Files
fusion/packages/dashboard/app/components/__tests__/FloatingWindow.test.tsx
gsxdsm 6ca51185f3 FN-7152: close Quick Chat on outside clicks
Quick Chat now dismisses from page clicks while other floating windows stay persistent.

- Add an opt-in outside-pointer dismissal path to FloatingWindow with safeguards for inside clicks, nested dialogs, touch compatibility events, and active drag/resize gestures.
- Enable outside-click dismissal only for the Quick Chat floating window and document the behavior.
- Cover the opt-in behavior, default persistence, nested surfaces, gesture guards, and listener cleanup with FloatingWindow tests.
- Add a release changeset for the Quick Chat dismissal feature.

Files changed:
 .changeset/fn-7152-quick-chat-outside-click-close.md      |   7 ++
 docs/dashboard-guide.md                                    |   1 +
 packages/dashboard/app/App.tsx                             |   4 +
 packages/dashboard/app/components/FloatingWindow.css       |   5 +-
 packages/dashboard/app/components/FloatingWindow.tsx       |  45 +++++++++
 packages/dashboard/app/components/__tests__/FloatingWindow.test.tsx | 109 +++++++++++++++++++++
 6 files changed, 170 insertions(+), 1 deletion(-)

Fusion-Task-Id: FN-7152
Fusion-Task-Lineage: 5bd6c10a-3e21-4eb9-bd1e-99f3aaf9c7b6
Co-authored-by: Fusion (runfusion.ai) <noreply@runfusion.ai>
2026-06-27 19:48:50 -07:00

277 lines
10 KiB
TypeScript

import { render, screen, fireEvent } from "@testing-library/react";
import { readFileSync } from "node:fs";
import { describe, expect, it, vi } from "vitest";
import { FloatingWindow } from "../FloatingWindow";
const floatingWindowCss = readFileSync("app/components/FloatingWindow.css", "utf8");
/*
FNXC:FloatingWindow 2026-06-22-20:45:
Contract tests for the reusable non-blocking floating window:
- the overlay is click-through (pointer-events:none) so the page and other windows behind it stay interactive,
- the panel re-enables pointer events and carries a header drag handle + resize handles,
- focus-to-front raises this window's z-index above any previously-opened window,
- close removes the window (onClose fires).
JSDOM has no real layout/pointer-capture, so drag math is asserted in the RightDockExpandModal pattern's own suite; here we assert the structural + stacking contract that makes multiple coexisting windows non-blocking.
*/
describe("FloatingWindow", () => {
it("renders a non-blocking, click-through transparent overlay with a pointer-events:auto panel", () => {
render(
<FloatingWindow windowKey="alpha" title="Alpha" onClose={() => {}}>
<div>alpha body</div>
</FloatingWindow>
);
const overlay = screen.getByTestId("floating-window-overlay-alpha");
// styles.css is not loaded here, so assert via the class contract the CSS attaches pointer-events:none to.
expect(overlay.className).toContain("floating-window-overlay");
const panel = screen.getByTestId("floating-window-alpha");
expect(panel.className).toContain("floating-window");
// Panel is positioned/stacked via inline style.
expect(panel.style.position === "" || panel.style.left).toBeDefined();
expect(panel.style.zIndex).not.toBe("");
});
it("exposes a header drag handle and resize handles", () => {
render(
<FloatingWindow windowKey="beta" title="Beta" onClose={() => {}}>
<div>beta body</div>
</FloatingWindow>
);
expect(screen.getByTestId("floating-window-drag-handle-beta")).toBeTruthy();
// 8 edge/corner resize handles.
for (const dir of ["n", "s", "e", "w", "ne", "nw", "se", "sw"]) {
expect(screen.getByTestId(`floating-window-resize-${dir}`)).toBeTruthy();
}
});
it("uses a theme-overridable gentle shadow token instead of an undefined shadow", () => {
const windowRule = floatingWindowCss.match(/\.floating-window\s*\{([^}]*)\}/)?.[1] ?? "";
expect(windowRule).toContain("--floating-window-shadow: var(--shadow-lg);");
expect(windowRule).toContain("box-shadow: var(--floating-window-shadow, var(--shadow-lg));");
expect(floatingWindowCss).not.toContain("var(--shadow-xl)");
});
it("can hide generic chrome and delegate dragging to a child header", () => {
render(
<FloatingWindow
windowKey="task"
title="KB-001"
onClose={() => {}}
hideHeader
dragHandleSelector=".task-detail-content--embedded > .modal-header"
>
<div className="task-detail-content--embedded">
<div className="modal-header">KB-001</div>
<div>task body</div>
</div>
</FloatingWindow>
);
expect(screen.queryByTestId("floating-window-drag-handle-task")).toBeNull();
expect(screen.getByTestId("floating-window-task")).toHaveClass("floating-window--headerless");
expect(screen.getByText("KB-001")).toBeInTheDocument();
for (const dir of ["n", "s", "e", "w", "ne", "nw", "se", "sw"]) {
expect(screen.getByTestId(`floating-window-resize-${dir}`)).toBeTruthy();
}
});
it("focus-to-front: interacting with an older window raises its z-index above the newest", () => {
render(
<>
<FloatingWindow windowKey="first" title="First" onClose={() => {}}>
<div>first</div>
</FloatingWindow>
<FloatingWindow windowKey="second" title="Second" onClose={() => {}}>
<div>second</div>
</FloatingWindow>
</>
);
const first = screen.getByTestId("floating-window-first");
const second = screen.getByTestId("floating-window-second");
// Second mounted last → starts on top.
expect(Number(second.style.zIndex)).toBeGreaterThan(Number(first.style.zIndex));
// Clicking the first panel raises it above the second.
fireEvent.pointerDown(first);
expect(Number(first.style.zIndex)).toBeGreaterThan(Number(second.style.zIndex));
});
it("close button removes the window via onClose", () => {
const onClose = vi.fn();
render(
<FloatingWindow windowKey="gamma" title="Gamma" onClose={onClose}>
<div>gamma body</div>
</FloatingWindow>
);
fireEvent.click(screen.getByTestId("floating-window-close-gamma"));
expect(onClose).toHaveBeenCalledTimes(1);
});
it("closes on outside pointerdown only when the opt-in prop is enabled", () => {
const onClose = vi.fn();
render(
<FloatingWindow windowKey="outside-close" title="Outside close" onClose={onClose} closeOnOutsidePointerDown>
<div>inside body</div>
</FloatingWindow>
);
fireEvent.pointerDown(document.body);
expect(onClose).toHaveBeenCalledTimes(1);
});
it("does not close for inside pointerdown when outside dismissal is enabled", () => {
const onClose = vi.fn();
render(
<FloatingWindow windowKey="inside-safe" title="Inside safe" onClose={onClose} closeOnOutsidePointerDown>
<button type="button">Inside action</button>
</FloatingWindow>
);
fireEvent.pointerDown(screen.getByText("Inside action"));
fireEvent.pointerDown(screen.getByTestId("floating-window-body-inside-safe"));
fireEvent.pointerDown(screen.getByTestId("floating-window-inside-safe"));
expect(onClose).not.toHaveBeenCalled();
});
it("keeps page clicks non-dismissive by default for persistent floating windows", () => {
const onClose = vi.fn();
render(
<FloatingWindow windowKey="persistent" title="Persistent" onClose={onClose}>
<div>persistent body</div>
</FloatingWindow>
);
fireEvent.pointerDown(document.body);
expect(onClose).not.toHaveBeenCalled();
});
it("does not close when the outside target is another floating or dialog surface", () => {
for (const surfaceClassOrRole of ["modal-overlay", "floating-window", "dialog-role"] as const) {
const onClose = vi.fn();
const { unmount } = render(
<FloatingWindow windowKey={`nested-${surfaceClassOrRole}`} title="Nested safe" onClose={onClose} closeOnOutsidePointerDown>
<div>chat body</div>
</FloatingWindow>
);
const surface = document.createElement("div");
if (surfaceClassOrRole === "dialog-role") {
surface.setAttribute("role", "dialog");
} else {
surface.className = surfaceClassOrRole;
}
document.body.appendChild(surface);
fireEvent.pointerDown(surface);
expect(onClose).not.toHaveBeenCalled();
surface.remove();
unmount();
}
});
it("does not close from outside pointerdown while a resize gesture is active", () => {
const onClose = vi.fn();
render(
<FloatingWindow windowKey="resize-safe" title="Resize safe" onClose={onClose} closeOnOutsidePointerDown>
<div>resize body</div>
</FloatingWindow>
);
fireEvent.pointerDown(screen.getByTestId("floating-window-resize-se"), { pointerId: 1 });
fireEvent.pointerDown(document.body);
expect(onClose).not.toHaveBeenCalled();
});
it("ignores compatibility pointer events immediately after touch gestures", () => {
const onClose = vi.fn();
render(
<FloatingWindow windowKey="touch-safe" title="Touch safe" onClose={onClose} closeOnOutsidePointerDown>
<div>touch body</div>
</FloatingWindow>
);
expect(onClose).not.toHaveBeenCalled();
fireEvent.touchStart(document);
fireEvent.touchEnd(document);
fireEvent.pointerDown(document.body);
expect(onClose).not.toHaveBeenCalled();
});
it("removes the outside pointerdown listener on unmount", () => {
const onClose = vi.fn();
const { unmount } = render(
<FloatingWindow windowKey="cleanup" title="Cleanup" onClose={onClose} closeOnOutsidePointerDown>
<div>cleanup body</div>
</FloatingWindow>
);
unmount();
fireEvent.pointerDown(document.body);
expect(onClose).not.toHaveBeenCalled();
});
it("multiple windows coexist independently (each renders its own panel)", () => {
render(
<>
<FloatingWindow windowKey="w1" title="W1" onClose={() => {}}>
<div>one</div>
</FloatingWindow>
<FloatingWindow windowKey="w2" title="W2" onClose={() => {}}>
<div>two</div>
</FloatingWindow>
<FloatingWindow windowKey="w3" title="W3" onClose={() => {}}>
<div>three</div>
</FloatingWindow>
</>
);
expect(screen.getByTestId("floating-window-w1")).toBeTruthy();
expect(screen.getByTestId("floating-window-w2")).toBeTruthy();
expect(screen.getByTestId("floating-window-w3")).toBeTruthy();
});
it("restores persisted geometry and clamps it on screen", () => {
localStorage.setItem(
"floating-window:test",
JSON.stringify({
size: { width: 700, height: 500 },
position: { x: 9999, y: -200 },
}),
);
render(
<FloatingWindow
windowKey="persisted"
title="Persisted"
onClose={() => {}}
persistGeometryKey="floating-window:test"
minSize={{ width: 360, height: 280 }}
>
<div>persisted body</div>
</FloatingWindow>
);
const panel = screen.getByTestId("floating-window-persisted");
expect(panel.style.width).toBe("700px");
expect(panel.style.height).toBe("500px");
expect(panel.style.top).toBe("16px");
expect(Number.parseFloat(panel.style.left)).toBeLessThan(window.innerWidth);
});
it("makes only the mobile chat floating window full-screen", () => {
const mobileBlock = floatingWindowCss.match(/@media\s*\(max-width:\s*768px\)\s*\{[\s\S]*?\.floating-window--chat \.chat-view\s*\{[\s\S]*?\n\}/)?.[0];
expect(mobileBlock).toContain(".floating-window--chat");
expect(mobileBlock).toContain("width: 100vw !important;");
expect(mobileBlock).toContain("height: 100dvh !important;");
expect(mobileBlock).toContain(".floating-window--chat .floating-window__resize-handle");
expect(floatingWindowCss).not.toMatch(/@media\s*\(min-width:\s*769px\)[\s\S]*\.floating-window--chat[\s\S]*100dvh/);
});
});