The worker's own upstream fetches called touchActivity(), setting the
prefetch:activity:<source> cooldown key (TTL 300s) that checkCooldown then
honoured — so after each fetch the worker paused itself for up to ~5 minutes
(re-checking every 60s, ~5 empty cycles per key). At ~1 fetch / 5 min the
3387-job backlog needed ~6 days to drain.
- Wrap each worker job in an AsyncLocalStorage backfill context; touchActivity
skips the cooldown key when invoked from the worker, so the cooldown reflects
only real user requests (worker yields to users, never to itself).
- Cooldown TTL 300s -> 90s (a request 5 min ago isn't "active").
- checkCooldown pauses for the key's actual remaining TTL (one wait) instead of
a fixed 60s re-check loop.
No extra upstream load — only removes the worker's self-imposed idle time.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>