- Add node API typings and client methods plus a polling useNodes hook with visibility-triggered refresh - Introduce NodesView with NodeCard, AddNodeModal, and NodeDetailModal to register, inspect, update, health-check, and remove nodes - Wire the Nodes surface into the app shell/header and add project node assignment UI with project card node badges - Add unit coverage for useNodes, NodesView, NodeCard, Header, and ProjectCard behavior, plus node-specific dashboard styling
150 lines
3.9 KiB
TypeScript
150 lines
3.9 KiB
TypeScript
import { useState, useEffect, useCallback, useRef } from "react";
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import type { NodeCreateInput, NodeInfo, NodeUpdateInput } from "../api";
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import {
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fetchNodes,
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registerNode,
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updateNode,
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unregisterNode,
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checkNodeHealth,
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} from "../api";
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export interface UseNodesResult {
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nodes: NodeInfo[];
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loading: boolean;
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error: string | null;
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refresh: () => Promise<void>;
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register: (input: NodeCreateInput) => Promise<NodeInfo>;
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update: (id: string, updates: NodeUpdateInput) => Promise<NodeInfo>;
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unregister: (id: string) => Promise<void>;
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healthCheck: (id: string) => Promise<void>;
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}
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const POLL_INTERVAL_MS = 10000; // 10 seconds
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const VISIBILITY_REFRESH_DEBOUNCE_MS = 1000;
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/**
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* Hook for fetching and managing node registry state.
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* Automatically polls for updates every 10 seconds.
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* Refetches when the tab becomes visible again.
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*/
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export function useNodes(): UseNodesResult {
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const [nodes, setNodes] = useState<NodeInfo[]>([]);
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const [loading, setLoading] = useState(true);
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const [error, setError] = useState<string | null>(null);
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const intervalRef = useRef<NodeJS.Timeout | null>(null);
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const lastVisibilityRefreshRef = useRef<number>(0);
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const refresh = useCallback(async () => {
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try {
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setError(null);
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const data = await fetchNodes();
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setNodes(data);
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} catch (err) {
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setError(err instanceof Error ? err.message : "Failed to fetch nodes");
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// Keep stale data visible if polling refresh fails
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}
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}, []);
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useEffect(() => {
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let cancelled = false;
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async function load() {
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setLoading(true);
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try {
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const data = await fetchNodes();
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if (!cancelled) {
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setNodes(data);
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setError(null);
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}
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} catch (err) {
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if (!cancelled) {
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setError(err instanceof Error ? err.message : "Failed to fetch nodes");
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}
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} finally {
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if (!cancelled) {
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setLoading(false);
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}
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}
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}
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void load();
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const handleVisibilityChange = () => {
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if (document.visibilityState !== "visible") {
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return;
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}
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const now = Date.now();
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const timeSinceLastRefresh = now - lastVisibilityRefreshRef.current;
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if (timeSinceLastRefresh < VISIBILITY_REFRESH_DEBOUNCE_MS) {
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return;
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}
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lastVisibilityRefreshRef.current = now;
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void refresh();
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};
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document.addEventListener("visibilitychange", handleVisibilityChange);
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return () => {
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cancelled = true;
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document.removeEventListener("visibilitychange", handleVisibilityChange);
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};
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}, [refresh]);
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useEffect(() => {
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if (loading) return;
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intervalRef.current = setInterval(() => {
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void refresh();
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}, POLL_INTERVAL_MS);
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return () => {
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if (intervalRef.current) {
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clearInterval(intervalRef.current);
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intervalRef.current = null;
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}
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};
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}, [loading, refresh]);
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const register = useCallback(async (input: NodeCreateInput): Promise<NodeInfo> => {
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const node = await registerNode(input);
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setNodes((prev) => [...prev, node]);
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return node;
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}, []);
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const update = useCallback(async (id: string, updates: NodeUpdateInput): Promise<NodeInfo> => {
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const node = await updateNode(id, updates);
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setNodes((prev) => prev.map((existing) => (existing.id === id ? node : existing)));
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return node;
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}, []);
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const unregister = useCallback(async (id: string): Promise<void> => {
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await unregisterNode(id);
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setNodes((prev) => prev.filter((node) => node.id !== id));
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}, []);
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const healthCheck = useCallback(async (id: string): Promise<void> => {
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const result = await checkNodeHealth(id);
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setNodes((prev) => prev.map((node) => (
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node.id === id
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? {
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...node,
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status: result.status,
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updatedAt: result.checkedAt,
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}
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: node
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)));
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}, []);
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return {
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nodes,
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loading,
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error,
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refresh,
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register,
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update,
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unregister,
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healthCheck,
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};
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}
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