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fusion/packages/dashboard/app/components/NewAgentDialog.tsx
2026-04-15 04:30:56 -07:00

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import { useState, useEffect, useCallback } from "react";
import type { AgentCapability, ModelInfo, AgentGenerationSpec } from "../api";
import { createAgent, fetchModels, updateGlobalSettings } from "../api";
import { CustomModelDropdown } from "./CustomModelDropdown";
import { ProviderIcon } from "./ProviderIcon";
import { AgentGenerationModal } from "./AgentGenerationModal";
import { AGENT_PRESETS, type AgentPreset } from "./agent-presets";
import { SkillMultiselect } from "./SkillMultiselect";
export interface NewAgentDialogProps {
isOpen: boolean;
onClose: () => void;
onCreated: () => void;
projectId?: string;
}
const AGENT_ROLES: { value: AgentCapability; label: string; icon: string }[] = [
{ value: "triage", label: "Triage", icon: "🔍" },
{ value: "executor", label: "Executor", icon: "⚡" },
{ value: "reviewer", label: "Reviewer", icon: "👁" },
{ value: "merger", label: "Merger", icon: "🔀" },
{ value: "scheduler", label: "Scheduler", icon: "⏰" },
{ value: "engineer", label: "Engineer", icon: "🛠" },
{ value: "custom", label: "Custom", icon: "🔧" },
];
type ThinkingLevel = "off" | "minimal" | "low" | "medium" | "high";
/** Set of valid AgentCapability values for mapping generated roles */
const VALID_CAPABILITIES = new Set<string>(["triage", "executor", "reviewer", "merger", "scheduler", "engineer", "custom"]);
interface RuntimeConfig {
model: string;
thinkingLevel: ThinkingLevel;
maxTurns: number;
}
export function NewAgentDialog({ isOpen, onClose, onCreated, projectId }: NewAgentDialogProps) {
const [step, setStep] = useState(0);
const [name, setName] = useState("");
const [title, setTitle] = useState("");
const [icon, setIcon] = useState("");
const [role, setRole] = useState<AgentCapability>("custom");
const [reportsTo, setReportsTo] = useState("");
const [instructionsPath, setInstructionsPath] = useState("");
const [instructionsText, setInstructionsText] = useState("");
const [soul, setSoul] = useState("");
const [memory, setMemory] = useState("");
const [runtimeConfig, setRuntimeConfig] = useState<RuntimeConfig>({
model: "",
thinkingLevel: "off",
maxTurns: 1000,
});
const [selectedPresetId, setSelectedPresetId] = useState<string | null>(null);
const [selectedSkills, setSelectedSkills] = useState<string[]>([]);
const [isSubmitting, setIsSubmitting] = useState(false);
const [error, setError] = useState<string | null>(null);
const [isGenerationModalOpen, setIsGenerationModalOpen] = useState(false);
// Model dropdown state
const [availableModels, setAvailableModels] = useState<ModelInfo[]>([]);
const [modelsLoading, setModelsLoading] = useState(false);
const [favoriteProviders, setFavoriteProviders] = useState<string[]>([]);
const [favoriteModels, setFavoriteModels] = useState<string[]>([]);
// Load models on mount (global data, not per-agent)
useEffect(() => {
setModelsLoading(true);
fetchModels()
.then((response) => {
setAvailableModels(response.models);
setFavoriteProviders(response.favoriteProviders);
setFavoriteModels(response.favoriteModels);
})
.catch(() => {
// Gracefully handle — dropdown will show empty list
})
.finally(() => setModelsLoading(false));
}, []);
// Selected model in "provider/modelId" format, or "" for default
const selectedModel = runtimeConfig.model.includes("/")
? runtimeConfig.model
: "";
const handleGenerated = useCallback((spec: AgentGenerationSpec) => {
// Map generated role to AgentCapability, default to "custom" if unrecognized
const mappedRole = VALID_CAPABILITIES.has(spec.role)
? (spec.role as AgentCapability)
: "custom";
setName(spec.title);
setTitle(spec.description);
setIcon(spec.icon);
setRole(mappedRole);
// Map generated systemPrompt to instructionsText
setInstructionsText(spec.systemPrompt);
setRuntimeConfig(c => ({
...c,
thinkingLevel: spec.thinkingLevel,
maxTurns: spec.maxTurns,
}));
setIsGenerationModalOpen(false);
// Advance to Step 1 so user can review model selection
setStep(1);
}, []);
const handleModelChange = useCallback((value: string) => {
// value is "provider/modelId" or "" for default
setRuntimeConfig(c => ({ ...c, model: value }));
}, []);
const handleToggleFavorite = useCallback(async (provider: string) => {
const currentFavorites = favoriteProviders;
const isFavorite = currentFavorites.includes(provider);
const newFavorites = isFavorite
? currentFavorites.filter(p => p !== provider)
: [provider, ...currentFavorites];
setFavoriteProviders(newFavorites);
try {
await updateGlobalSettings({ favoriteProviders: newFavorites, favoriteModels });
} catch {
// Revert on error
setFavoriteProviders(currentFavorites);
}
}, [favoriteProviders, favoriteModels]);
const handleToggleModelFavorite = useCallback(async (modelId: string) => {
const currentFavorites = favoriteModels;
const isFavorite = currentFavorites.includes(modelId);
const newFavorites = isFavorite
? currentFavorites.filter(m => m !== modelId)
: [modelId, ...currentFavorites];
setFavoriteModels(newFavorites);
try {
await updateGlobalSettings({ favoriteProviders, favoriteModels: newFavorites });
} catch {
// Revert on error
setFavoriteModels(currentFavorites);
}
}, [favoriteProviders, favoriteModels]);
const handlePresetSelect = useCallback((preset: AgentPreset) => {
setSelectedPresetId(preset.id);
setName(preset.name);
setIcon(preset.icon);
setTitle(preset.description ?? preset.title);
setRole(preset.role);
setSoul(preset.soul ?? "");
setInstructionsText(preset.instructionsText ?? "");
// Advance to Step 1 so user can review model selection
setStep(1);
}, []);
if (!isOpen) return null;
const handleClose = () => {
setStep(0);
setName("");
setTitle("");
setIcon("");
setRole("custom");
setReportsTo("");
setInstructionsPath("");
setInstructionsText("");
setSoul("");
setMemory("");
setRuntimeConfig({ model: "", thinkingLevel: "off", maxTurns: 1000 });
setSelectedPresetId(null);
setSelectedSkills([]);
setError(null);
setIsGenerationModalOpen(false);
onClose();
};
const handleCreate = async () => {
if (!name.trim()) return;
setIsSubmitting(true);
setError(null);
try {
const runtimeCfg: Record<string, unknown> = {};
if (runtimeConfig.model.trim()) runtimeCfg.model = runtimeConfig.model.trim();
if (runtimeConfig.thinkingLevel !== "off") runtimeCfg.thinkingLevel = runtimeConfig.thinkingLevel;
if (runtimeConfig.maxTurns !== 1000) runtimeCfg.maxTurns = runtimeConfig.maxTurns;
await createAgent({
name: name.trim(),
role,
...(title.trim() ? { title: title.trim() } : {}),
...(icon.trim() ? { icon: icon.trim() } : {}),
...(reportsTo.trim() ? { reportsTo: reportsTo.trim() } : {}),
...(instructionsPath.trim() ? { instructionsPath: instructionsPath.trim() } : {}),
...(instructionsText.trim() ? { instructionsText: instructionsText.trim() } : {}),
...(soul.trim() ? { soul: soul.trim() } : {}),
...(memory.trim() ? { memory: memory.trim() } : {}),
...(Object.keys(runtimeCfg).length > 0 ? { runtimeConfig: runtimeCfg } : {}),
...(selectedSkills.length > 0 ? { metadata: { skills: selectedSkills } } : {}),
}, projectId);
handleClose();
onCreated();
} catch (err: unknown) {
setError(err instanceof Error ? err.message : "Failed to create agent");
} finally {
setIsSubmitting(false);
}
};
const selectedRole = AGENT_ROLES.find(r => r.value === role);
return (
<div className="agent-dialog-overlay" onClick={(e) => { if (e.target === e.currentTarget) handleClose(); }}>
<div className="agent-dialog" role="dialog" aria-modal="true" aria-label="Create new agent">
{/* Header */}
<div className="agent-dialog-header">
<span className="agent-dialog-header-title">New Agent</span>
<button
className="btn-icon"
onClick={handleClose}
aria-label="Close"
>
×
</button>
</div>
{/* Step indicator */}
<div className="agent-dialog-steps">
{[0, 1, 2].map(i => (
<div
key={i}
className={`agent-dialog-step${i === step ? " active" : i < step ? " completed" : ""}`}
aria-label={`Step ${i + 1}`}
/>
))}
</div>
{/* Body */}
<div className="agent-dialog-body">
{step === 0 && (
<div>
{/* Quick Start Presets */}
<div className="agent-presets">
<div className="agent-presets-header">
Choose a preset or fill in details manually
</div>
<div className="agent-presets-grid">
{AGENT_PRESETS.map(preset => (
<button
key={preset.id}
type="button"
className={`agent-preset-card${selectedPresetId === preset.id ? " selected" : ""}`}
data-testid={`preset-${preset.id}`}
onClick={() => handlePresetSelect(preset)}
title={preset.title}
>
<span className="agent-preset-icon">{preset.icon}</span>
<span className="agent-preset-name">{preset.name}</span>
<span className="agent-preset-role">{preset.role}</span>
{preset.description && (
<span className="agent-preset-description">{preset.description}</span>
)}
</button>
))}
</div>
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-name">Name {!selectedPresetId && <span className="agent-dialog-required">*</span>}</label>
<input
id="agent-name"
type="text"
className="input"
placeholder="e.g. Frontend Reviewer"
value={name}
onChange={e => setName(e.target.value)}
/>
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-title">Title <span className="agent-dialog-optional">(optional)</span></label>
<input
id="agent-title"
type="text"
className="input"
placeholder="e.g. Senior Code Reviewer"
value={title}
onChange={e => setTitle(e.target.value)}
/>
</div>
<div className="agent-dialog-field">
<label>Role</label>
<div className="agent-role-grid">
{AGENT_ROLES.map(r => (
<button
key={r.value}
type="button"
className={`agent-role-option${role === r.value ? " selected" : ""}`}
onClick={() => setRole(r.value)}
>
<span className="agent-role-option-icon">{r.icon}</span>
<span className="agent-role-option-label">{r.label}</span>
</button>
))}
</div>
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-reports-to">Reports To <span className="agent-dialog-optional">(optional agent ID)</span></label>
<input
id="agent-reports-to"
type="text"
className="input"
placeholder="e.g. agent-1234abcd"
value={reportsTo}
onChange={e => setReportsTo(e.target.value)}
/>
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-soul">Soul <span className="agent-dialog-optional">(optional)</span></label>
<textarea
id="agent-soul"
className="input"
rows={2}
placeholder="Describe the agent's personality and communication style..."
value={soul}
onChange={e => setSoul(e.target.value)}
/>
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-memory">Memory <span className="agent-dialog-optional">(optional)</span></label>
<textarea
id="agent-memory"
className="input"
rows={2}
placeholder="Per-agent memory — stores learnings and context the agent has gathered..."
value={memory}
onChange={e => setMemory(e.target.value)}
/>
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-instructions-path">Instructions Path <span className="agent-dialog-optional">(optional)</span></label>
<input
id="agent-instructions-path"
type="text"
className="input"
placeholder="e.g. .fusion/agents/reviewer.md"
value={instructionsPath}
onChange={e => setInstructionsPath(e.target.value)}
/>
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-instructions-text">Inline Instructions <span className="agent-dialog-optional">(optional)</span></label>
<textarea
id="agent-instructions-text"
className="input"
rows={4}
placeholder="Add custom behavior instructions..."
value={instructionsText}
onChange={e => setInstructionsText(e.target.value)}
/>
</div>
{/* AI-assisted generation */}
<div className="agent-dialog-ai-generate">
<button
type="button"
className="btn btn--ai-generate"
onClick={() => setIsGenerationModalOpen(true)}
>
<span></span>
Generate with AI
</button>
<p className="agent-dialog-ai-hint">
Describe your agent&apos;s role and let AI generate a specification
</p>
</div>
</div>
)}
{step === 1 && (
<div>
<div className="agent-dialog-field">
<label>Model</label>
{modelsLoading ? (
<div className="agent-dialog-loading">Loading models</div>
) : (
<CustomModelDropdown
id="agent-model"
label="Model"
value={selectedModel}
onChange={handleModelChange}
models={availableModels}
placeholder="Select a model…"
favoriteProviders={favoriteProviders}
onToggleFavorite={handleToggleFavorite}
favoriteModels={favoriteModels}
onToggleModelFavorite={handleToggleModelFavorite}
/>
)}
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-thinking">Thinking Level</label>
<select
id="agent-thinking"
className="select"
value={runtimeConfig.thinkingLevel}
onChange={e => setRuntimeConfig(c => ({ ...c, thinkingLevel: e.target.value as ThinkingLevel }))}
>
<option value="off">Off</option>
<option value="minimal">Minimal</option>
<option value="low">Low</option>
<option value="medium">Medium</option>
<option value="high">High</option>
</select>
</div>
<div className="agent-dialog-field">
<label htmlFor="agent-max-turns">Max Turns</label>
<input
id="agent-max-turns"
type="number"
className="input"
min={1}
max={2000}
value={runtimeConfig.maxTurns}
onChange={e => setRuntimeConfig(c => ({ ...c, maxTurns: Math.max(1, parseInt(e.target.value, 10) || 1) }))}
/>
</div>
<div className="agent-dialog-field">
<SkillMultiselect
id="agent-skills"
label="Skills"
value={selectedSkills}
onChange={setSelectedSkills}
projectId={projectId}
/>
<p className="agent-dialog-optional agent-dialog-skills-hint">
Optional skills to assign to this agent
</p>
</div>
</div>
)}
{step === 2 && (
<div>
<p className="agent-dialog-info">
Review your agent configuration before creating.
</p>
<div className="agent-dialog-summary">
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Name</span>
<span className="agent-dialog-summary-row-value">
{icon && <span className="agent-dialog-icon-prefix">{icon}</span>}
{name}
</span>
</div>
{title && (
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Title</span>
<span>{title}</span>
</div>
)}
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Role</span>
<span>{selectedRole?.icon} {selectedRole?.label}</span>
</div>
{reportsTo.trim() && (
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Reports To</span>
<span>{reportsTo.trim()}</span>
</div>
)}
{instructionsPath.trim() && (
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Instructions File</span>
<span>{instructionsPath.trim()}</span>
</div>
)}
{instructionsText.trim() && (
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Inline Instructions</span>
<span>{instructionsText.trim().length} chars</span>
</div>
)}
{soul.trim() && (
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Soul</span>
<span>{soul.trim().length} chars</span>
</div>
)}
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Model</span>
<span>
{selectedModel ? (
<>
<ProviderIcon provider={selectedModel.split("/")[0]} size="sm" />
{" "}
{(() => {
const slashIdx = selectedModel.indexOf("/");
const provider = selectedModel.slice(0, slashIdx);
const modelId = selectedModel.slice(slashIdx + 1);
const model = availableModels.find(m => m.provider === provider && m.id === modelId);
return model?.name || selectedModel;
})()}
</>
) : (
<em className="agent-dialog-summary-row-value--muted">default</em>
)}
</span>
</div>
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Thinking</span>
<span className="agent-dialog-summary-row-value--capitalize">{runtimeConfig.thinkingLevel}</span>
</div>
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Max Turns</span>
<span>{runtimeConfig.maxTurns}</span>
</div>
{selectedSkills.length > 0 && (
<div className="agent-dialog-summary-row">
<span className="agent-dialog-summary-row-label">Skills</span>
<span>{selectedSkills.length} skill{selectedSkills.length !== 1 ? "s" : ""} selected</span>
</div>
)}
</div>
{error && (
<p className="agent-dialog-error">{error}</p>
)}
</div>
)}
</div>
{/* Footer */}
<div className="agent-dialog-footer">
{step > 0 && (
<button className="btn" onClick={() => setStep(s => s - 1)} disabled={isSubmitting}>
Back
</button>
)}
<button className="btn" onClick={handleClose} disabled={isSubmitting}>
Cancel
</button>
{step < 2 ? (
<button
className="btn btn--primary"
onClick={() => setStep(s => s + 1)}
disabled={step === 0 && !name.trim() && !selectedPresetId}
>
Next
</button>
) : (
<button
className="btn btn--primary"
onClick={() => void handleCreate()}
disabled={isSubmitting || !name.trim()}
>
{isSubmitting ? "Creating..." : "Create"}
</button>
)}
</div>
</div>
{/* AI-assisted agent generation modal */}
<AgentGenerationModal
isOpen={isGenerationModalOpen}
onClose={() => setIsGenerationModalOpen(false)}
onGenerated={handleGenerated}
projectId={projectId}
/>
</div>
);
}