, and the chat ended with
no output — exactly matching the reported "tap silently fails, long
press works" symptom (long press happened to suppress one of the two
events).
Both handlers now early-return when the existing handledMobile*Ref
flag is already set, so only the first event for a given tap fires the
action. The send button additionally gets touch-action: manipulation
(removes the click delay that lets the textarea blur win the race) and
an expanded invisible hit area via ::before so slightly-off taps don't
land on the surrounding textarea and dismiss the keyboard without
sending.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>