Files
fusion/packages/dashboard/app/components/ProjectCard.tsx
gsxdsm f11800f2c6 refactor(dashboard): split monolithic styles.css into per-component files
Split app/styles.css from ~40k lines down to ~4.5k. Created 56 co-located
component CSS files in app/components/, each imported by its owning .tsx.
The remainder of styles.css holds genuinely global rules (design tokens,
.btn/.card/.modal/.form-input primitives, cross-component @media overrides).

- Lazy-load 13 heavy views (AgentsView, RoadmapsView, NodesView, etc.) via
  React.lazy + Suspense; prefetch all chunks on idle so first navigation is
  instant. Initial JS bundle: 1.58 MB → 1.16 MB (-26%). Initial CSS bundle:
  635 kB → 471 kB (-26%); the rest splits into 13 per-view chunks.

- Add app/test/cssFixture.ts exposing loadAllAppCss() + loadAllAppCssBaseOnly()
  so CSS regression tests load the full per-component bundle (mirroring Vite
  source order). Migrate 30+ tests off direct readFileSync('../styles.css').

- Enable test.css: { include: [/.+/] } in vitest.config.ts so component CSS
  imports actually inject styles in jsdom (fixes getComputedStyle assertions).

- Add ESLint rule (no-restricted-syntax) banning direct styles.css reads in
  dashboard test files; points at loadAllAppCss() instead.

- Restore lost utility classes (.text-muted, .text-secondary, .text-dim,
  .form-input) and rescue dropped chat tool-call rules into QuickChatFAB.css.

- Mobile fixes along the way: scroll containment for view containers
  (min-height:0 + -webkit-overflow-scrolling), QuickChatFAB full-screen on
  mobile (with safe-area-inset for iOS home bar), AgentsView single-row
  header layout, ActivityLogModal close button on right, model-combobox
  z-index above the mobile quick-chat panel.

- Bug fix: SkillsView toggle was display:none which hid the input from the
  accessibility tree; replaced with the visually-hidden pattern so screen
  readers + getByRole still find the checkbox.

- Bug fix: standalone Delete button in TaskDetailModal for triage-column
  tasks (Actions dropdown is hidden in triage state, so previously no way
  to delete a freshly-created task without status change first).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 19:39:20 -07:00

261 lines
8.9 KiB
TypeScript

import { memo, useCallback, useState } from "react";
import { Play, Pause, AlertCircle, Loader2, Trash2, Folder, ArrowRight } from "lucide-react";
import "./ProjectCard.css";
import type { RegisteredProject, ProjectHealth, ProjectStatus } from "@fusion/core";
import type { NodeInfo } from "../api";
export interface ProjectCardProps {
project: RegisteredProject;
health: ProjectHealth | null;
onSelect: (project: RegisteredProject) => void;
onPause: (project: RegisteredProject) => void;
onResume: (project: RegisteredProject) => void;
onRemove: (project: RegisteredProject) => void;
node?: NodeInfo;
/** Fallback node name when the node object is not available (e.g., for remote projects) */
nodeNameFallback?: string;
isLoading?: boolean;
}
const STATUS_CONFIG: Record<ProjectStatus, { label: string; color: string; icon: typeof Play }> = {
active: { label: "Active", color: "var(--success)", icon: Play },
paused: { label: "Paused", color: "var(--warning)", icon: Pause },
errored: { label: "Error", color: "var(--color-error)", icon: AlertCircle },
initializing: { label: "Initializing", color: "var(--info)", icon: Loader2 },
};
function formatRelativeTime(timestamp: string | undefined): string {
if (!timestamp) return "Never";
const date = new Date(timestamp);
const now = new Date();
const diffMs = now.getTime() - date.getTime();
const diffMins = Math.floor(diffMs / 60000);
const diffHours = Math.floor(diffMs / 3600000);
const diffDays = Math.floor(diffMs / 86400000);
if (diffMins < 1) return "Just now";
if (diffMins < 60) return `${diffMins}m ago`;
if (diffHours < 24) return `${diffHours}h ago`;
if (diffDays < 7) return `${diffDays}d ago`;
return date.toLocaleDateString();
}
function truncatePath(path: string, maxLength: number = 40): string {
if (path.length <= maxLength) return path;
const start = path.slice(0, Math.floor(maxLength / 2) - 2);
const end = path.slice(-Math.floor(maxLength / 2) + 2);
return `${start}...${end}`;
}
function areProjectCardPropsEqual(previous: ProjectCardProps, next: ProjectCardProps): boolean {
if (previous.project.id !== next.project.id) return false;
if (previous.project.status !== next.project.status) return false;
if (previous.project.name !== next.project.name) return false;
if (previous.project.path !== next.project.path) return false;
if (previous.project.lastActivityAt !== next.project.lastActivityAt) return false;
if (previous.isLoading !== next.isLoading) return false;
// Compare health
const prevHealth = previous.health;
const nextHealth = next.health;
if (!prevHealth && !nextHealth) return true;
if (!prevHealth || !nextHealth) return false;
if (
prevHealth.activeTaskCount !== nextHealth.activeTaskCount ||
prevHealth.inFlightAgentCount !== nextHealth.inFlightAgentCount ||
prevHealth.totalTasksCompleted !== nextHealth.totalTasksCompleted ||
prevHealth.totalTasksFailed !== nextHealth.totalTasksFailed ||
prevHealth.status !== nextHealth.status
) {
return false;
}
const prevNode = previous.node;
const nextNode = next.node;
if (!prevNode && !nextNode) {
// Compare fallback names
if (previous.nodeNameFallback !== next.nodeNameFallback) return false;
return true;
}
if (!prevNode || !nextNode) return false;
return (
prevNode.id === nextNode.id
&& prevNode.name === nextNode.name
&& prevNode.status === nextNode.status
&& prevNode.type === nextNode.type
);
}
function ProjectCardInner({
project,
health,
onSelect,
onPause,
onResume,
onRemove,
node,
nodeNameFallback,
isLoading = false,
}: ProjectCardProps) {
const [removeArmed, setRemoveArmed] = useState(false);
const statusConfig = STATUS_CONFIG[project.status];
const StatusIcon = statusConfig.icon;
const handleSelect = useCallback(() => {
onSelect(project);
}, [onSelect, project]);
const handlePause = useCallback((e: React.MouseEvent) => {
e.stopPropagation();
onPause(project);
}, [onPause, project]);
const handleResume = useCallback((e: React.MouseEvent) => {
e.stopPropagation();
onResume(project);
}, [onResume, project]);
const handleRemove = useCallback((e: React.MouseEvent) => {
e.stopPropagation();
if (!removeArmed) {
setRemoveArmed(true);
return;
}
onRemove(project);
setRemoveArmed(false);
}, [removeArmed, onRemove, project]);
const isPaused = project.status === "paused";
const isErrored = project.status === "errored";
const isInitializing = project.status === "initializing";
return (
<div
className={`project-card ${isLoading ? "project-card-loading" : ""} ${isErrored ? "project-card-errored" : ""}`}
onClick={handleSelect}
data-project-id={project.id}
role="button"
tabIndex={0}
onKeyDown={(e) => {
if (e.key === "Enter" || e.key === " ") {
e.preventDefault();
handleSelect();
}
}}
>
<div className="project-card-header">
<div className="project-card-icon">
<Folder size={20} />
</div>
<div className="project-card-title-section">
<h3 className="project-card-name" title={project.name}>
{project.name}
</h3>
{(node || nodeNameFallback) && (
<span className="node-badge" title={`Assigned node: ${node?.name ?? nodeNameFallback}`}>
on: {node?.name ?? nodeNameFallback}
</span>
)}
<span className="project-card-path" title={project.path}>
{truncatePath(project.path)}
</span>
</div>
<div
className="project-card-status-badge"
style={{ color: statusConfig.color, borderColor: statusConfig.color }}
>
<StatusIcon size={12} className={isInitializing ? "animate-spin" : ""} />
<span>{statusConfig.label}</span>
</div>
</div>
<div className="project-card-health">
{health && (
<>
<div className="project-card-metric">
<span className="project-card-metric-value">{health.activeTaskCount}</span>
<span className="project-card-metric-label">Active Tasks</span>
</div>
<div className="project-card-metric">
<span className="project-card-metric-value">{health.inFlightAgentCount}</span>
<span className="project-card-metric-label">Agents</span>
</div>
<div className="project-card-metric">
<span className="project-card-metric-value">{health.totalTasksCompleted}</span>
<span className="project-card-metric-label">Completed</span>
</div>
</>
)}
{!health && (
<div className="project-card-metric project-card-metric-empty">
<span className="project-card-metric-label">No health data available</span>
</div>
)}
</div>
<div className="project-card-footer">
<div className="project-card-activity">
<span className="project-card-activity-label">Last activity:</span>
<span className="project-card-activity-time">
{formatRelativeTime(project.lastActivityAt || health?.lastActivityAt)}
</span>
</div>
<div className="project-card-actions">
{isPaused ? (
<button
className="project-card-action project-card-action-resume"
onClick={handleResume}
disabled={isLoading}
title="Resume project"
aria-label="Resume project"
>
<Play size={14} />
<span>Resume</span>
</button>
) : (
<button
className="project-card-action project-card-action-pause"
onClick={handlePause}
disabled={isLoading || isInitializing}
title={isInitializing ? "Cannot pause while initializing" : "Pause project"}
aria-label="Pause project"
>
<Pause size={14} />
<span>Pause</span>
</button>
)}
<button
className="project-card-action project-card-action-open"
onClick={handleSelect}
disabled={isLoading}
title="Open project"
aria-label="Open project"
>
<ArrowRight size={14} />
<span>Open</span>
</button>
<button
className={`project-card-action project-card-action-remove ${removeArmed ? "is-armed" : ""}`}
onClick={handleRemove}
disabled={isLoading}
title={removeArmed ? "Confirm remove" : "Remove project"}
aria-label={removeArmed ? "Confirm remove project" : "Remove project"}
>
<Trash2 size={14} />
<span>{removeArmed ? "Confirm" : ""}</span>
</button>
</div>
</div>
</div>
);
}
export const ProjectCard = memo(ProjectCardInner, areProjectCardPropsEqual);